Charts Genres Community
Charts Genres Community Settings
Login

Pentiment

15 November 2022
Pentiment - cover art
Glitchwave rating
3.69 / 5.0
0.5
5.0
 
 
12 Ratings / 2 Reviews
#130 All-time
#3 for 2022
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Write review
Title
A Slow Feast
Before Pentiment’s release, nobody quite knew what to expect of it. The buzz on the net was that it’d be Obsidian’s Reformation-era take on Disco Elysium. But now that the cat’s out of the bag, it’s safe to say that the Disco Elysium comparisons were a bit off the mark. Pentiment has more in common with modern day adventure games such as Life Is Strange and Telltale's The Walking Dead than the RPGs Obsidian built its reputation on.

That’s not to say Pentiment doesn’t offer plenty of opportunity for role playing. While you don’t get to create your own character outright, you do get to choose an academic background and a few personality traits, which affect how conversations unfold. Depending on the choices you make, your version of the main character, Andreas, may be more inclined to overcome obstacles with either his wits or his fists. In that sense, Pentiment is a bit like Indiana Jones and the Fate of Atlantis. But whereas in Atlantis each primary trait led you down a completely different path, here the path is always the same, with your choices merely tweaking the scenery around you.

And therein lies my primary issue with Pentiment. For a game that offer so many dialogue choices – hundreds, if not thousands – your level of control over the story is always limited. It’s choice without empowerment. Then again, maybe that’s the point – we are all bound by the rules and circumstances of the times in which we live, after all.

The lack of empowerment is perhaps justified, but the absence of certain quality of life features is harder to forgive. There’s no fast travel, and running around the village of Tassing, small as it is, quickly grows tedious. This is exacerbated by the fact that you never know where a new item or opportunity for conversation may appear. If you want to be thorough, you have no choice but to run through the entire town and talk with each villager multiple times a day. Certainly Obsidian could’ve found a way to streamline this process without dumbing the game down. For instance, putting a notification icon next to villagers to show that they have something new to say would’ve spared me from reading “God bless you, Andreas” a few hundred times too many. Some limited form of fast travel would’ve been much appreciated as well.

Despite my qualms, I have to admire Obsidian for daring to make a slow-paced game about a Reformation-era painter. The developers thoroughly researched the setting and it shows, from the themes to the art design. While I can’t say that I enjoyed every moment of my playthrough, I respect what Josh Sawyer and Obsidian have achieved with Pentiment and wish more game developers would pursue smaller, mold-breaking projects like this one.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
toadhjo 2022-11-30T04:12:50Z
2022-11-30T04:12:50Z
4.0
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
Obsidian is one of the few modern developers that I try to play every game of, they've released some of my favorite games (and some other not so favorites), so always hoping they strike gold again with each. Josh Sawyer is the lead designer on this one, and with his track record of Fallout New Vegas, Pillars of Eternity 1 and 2, he's got it pretty good when it comes to RPGs. However his latest Pentiment is much smaller in scope, and it's not an RPG either. It's like this personal pet project that he has a lot of passion for.

So in short the game is an historical adventure game where choices matter. You play as an artist in the 16th century where you are caught up in some murder mysteries, and through the course of 3 acts you get to walk around the little town and lots of discussions with the townsfolk and church people. The amount of lore and research put into the game is really impressive, not many games go down like that for such historical accuracy. Also the graphics are quite beautiful, kinda looks like an hand-drawn style and just really pretty to look at.

But... this game has a lot of reading. Like intense amount of conversations with not a single one featuring voice acting, you really have to be in the mood of reading a novel to play this game. The choices made matter and will affect the storyline, some people might not show up in later parts depending on all your actions so thats cool. The events take place in limited time, you'll need to make wise choices and most of the time you'll end up regretting such and such decision but that's the charm of the game (you can't really "fail" in the end). But to go back to the reading, that's pretty much that's there is to it. I'm not so great at reading novels as my mind starts wandering off, so many times I just lost track of what was being talked about. Mostly my fault there, but I feel that voice acting might have brought in more attention from myself and perhaps give more personality to the characters. But still there, some of the conversations tend to go on forever and there's only so much back story of the church and saints I can handle at once. The pacing feels a little bit off at times. The overall story gets interesting at times, but then it hits you again with another slow momentum.

