Charts Genres Community
Charts Genres Community Settings
Login

Road 96

16 August 2021
Road 96 - cover art
Glitchwave rating
3.17 / 5.0
0.5
5.0
 
 
146 Ratings / 2 Reviews
#2,408 All-time
#97 for 2021
In the authoritarian nation of Petria, President Tyrak rules with an iron fist. This dictatorship has led to many teenagers fleeing to cross the northern border encountering danger, desperation, exhaustion, and a diverse cast of characters along the way.
There was an error saving your submission.
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
2021 Digixart Ravenscourt  
Download
2021 Digixart Merge  
Game card
GB FR ES 5 060264 376650 LA-H-A3QEA-EUR
Write review
Title
If only more homeless teenagers talked about voting Hillary would have won :/
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
IanCandido 2023-01-28T19:57:14Z
2023-01-28T19:57:14Z
3.5
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
commentary
en
Expand review Hide
Title
A Land Strange yet Familiar
Before I started playing it, Road 96 was an enigma to me. I knew it was an interactive story game and, well, that’s about all I knew. So I was pleasantly surprised that it turned out to be one of the best interactive fiction games I’ve played in recent years.

To Americans, the world of Road 96 will feel intimately familiar and yet strangely foreign. The game is set in the country of Petria, a land of majestic mountains, quiet deserts, and endless highways. Ten years ago there was a major terrorist attack, an event which the government used as justification to impose draconian policies. Perhaps this sounds vaguely like the aftermath of 9/11, but Digixart Entertainment have taken the concept to the extreme. The country of Petria looks and sounds like America but feels like North Korea. The government controls the news, kids are trying to escape by crossing the border, and protesters are rounded up and thrown into the Pits. It reminds me of the classic novel It Can’t Happen Here in how effectively it weaves a fiction that feels close to home yet strangely distant.

It would be easy for a game of this ilk to devolve into a polemic, but Road 96 avoids being overly preachy by leaning on a diverse cast of characters who let us see Petria from multiple angles. Some are fighting for justice; others serve only themselves. Some are lawful while others are lawless. By the end of the game, you’ll understand everyone’s motivations and come to empathize with their struggles, even if you don’t always agree with their actions. To say much more would be to delve into spoiler territory. The character writing is generally strong, if occasionally awkward. A large part of this is because you, the player character, are nameless, and each NPC gives you a different nickname. Being called “homie” or “youngblood” once was fine but by the 26th time it started to grate on my ears.

In an unexpected move for a game of this type, the gameplay incorporates roguelite elements. At the outset of each trip to Petria’s border, you’re cast into the role of a nameless teenager. You race towards freedom, encountering various characters and situations along the way. Then, when your journey concludes – whether you’ve crossed the border successfully or not – you get a chance to run it back again in the shoes of a new teen. Because of this, you get to have multiple interactions with each of the characters you meet on the road – but although you’ll recognize them, they won’t recognize you. This allows each scene to function like a snapshot, allowing you to see a new facet of each character every time you meet them. It’s a unique form of storytelling that I quite appreciated. It provides space for your choices as a player to have an impact while keeping the story’s focus on the NPCs.

As a result of the story’s non-linear presentation, minor incongruities do occasionally rear their ugly heads. In my playthrough, I encountered one particular scene twice. Although it was with a minor character rather than a major one – a filler scene – it nonetheless broke my sense of immersion to experience the same conversation verbatim more than once.

Later, I encountered a timeline-breaking inconsistency in the dialogue between two major characters. At one point a major NPC and I were involved in a serious car crash. Yet in the very next scene, when another character called the injured NPC on the phone, there was absolutely no mention of the incident. Given the relationship between these two NPCs, this was totally implausible. I can understand why snafus like these happen – the narrative format of Road 96 is ambitious, especially for an indie game – but these weird moments did distract me from the story nonetheless. Additionally, I felt the ending came on rather suddenly, but all the charming characters and intrigue I encountered along my journey more than made up for the weak conclusion.

It’s always a delight when a game comes out of nowhere to surprise me as this one did. I’m glad I gave Road 96 a chance instead of just writing it off as another so-called walking simulator. If you enjoy story-focused games, don’t pass this one up.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
toadhjo 2023-07-18T05:15:57Z
2023-07-18T05:15:57Z
4.0
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
Road 96 is a YA novel. Anyone who grew up reading Hunger Games or any of the other teenagers vs. dystopia books will feel immediately at home. Obviously, being not just a YA novel, but also a videogame, R96 comes with a sort of surplus - soundtrack, gameplay, graphics, but apart from all of that it tries to be one more thing - an examination of contemporary politics.

