The Pokemon anime is arguably the biggest franchise-defining factor in the trinity of its assets. Television has a much wider audience pool than gaming could possibly imagine, so it's likely that the largest common denominator discovered Pokemon through stumbling upon it while flipping through channels and making their own assessments about this bewildering fad from across the Pacific Pond. Its higher popularity compared to the niche of its video games and trading cards dictated the course of how the franchise will operate from here on out. Refer to the rising star power of Pikachu as the definitive figure of the franchise because of his deuteragonist role in the anime, and you’ll agree with my stance. The anime has influenced all of the other facets of Pokemon in sizable doses, but the biggest extent to which the developers tried to capitalize on the anime’s substantial popularity is with Pokemon Yellow.
Pokemon Yellow is basically Red/Blue with anime protagonist Ash at the helm of the adventure as opposed to the Red or Blue character avatars. Ash receives a Pikachu as his starter instead of giving him the choice of three different pokemon, and it cannot evolve into a Raichu because of Pikachu's aversion to change in the anime. However, it does adorably follow around Ash everywhere like a lost cat, and this additional interactivity from the starter Pokemon should ideally increase the personable bond between a boy and his pokemon. Gary is the immutable name of the rival character, who will be granted an Eevee that evolves based on the player’s performance during his encounters. Jessie and James, the flashy, incompetent Team Rocket duo from the anime are recurring bosses who attempt to steal Ash’s Pikachu, along with their talking Meowth who sounds like he’s from Brooklyn. The progression of Ash’s Kanto adventure also subtly directs him toward the same team he has in the anime, which is why the player can eventually receive all three starter pokemon from Red/Blue. Unlike Pikachu, all of these starters can evolve, meaning that the player could potentially have three of the strongest pokemon in Kanto of differing types on their person. Sweet!
From a gaming standpoint, at least Pokemon Yellow uses its hindsight to remaster some of the jarring aspects present in Red/Blue, and there sure were a lot of them. For starters, locking the player to electric-type Pikachu when Brock is shortly on the horizon seems like a cruel joke, but fighting-type Mankey is present in Viridian Forest to break Brock’s rock pokemon in half. The pokemon sprites resemble those of the anime, and the drawings of a bonafide illustrator surpass that of the binary pixels that rendered the first drafts of every pokemon’s early designs The colors of the Gameboy Color console that succeeded the Gameboy also allow these refined pokemon depictions flourish, along with a color-coded health bar that coincides with the damage done to a pokemon in battle.
Is Pokemon Yellow a licensed game? It functions as a truncated version of the events of the popular anime series, which practically runs parallel to the story of Red/Blue with a bunch of dumb shit injected in between to elongate the length into a TV series. It may have several perks that the original Red/Blue doesn’t, but it lacks the same scope of those games because the player is assisting Ash on his path to glory as opposed to one for their own taking. Pokemon Yellow is Pokemon Red/Blue with gimmicks that would solely appeal to fans of the anime who might foolishly believe that this is a licensed adaptation of the Pokemon anime (or at least at the time). Frankly, I’m offended at Game Freak’s gall to retcon their original vision to accommodate this demographic.
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it's not bad by any means, but it is completely outclassed by Red and Blue version in every way. Definitely worth a try if you are a huge pokemon fan, if not, I would stick with Red and Blue or some of the games that came after.
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Pokemon Yellow is pretty much the special version of Pokemon Blue/Red. You start off with Pikachu but you are given the possibility to get the other 3 starters. As a counter balance, now there are a couple of pokemon that would be found on the wild that cant be captured on this game. There are some minor sprites and level design changes, and on the whole the story follow more closely the story of the anime. The major example of this is the pikachu that follows you around, that cant be evolved or released.
All in all i do feel that its so similar that its essencially the same premise. I do feel that they way they implement the other starters into the story messes up a bit with the pacing, but other than that i feel its about on the same level as Red/blue.
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Why would you give me the worst possible starter in the entire franchise
Pikachu is fucking awful and the game is just red and blue which is literal gen 1 garbage. Don't @ me gen wunners.
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I remember being like, 8 and having the guide for this but not the game. My friend had the game but he could never get past brock because even his level 17 pikachu couldn't beat an onix (for obvious reasons). Shout out to that guidebook - Brock is really only beatable by getting a butterfree because it learns confusion on evolution.
Yellow is worse than Red/Blue in every regard, except for the E4 movesets and the fact that you can acquire all 3 starters in one run. The Gym Leader's teams are really dumbed down (Surge, Sabrina, Koga especially), there's less variety in the Wild Pokemon you can encounter (Cinnabar Mansion is the worst victim of this) I recently forced myself to do a run where I had to use Pikachu in every big battle first until it fainted and it proves what a stupid idea it was to make a version based on just Pikachu. The only way you can beat strong trainers is with Double Team/Toxic shenanigans.