I think fans of Disco Elysium, Norco and Kentucky Route Zero might feel at home here. The writing and work put into it is definitely above most games, there's many aspects that I can understand why someone would call it a classic and praise it high, but it didn't really hit me in the feels that much. I'm glad Josh got to do his game like he wanted and that he's getting praise for it, certainly pushes the adventure genre in a certain direction and there's not much quite like it. Just not my favorite personally.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
diction 2022-11-26T19:49:55Z
2022-11-26T19:49:55Z
3.0
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide

Catalog

MaxmilianZieba Pentiment 2024-01-08T11:28:40Z
Xbox One / XSX / Windows
2024-01-08T11:28:40Z
4.5
In collection Want to buy Used to own  
Xer_Xes Pentiment 2023-12-22T22:26:24Z
Xbox One / XSX / Windows
2023-12-22T22:26:24Z
4.0
In collection Want to buy Used to own  
DJSuleiman Pentiment 2023-11-17T00:37:44Z
Xbox One / XSX / Windows
2023-11-17T00:37:44Z
In collection Want to buy Used to own  
crashrecoil Pentiment 2023-10-05T08:23:19Z
Xbox One / XSX / Windows
2023-10-05T08:23:19Z
1
In collection Want to buy Used to own  
Iai Pentiment 2023-02-10T20:06:24Z
Xbox One / XSX / Windows
2023-02-10T20:06:24Z
In collection Want to buy Used to own  
ResetRPG Pentiment 2023-01-29T01:59:59Z
Xbox One / XSX / Windows
2023-01-29T01:59:59Z
In collection Want to buy Used to own  
Point-and-click Adventure Medieval Period Mystery
JMW2000 Pentiment 2023-01-17T03:10:45Z
Xbox One / XSX / Windows
2023-01-17T03:10:45Z
4.0
In collection Want to buy Used to own  
KaiokenX10 Pentiment 2023-01-04T04:54:32Z
Xbox One / XSX / Windows
2023-01-04T04:54:32Z
2.0
In collection Want to buy Used to own  
Xbox Gamepass
nakedsquirtle Pentiment 2022-12-20T07:06:23Z
Xbox One / XSX / Windows
2022-12-20T07:06:23Z
In collection Want to buy Used to own  
journal
inunonaizo Pentiment 2022-12-19T06:06:54Z
Xbox One / XSX / Windows
2022-12-19T06:06:54Z
In collection Want to buy Used to own  
ColdVein Pentiment 2022-12-14T09:35:57Z
Xbox One / XSX / Windows
2022-12-14T09:35:57Z
2.5
In collection Want to buy Used to own  
beearmy Pentiment 2022-12-07T20:30:45Z
Xbox One / XSX / Windows
2022-12-07T20:30:45Z
4.5
1
In collection Want to buy Used to own  
Player modes
Single-player
Media
Download

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • Previous comments (29) Loading...
  • altertide0 2023-11-21 08:12:00.655708+00
    Brilliant game, and although I don't mind some edgy nihilism as long as it's justified (Disco Elysium is genius after all), I agree that Pentiment's extremely slow pace and almost cosy atmosphere are a great breath of fresh air. I sure will be coming back to this one.