From a gameplay perspective, frankly, there is just not that much gameplay. The game is an interactive movie, much like the Telltale Games or Quantic Dream productions, having more in common with the latter. To sum it up, you play as a runaway teenager in an USA-coded totalitarian state, playing out scene after a scene of chance roadside encounters. There is some similarity with Where the Water Tastes Like Wine, in how you see stories of fellow travelers develop, and in the general American road trip vibe, but that's where the similarities end.

Firstly, encounters here do not consist of just picking some kind of dialogue options, but are instead intertwined with fun minigames and (slightly less fun) exploration gameplay. While separately, these don't seem like anything to write home about, together they create an engaging experience that does its best to prevent itself becoming tedious.

Secondly, the game features a slight roguelite inspiration in how the story is separated between the runs with different characters, with no guarantee that whoever you chose will see the journey to its destination. When I was just getting started with the game, It really did work. I felt the weight of the choices I were making, being aware that recklessness might lead to my capture or death. "Selfish" choices in games are usually presented as the evil ones, and rightfully so - in games like The Elder Scrolls V: Skyrim you actually do have a capacity to help everyone, any risk you're taking is ever only superficial, the reward for whatever crime you might commit is not worth it and your character is probably a kind of demigod already. That leaves only RP or plain greed as reasons for doing evil things, making ethical choices in games mostly a manner of answering the question of "how much do I care for the well-being of these virtual beings?". With the answer usually being not much, artificial morality systems are introduced like the extremely awkward reputation system of Baldur's Gate II: Shadows of Amn. Here, with the introduction of actual fragility of the player character, the game manages to achieve the specific kind of engagement, a feeling of responsibility for whoever you play as, I only recall feeling before in This War of Mine.

Sadly, this sensation of fragility does not maintain itself for long. The problem is, I believe, that the overall narrative is just too consistent. The characters you meet are written well, and with every encounter they manifest themselves in some sort of new light, with every scene logically connecting to every other scene to produce a coherent narration. You start to shift your perspective to encompass a sort of grander picture of the entire story, rather then experience a succession of tragic separate stories. What doesn't help is that the game's characters actually do trust the player more and more - and that leads to an actual dissonance with everyone unconvincingly telling you I don't know why I trust you, but... and then dumping the private details of their romantic life onto you - which doesn't really make sense if you were playing as separate persons. However, it does make sense if there was a sort of continuity between your avatars, which the player starts to automatically assume, and that admittedly is part of the point game tries to make, (that political struggle is not an individual, but collective one) but sadly, some part of experience gets lost in the process. Personally, I believe it was around my third run that I stopped caring for the survival of whoever I was playing as, recklessly running into danger.

Before I move on to elaborate on what I personally consider to be the point of the game, I would like to say a few things about the soundtrack and the graphics. Music for the game has actually been made by various artists, each with a distinctive composition style. Despite that, in no way does it feel to be all over the place, everything working together to establish a mood of specific nostalgia - a longing vision of 90's that never really were. Along with thick, atmospheric visual presentation, reminiscent of a forgotten once-popular graphical coming-of-age novel (graphical novel that never actually existed, of course), they work together to establish a vision in line with commercialized nostalgia most of us already have seen elsewhere. Still, fact of the matter is that there is a reason for recent popularity of such an aesthetic - because of how affective it is, (playing with childhood nostalgia that's easy to weaponize for use in the market) and because how quickly it manages to establish a sense of familiarity, which in turn establishes a sense of closeness and engagement with whatever is happening in the world one sees on the screen.

What it also does is to provide a way for the contemporary, mostly adult audiences to actually feel this game as a coming-of-age story. Still, I don't believe that is what is at the forefront of the story Road 96 is trying to tell. First and foremost, the game is an attempt at an inquiry into totalitarianism, mostly performed as a straightforward satire of Trump's era American politics. I would like to state that I believe videogames to be as valid a medium as any other when it comes to engagement with the broader contemporary society and culture. However, the moment such an examination is introduced into a work of art (putting away, for now, the topic of whether any cultural entity might exist without engaging with the broader context of culture), I believe whatever statements art makes become valid points to be discussed in the context of review.

