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Prince of Persia

Developer / Publisher: Broderbund Software
03 October 1989
Prince of Persia - cover art
Glitchwave rating
3.29 / 5.0
0.5
5.0
 
 
279 Ratings / 2 Reviews
#1,755 All-time
#11 for 1989
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
1989 Broderbund  
Floppy 5.25"
XNA 4795615750
1990 Broderbund Dro Soft  
Cassette
ES
Show all 24 releases
1990 Broderbund Domark  
2xFloppy 3.5"
GB
1990 Broderbund Dro Soft  
Floppy
ES
1992 Virgin Games Broderbund  
Cartridge
XNA 0 52145 81003 7 DMG-NP-USA
1992 Riverhillsoft Hudson  
XNA 0 92218 00149 8
Cartridge
JP 4 988616 008015 SHVC-PR
1992 Broderbund Domark  
Cartridge
XNA
1992 Broderbund Domark  
Cartridge
XEU
1992 Virgin Games Broderbund  
Cartridge
XNA
1992 Cyberhead Broderbund  
Cartridge
XNA 0 83717 15010 7 SNS-PR-USA
1993 Broderbund Domark  
Cartridge
XEU 5 022231 220939
1993 Broderbund Arsys  
Cartridge
GB 0 83717 15010 7 SNSP-PR-UKV
1994 Domark Broderbund  
Cartridge
XNA 0 31763 05350 7
Cartridge
XNA
2012 Ubisoft  
Download
2012 Cyberhead Broderbund  
Download
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Title
This is a game that's been very influential over the years thanks to its approach to 2d platforming, as such I do respect it for what its achieved for other games even if I personally can't stand it even for its time.

The biggest problem here is how stiff the controls are, this wouldn't be so bad if this game weren't so reliant on trial and error as there's plenty of hidden traps in this game that will catch you off guard at the best of times due to how clunky our hero moves are. This is made worse by the sword fights which I swear is up to pure luck whether you beat the enemies or not given how you can either score then without much effort or they score you within seconds. I also don't like the sound effects as they feel like they belong in an Atari game from a decade prior, I think the developer was going for stylisation, but it feels like they ran out of budget as the game admittedly looks beautiful for an early 16-bit game. The levels are cleverly designed and resemble traditional Arabian dungeons as opposed to the art direction used in Disney's Aladdin which was more in line with a Las Vegas show throughout the film. Speaking of Aladdin, the story has the imprisoned prince (who I'll be referring to as Aladdin) rescuing the sultan’s daughter from the royal vizier, which is named Jaffar in this game, making the princess an obvious stand in for jasmine and the guards you fight as the ones who bully Aladdin in the film. This game did come put years prior to the Disney classic, so actually Disney ripped this off rather than it being the other way around. One final thing I'll add is that although you have unlimited lives (as to be expected for a game reliant on trial and error) the game gives you a time limit of an hour to complete, which adds a stressful race against the clock element that makes an already tedious game that much more aggravating.

It's a game whose accomplishments in the industry can't be denied, however you're better off playing games like Oddworld or little nightmares as they aren't nearly as cheap with their respective difficulties.
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Foxylover92 2021-06-23T01:16:25Z
2021-06-23T01:16:25Z
2.0
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Title
It's all about the animations. This game showed that the protagonist of a videogame could be a normal guy, and by that I mean a believable human figure, as opposed to a mascot, a ship or any cartoon character. This opened up many possibilities for new scenarios and settings. Another World and Flashback would take advantage of the same idea of realistic animations to reinforce the feeling of a normal guy in an alien world. Realism dictates the logic of the world, how you can dodge spikes by going slow, how you get in and out of combat, or the horrifying falling deaths.

I never got past the first level. I absolutely hated to time jumps during the running animation and I think it was all too difficult (those doors could go a bit slower), but I always thought the movement was as fascinating as it was frustrating. Like in Tomb Raider a few years later, a positioning animation had to be added because of how inaccurate everything was, as if the level didn't exactly match the character's movements. This game impressed more for the technical aspect than the gameplay, even if it was released a bit later than it could have been, but it's more than just influential. I think everyone should try that first level, with patience, and see how it plays.
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zaxapitsa 2023-03-01T14:35:36Z
2023-03-01T14:35:36Z
2.5
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Catalog

LanI Prince of Persia 2024-04-13T22:16:53Z
2024-04-13T22:16:53Z
3.5
In collection Want to buy Used to own  
buddysnatcher Prince of Persia 2024-04-11T15:18:48Z
SNES • XNA
2024-04-11T15:18:48Z
In collection Want to buy Used to own  
kafeis Prince of Persia 2024-04-09T18:47:58Z
2024-04-09T18:47:58Z
2.0
In collection Want to buy Used to own  
RikuNeto Prince of Persia 2024-03-17T11:13:12Z
2024-03-17T11:13:12Z
4.5
In collection Want to buy Used to own  
jamep Prince of Persia 2024-03-17T04:50:29Z
2024-03-17T04:50:29Z
4.0
1
In collection Want to buy Used to own  
eliottstaten Prince of Persia 2024-03-14T07:39:00Z
2024-03-14T07:39:00Z
In collection Want to buy Used to own  
bebe12345 Prince of Persia 2024-03-07T14:10:10Z
2024-03-07T14:10:10Z
In collection Want to buy Used to own  
SauloCav Prince of Persia 2024-02-29T03:44:57Z
DOS
2024-02-29T03:44:57Z
4.0
1
In collection Want to buy Used to own  
2024 PC
danilo_bmm Prince of Persia 2024-02-18T22:07:31Z
2024-02-18T22:07:31Z
4.5
In collection Want to buy Used to own  
tackyproduct Prince of Persia 2024-02-13T09:40:16Z
2024-02-13T09:40:16Z
3.0
In collection Want to buy Used to own  
Manygodsnomasters Prince of Persia 2024-02-05T04:57:29Z
2024-02-05T04:57:29Z
3.0
In collection Want to buy Used to own  
xtremedante Prince of Persia 2024-01-27T08:26:18Z
SNES • XNA
2024-01-27T08:26:18Z
3.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x Floppy 5.25"
Franchises
Also known as
  • プリンス・オブ・ペルシャ
  • View all [1] Hide

Comments

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  • alvingrows 2021-05-11 17:03:42.350677+00
    that's a really slippery dungeon
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  • CountPizzula 2021-08-26 00:40:05.939095+00
    Thoughtful and highly influential - deserves a bit more credit
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  • jermrellum 2021-11-22 16:35:18.105949+00
    I gotta say, my first time playing this on Sands of Time ten years ago, I wasn't really a fan, but after playing a whole bunch of cinematic platformers since then with laggy controls, I've definitely gotten used to the concept, and with the NES's password system on this game I actually appreciated it a lot more the second time around.
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  • Clownboss 2022-07-26 14:33:10.622583+00
    Real ones remember the sheer body horror from the DOS port
    reply
    • pensiero97 2022-12-13 15:40:14.818888+00
      my memories with this game on a ms dos laptop are some of my most precious in gaming
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  • finalshed 2022-07-30 14:22:33.466919+00
    pretty based cover
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  • RawheatC 2022-09-28 07:21:50.704238+00
    Not even the least athletic person on the planet sucks this much at accelerating and decelerating.
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  • UnmistakableRin 2023-03-21 16:18:20.365273+00
    hard as shit, but somehow still fair. 10/10
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  • svnbather 2023-09-20 22:13:17.258191+00
    Recently finished the snes version with 30 seconds to go using save states. Respect to anyone who beat this without cheating
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