frustrating. there's a lot of interesting experimentation here, from the weird sports/vn genre combo and extremely vast narrative openness.. but it just doesn't fit together right. long, awkward, and not all that fun, feels like a fumbled deviation away from the tight gameplay systems of Transistor but it at least ended up as a vital stepping stone for the more streamlined-yet-branching narrative design of Hades.
i did like the mustache dog, though.
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Got to my first liberation rite and managed to just barely win with about 10 points in my pyre left with a huge comeback, simoultaneously freeing hedwyn from the downside. such a whirlwind of emotions, this game has been great so far
I think I prefer Hades due mostly to the super addictive nature of the gameplay in that game, but this is probably my favorite story in a Supergiant game which is saying quite a bit
This is the anti-Hades to me, the gameplay is weird but the story, music, and overall concept is Supergiant's best (which as you said, is saying a LOT)