Road 96 doesn't even attempt to conceal the fact it references the 2016 USA elections as its starting point. Still, this vision of the America mixes in some elements from regimes such as North Korea (offshore worker examinations) and Putinist Russia (oligarchical control of refineries), the end result feeling like it engages with neither in a satisfactory way. There are three approaches player might take in their struggle against the regime - revolutionary, election-oriented, and indifferent. The last one would be an understandable option if there was anything at stake concerning the survival of the player character, but as I mentioned before, the tension quickly moves away in favor of the focus on the grander picture. That means, quite bluntly, that it is an evil option of this game - where nothing gets fixed, everything is horrible, and the player gets a disapproving look from the developers.

The following paragraph contains spoiler concerning the game's endings

That leaves the revolutionary and election-focused options. Here, authors unambiguously share their sentiment over which one is preferable. Both options lead to the same outcome, that is the game's stand-in for Hillary Clinton assuming power, except the revolutionary way leads to numerous human causalities in the process. The idea here seems pretty clear - electoral, non-violent mass movements are as effective as revolutionary armed action, but they do not engage in the perpetuation of violence. This is the moment, I feel, where the fact that the game tries to engage with both Trump and Stalin at the same time leads to immense awkwardness. Many totalitarian states do not have functioning, independent electoral systems. Myself, throughout the game I found the idea of actual engagement in electoral politics under regime where the results will inevitably be rigged a waste of energy. That is why I consistently picked revolutionary options, and it was with a great suprise I found out the dictator can actually be... voted away? The problem here, and I suppose the problem of many people playing the game, is that I was thinking Stalin, but the developers were thinking Trump. That is why, ultimately, I consider the game's political statement to be confused. If the idea was to engage with Trump, there should've been an inquiry into the issues of systemic racism, social inequality, and other conditions that made his electoral success possible. If the idea was to engage with totalitarianism, then the game's exploration comes off as shallow and plain naive.

No more spoilers beyond this point

However, some themes are still presented in an outstanding way. The most engaging one is the presentation of adolescent people, who want just to be happy, thriving and free, being put against an enormous machinery of a totalitarian state. (It could be said that the shallowness of the political examination is purposeful, as to underline the idea of "They're just teens!", but I don't find the argument convincing). I understood the idea mostly through the experiences of eastern block 80's youth, (The Last Schoolbell comes to my mind) but I believe the theme is universal enough to resonate everywhere, especially with how well it was presented.

The writing is witty and engaging. You genuinely find yourself invested into the lives of the people you meet on the road, the situations you keep finding yourself are tense when they need to be tense, but also funny when they need to be funny, with many moments of genuine warmth despite the great threat above. The writing engages with the themes of the role of the police in the violent system, importance of familial relation vs. political disagreement, and many more. It presents you a cast of intriguing characters, and invites you to learn more about them, while placing the player inside scenes that wouldn't feel out of place in a gripping movie. I sincerely recommend giving it a try. Even with overall political message being muddled and confused, there are countless moments of genuine charm worth experiencing.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Margaritea 2023-01-01T19:54:24Z
2023-01-01T19:54:24Z
3.5
2
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
Pleasant little surprise for a narrative heavy "walking sim" kinda game. You basically play as randomly generated runaway teens trying to flee their home country over the summer of 1996 and meeting a cast of really, really interesting characters along the way each with their own agenda and reasons for being out on the road. It's an overtly political but in a weird way it doesn't smash a hammer over your head about it in place of just being a story about a bunch of people trying their best to live and accomplish their own goals in an authoritarian Southwestern US-ish wasteland on the verge of something big happening in its next election.

The big draw (and coolest thing) is that there's a heavy randomization element in that the actual events for each character in the story is randomly distributed for each complete playthrough, though it also honestly isn't as big of a deal as the marketing presents it as. It's still pretty neat that if you and someone else played their own game you will experience some of the same events but in a very different order, though. Soundtrack's very nice as well, and minigames that are functional get thrown at you every once in a while as a nice change of pace from the standard gameplay of wandering around and picking dialogue options and never really last long enough to overstay their welcome.

Presentation and performance is where the game really suffers. Some scenes have occasional weird stuttering issues despite not being that graphically intensive, not to mention that some of the NPC models you're gonna want to not look too closely at. Some scenes have really weird tone problems that take you out of the atmosphere, if the strange direction for some of the voice acting doesn't already do that for you.

