I first got this game when I was six or seven, technically before I ever owned a Gameboy Color, and technically the game I owned was a fake/bootleg/repro with a green shell and Venusaur sticker that happened to store a
Blue ROM (I don't still have that copy, so I can't remember what the title screen said, but I'm
pretty sure the game used the updated sprites for the American games, based on Japan's
Blue). Anyway, like any "millennial" kid,
Pokemon was my life for a good while. Unlike a lot of these kids, I somehow didn't know the franchise started with video games, assuming instead that everything was based on the anime (which at the time I did not understand to be of foreign/non-American origin, beyond aesthetic differences from e.g.
Dexter's Lab and
Rugrats, and superficial aesthetic similarities with the also-Japanese
Dragon Ball Z, which I otherwise viewed to be similar to the
Batman,
Superman,
X-Men, and
Spider-Man action cartoons...). I'm pretty sure I was watching
Pokemon religiously since 1999, but never owned a game until 2001. And, fooled as I was by the green cart advertising itself as a third version of the "classic"
Red & Blue as I understood them in my young American brain (despite, at the time, living in the Middle East), I would soon after grab a more "official"
Blue from a "real" store (my "
Green" came from a souq/bazaar stall), which itself had a standard gray shell rather than the blue it should have had. Noticing no apparent differences, I played most of the game again, before passing it to my younger brother when he would later get a GBC himself (mine was for my birthday, his was because he was jealous...). I would get a third cart, an actual blue one this time, when my grandfather found the game and a little cardboard box filled with trading cards from someone who must have left it at the car dealership for which he was a mechanic - I don't remember what happened to this new copy, so my brother and I may have just sold it to Rhino Games, as we could not have done with the less-official prior copies.
It's fun to reflect on how my child self viewed this game. I started with Charmander because I wanted to eventually have Charizard. Like most kids, I barely put effort into leveling Pokemon other than my starter, so I got my ass beat brutally by Misty's Starmie's dreaded Bubblebeam. Feeling myself having hit an impassible wall, I did the only logical thing: I restarted the game to get Bulbasaur. He turned out to be more useful, shitting on everything in the Moon Cave before murdering Misty. But I also wasted Cut on him, and when I finished the game with a Venusaur in the mid-70s, he still necessarily had Cut, as I don't think there was such thing as a Move Deleter yet. Most significantly for my first time playing the game, I understood Mewtwo to be a villain from
Pokémon: The First Movie [劇場版ポケットモンスターミュウツーの逆襲], and so aimed to defeat him, rather than add him to my ranks, instead wasting my Master Ball on something dumb (a Golduck, maybe? Something in Cerulean Cave). So many years later, I don't feel I was
too stupid, because, in fairness, there's not much you can do with Mewtwo beyond shit on the Elite Four again....
My familiarity with the Gen I games proved somewhat taxing on my older selves. For one, I could not find value in
Pokémon FireRed & LeafGreen [ポケットモンスター ファイアレッド・リーフグリーン], as I viewed them as superfluous, and was too annoyed at the lack of an in-game Deoxys to comprehend the usefulness of having the Gen I setting with the ability to use Dark types against the Psychics. I think I also expected some sort of superboss like Red in
Pokémon Gold & Silver [ポケットモンスター 金・銀] or at least a new Pokemon hidden away like Rayquaza in
Pokémon Ruby & Sapphire [ポケットモンスター ルビー・サファイア]. This was the first step in my eventual falling-out with/from the franchise. I would pass on
Pokémon HeartGold & SoulSilver [ポケットモンスター ハートゴールド・ソウルシルバ] for similar reasons, then dismiss
Pokémon Black & White [ポケットモンスターブラック・ホワイト] as I felt I'd become "too old" for the series by that point. I would not return to the franchise until 2015, when I replayed
Blue on a whim, on a fourth copy which my brother got from some classmate sometime earlier, having asked random people if they still had any
Pokemon games on hand (gathering a working
Blue, as well as copies of
Gold,
Silver, and
Ruby, all of which had bum batteries).