    This is not a review, just a comment so I'll only point out two things that I liked about it. First, in Act 2, people often ask you how you feel. I was saying I feel great because I thought it's roleplaying. It was so moving when it turned out that Andreas was in fact extremely miserable, and my choices to say he felt great turned out in fact to not be roleplaying as such but hiding the pain.. And I also loved how the game handles choice, some people criticize the game that your choices don't matter, when it's completely not true. Yes, the main plot stays the same, but the people, the town changes so much. I chose to kill Lucky and the first act and I would never hear the end of it from his widow. So you get the best of both worlds: you experience an amazing story and at the same time see clear consequences of your actions. If you give the player too much choice, there is a great risk he will choose a boring route, resulting in boring story. It's impossible here.
    reply
    • More replies New replies ) Loading...
  • FOLM 2023-12-04 00:02:54.980984+00
    lost my interest in the last third
    reply
    • More replies New replies ) Loading...
  • dr0pside 2024-01-06 10:03:53.715499+00
    I have to echo the frustrations regarding the slow navigation and "check every corner of the world obsessively for the umpteenth time" gameplay design. At that point the story being a videogame does more harm than good. It's a shame, some signposting on the map regarding where it's worth going again would have elevated this quite a bit.

    Also, Magdalene in her idle pose looks like she came out of Family Guy.
    reply
    • altertide0 2024-01-10 18:19:27.815677+00
      I agree and disagree at the same time. Yes, it can be tedious to go around the whole map all the time to see if people have something new to say etc. At the same time, what you propose would not really solve the problem, but merely replace it with an arguably bigger one. What you propose is to essentially mark all the points of interest on the map, Ubisoft-open-world-style. This would make the player feel like he is doing a boring to-do-list rather than investigate on their own, which could become even more tedious than what we have now.

      I think the intention was that the players would only revisit the places/people in which they are genuinely interested in... The problem is that the map is small enough to tempt the player into checking it all. To be honest I don't see a solution to this that wouldn't require a major redesign.
    • RoeBingle 2024-03-22 23:30:57.173922+00
      I don't think it's nearly as bad as something like Night in the Woods. Mostly everyone who has something to say, there's a logical reason to speak with them.
    • More replies New replies ) Loading...
  • Crimson7 2024-02-04 19:02:05.141413+00
    The one problem with this game is it is marketed incorrectly. It is not an RPG or even a 'choices-matter' game. It is a visual novel. And it is probably the best VN game out there.
    reply
    • More replies New replies ) Loading...
  • Pumas 2024-02-26 22:59:49.092872+00
    I hope switch users show out for this
    reply
    • More replies New replies ) Loading...
  • DRobCity 2024-03-19 23:55:23.806264+00
    Gotta be real with myself - I’m quite bored midway thru act 2. The vibes are comfy and relaxing but man this is kind of a slog. Can’t believe how highly this is rate. Like it don’t love it
    reply
    • altertide0 2024-03-21 13:12:48.426939+00
      Yeah I think a lot of people are not expecting the (at times extremely) slow pace of the game. If you come into it expecting a dynamic murder mystery in the vein of Knives Out or a Fincher movie, you will not enjoy it. Imo the game easily deserves a "slice of life" co-primary.
    • More replies New replies ) Loading...
  • suddenlywolf 2024-03-31 02:34:19.192992+00
    its funny that this is labeled as a point and click adventure when i played it on controller. like i mean it is one but also i didn't even know it was one until right now, checking the genre page.
    reply
    • suddenlywolf 2024-04-01 01:02:44.421615+00
      also it's surprising how many people seem to have lost interest in act 3: the "investigation" portions always felt the least interesting to me, so having them gone and being able to explore with no timer was enjoyable.
    • suddenlywolf 2024-04-01 01:03:20.769247+00
      game didn't feel that slow-paced, but maybe i was just fitting with the vibe. finished it surprisingly quickly, 13 and a half hrs over two days (the weekend !)
    • RoeBingle 2024-04-02 20:22:04.735226+00
      13?? took me 30 lol
    • More replies New replies ) Loading...
  • earthandspace 2024-04-23 00:58:28.128717+00
    how's the pacing compare to something like Disco Elysium?
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

Media

Contribute to this page

Contributors to this page: diction
Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2