If you can overlook that the game could've maybe benefited from a little more time in the oven, it's well worth a playthrough even at full price.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
tetsucabra 2021-08-21T20:11:41Z
2021-08-21T20:11:41Z
4.0
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
commentary
en
Expand review Hide
Title
Awesome game, really digged almost all of it: the atmosphere, the varying gameplay (which I was surprised with since I expected mostly your run-of-the-mill walking/sitting and choosing dialogue lines simulator), the soundtrack, especially the intertwined storylines of all the characters. Themes of taking action against oppressive government felt organic, not shoved down your throat in the way most media with themes of revolting do.
In general, very enjoyable. Two issues I currently have are very minor; firstly, the game sometimes stuttered in closed locations like dinner, arcades etc. The game came out very recently and my PC is like 6 years old, so it's either on me or the optimization, probably the former since interiors look very nice with all the reflections and lightwork.
The second issue is that in New Game+ the scenes that are mandatory for the main story are not skippable. I think they should at least have that option so you can quickly try out the stories you didn't have the chance of encountering after finishing New Game.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
arepoless 2021-08-19T11:12:20Z
2021-08-19T11:12:20Z
4.5
1
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
draft
en
Expand review Hide

Catalog

Alex22jp Road 96 2024-03-15T19:22:28Z
2024-03-15T19:22:28Z
5.0
In collection Want to buy Used to own  
ringevalley Road 96 2024-03-13T13:38:06Z
2024-03-13T13:38:06Z
3.5
In collection Want to buy Used to own  
juliemishima Road 96 2024-03-11T17:32:10Z
2024-03-11T17:32:10Z
3.5
In collection Want to buy Used to own  
Brett11102 Road 96 2024-02-23T18:36:14Z
2024-02-23T18:36:14Z
4.0
In collection Want to buy Used to own  
gshdgsdh Road 96 2024-02-19T15:11:26Z
2024-02-19T15:11:26Z
2.5
In collection Want to buy Used to own  
TK56789 Road 96 2024-02-18T19:51:16Z
2024-02-18T19:51:16Z
3.5
In collection Want to buy Used to own  
guerrillafam Road 96 2024-01-26T11:22:32Z
2024-01-26T11:22:32Z
2.5
In collection Want to buy Used to own  
Oixo Road 96 2024-01-20T09:35:54Z
2024-01-20T09:35:54Z
4.0
In collection Want to buy Used to own  
Chainsawkitten Road 96 2024-01-13T22:28:01Z
Windows
2024-01-13T22:28:01Z
2 /3
In collection Want to buy Used to own  
PrayforSake Road 96 2024-01-13T22:21:04Z
2024-01-13T22:21:04Z
In collection Want to buy Used to own  
Z3R00 Road 96 2024-01-07T19:30:52Z
2024-01-07T19:30:52Z
3.5
In collection Want to buy Used to own  
VindictiveHotdog Road 96 2024-01-07T05:42:55Z
2024-01-07T05:42:55Z
3.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
Download
Franchises
Also known as
  • 九十六号公路
  • 九十六號公路
  • View all [2] Hide

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • alliterativeAlpinist 2022-11-22 09:25:22.680485+00
    That revelatory moment when the credits reveal this game was made in France and everything falls into place
    reply
    • More replies New replies ) Loading...
  • OGDreamcast 2022-11-26 21:23:02.989745+00
    Written by someone with the political understanding of a 13 year old. Still some good ideas despite that
    reply
    • More replies New replies ) Loading...
  • GatorThyMe 2022-12-28 09:18:27.625218+00
    This game has an emoji in its title, and no one cares. But I care.
    reply
    • More replies New replies ) Loading...
  • JazFer57 2023-06-30 22:55:51.703759+00
    If the bomb could b exploded I'd give it a 5
    reply
    • More replies New replies ) Loading...
  • MaxmilianZieba 2023-12-21 02:34:29.731129+00
    The level where you look for a food and shelter in the trailer park and then have the chill conversation with Zoe is actually one of my fav moments in gaming. Shame that the game goes mostly downhill after this. If they focused more on survival and the tender moments with other characters, instead of lackluster, shallow politics and easy mini games, this would probably be my favorite game.
    reply
    • More replies New replies ) Loading...
  • VindictiveHotdog 2024-01-08 03:42:17.406678+00
    Pretty fun. Alex is extremely annoying, yo.
    reply
    • More replies New replies ) Loading...
  • bcmandude 2024-01-29 15:01:27.106656+00
    Generative storytelling makes some playthroughs completely incoherent. A lot of the characters are written to be pretty dumb and illogical. Alex is just full on annoying. Very skin deep commentary on fascism that could've gone a lot deeper.

    Excellent soundtrack though, and very immersive atmosphere. Gameplay is pretty fun most of the time.
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

ADVERTISEMENT

Contribute to this page

Contributors to this page: okayfrog diction dinth
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2