In this latest venture, I found myself nearly godlike with my adult knowledge. Aware of some hiccups in the game's design, I tasked myself with catching an Abra above Cerulean, leveling it in the daycare, and murdering everything with Kadabra (who was unable to evolve because no one I knew had physical GB
Pokemon, so I couldn't trade him). A couple new flaws revealed themselves to me: Kadabra's major Psychic attacks are all basically just stronger versions of the same shit (Confusion -> Psywave -> Psybeam -> Psychic), and, far more aggravating, Poison-Leader Koga's Gym is filled with Psychic-users instead! I'd made a similar mistake as my child self, powerleveling my Kadabra as I used to do with starters, and not doing much for my other Pokemon. As such, only Kadabra could withstand Koga's henchmen's attacks. Cue a tedious series of standoffs in which my Kadabra would trade Psywaves with opposing Hypnos and things. Waste all my PP against one trainer, pop over to the PokeCenter to restore power, go to the next trainer, waste all my PP again, restore again, fight the next guy, and so on. (I think I just grinded my Charmeleon into a Charizard to take care of Sabrina's Gym, as I don't recall similar issues; maybe I just skipped every fight?). I also made a happier revelation sometime later, that the Legendary Birds may well exist to help counter the Elite Four: Zapdos for Lorelei's Water types and maybe pretend Moltres is useful against Ice, Zapdos's Sky Attack against Bruno's Fighting types and maybe Arcticuno against the Grounds, Zapdos against Lance's Gyarados and Arcticuno against the Dragons (really, Moltres is kind of a turd...). Agatha ends up being more a Poison master than Ghost, and Kadabra takes care of her easily. I also had a Charizard and Gyarados for decoration. No idea what I did against Blue's Alakazam, but it was definitely the toughest enemy. What's kind of shitty is that in the post-game all there is to do is challenge Mewtwo, who's whole deal is basically just "Kadabra, but
waaay stronger," so I couldn't damage him much at all, and gave up and tossed the Master Ball after getting him about halfway down his lifebar. I would later try to play
Pokémon Stadium [ポケモンスタジアム2] with my 2015 team, only to get my ass beat mercilessly because they were all too strong for the Lv50 cup, but
far too weak for the Lv100.
Between nostalgia and my more recent play of the game, I feel I have little choice but to consider
Pokemon Blue to be one of my favorite games. I know a lot of people view the first generation as being pretty "janky," which I've kind of acknowledged above, but I find it somewhat fun to work along the jank, and it's not too hard to sort shit out otherwise, unless you
really want to run a Bug team, which will get your ass kicked, but I feel like Bug type was always meant to be dogshit in the early games anyway, considering... you know... bugs are easy to squash in real life. Anyway, there are still a lot of good things in this game. I'm pretty sure the music is fantastic, but it could be mostly nostalgia. I love Sugimori's art, and Gen I is the only one to really keep the Pokemon as "Pocket
Monsters," where they start getting way too pet-like in later installments (so much of Gen II is "baby Pokemon," for example). The sprites themselves are sometimes iffy; the
Green sprites are goofier than the
Blue sprites, and I still have no idea what the fuck is going on with Charmeleon's head in the sprite when you're using him on your team. I think I actually enjoy the GB/C sprites for the party screen versus the more accurate individual versions used in Gen III and on, but that's personal opinion. I
really like how the game is structured such that it throws Normal, Flying (technically, Normal/Flying), and Bug types at you in the very beginning, being the most common types for the weakest monsters, and being the only types not represented by Gym Leaders or Elite Four (and I
love how Gen II kicks off with a trio of Leaders for these same three types). I respect the different pathways to get to Fuchsia, as well as the ability to challenge Koga or Sabrina in different order. I also like how Seafoam can be skipped entirely, allowing you to Fly back to Pallet and Surf south to Cinnabar. Blue and Giovanni both act as rivals throughout the game, with the "twist" that
Giovanni is the Viridian Gym Leader, and the slight "twist" that
Blue beats you to the Champion spot a little ways ahead of you (this works well in Gen II, when
Blue takes Giovanni's position as Viridian Leader). There's also a lot of neat shit that may or may not exist in the background, like the fan-theories that a big war broke out before the game takes place, or the possibility that Ditto is a failed attempt to clone Mew (later games, e.g.
Pokémon X & Y [ポケットモンスター X・Y], would get too in-your-face about "backstory").
Is
Pokemon Blue a "perfect" game? I can't say it is. I
do think it makes for a nearly-perfect duology with
GS afterward, as the two generations play on each other nicely, but the individual parts are... questionable. I'll still rate this with a perfect score, and I'd likely do the same for the following generation. After that, I still more or less enjoy the franchise, but it becomes harder to "justify" too-high scores. The conclusion, I think, is that nostalgia plays too large a factor in my analysis of the first two generations, affecting Gen III as well, and possibly IV (though I've yet to get back to those games, as I'm afraid of them being "too slow").
But I get it, when I found out my Vileplume's strongest STAB option was fucking Mega Drain, I was disappointed
It's sad that the oversaturation of Gen 1 elements in the modern games (not to mention the era of insufferable genwunners) have soured so many people on Gen 1, to the point where people won't even acknowledge that there are things that Red and Blue did quite well, positive qualities that have been lost in the newer titles. Yes, these games are massively flawed, but you go on Reddit and all you see is people bashing them or at the very least dismissing them entirely, and that's a real shame.