Octopath Traveler is 1992's idea of a perfect game: beautiful and coherent HD-2D graphics, a turn-based battle system with just enough depth to keep interesting, and a diverse cast of main characters with individual stories that add up to dozens of hours of gameplay. The game's blunt selling points are accurate: you should play this if you enjoy turn-based RPGs and avoid if you don't. RPG fans should view Octopath as the idealized version of all the SNES RPGs that inspired it, just not the ones that truly surpassed the genre.
Octopath's flaws are fairly obvious, making it stranger why they weren't fixed ahead of time: the eight stories rely on cliches and rarely intertwine with meaningful party interactions. Battles are often too long and the difficulty curve requires XP grinding despite efforts to scale encounters based on your story progression. Octopath is worth your time but I'm expecting Octopath 2 to capitalize on feedback more than the typical sequel.
Music's fantastic too.
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This is one of the most fun and complex battle systems I’ve experienced in an RPG, plus the music and visuals are literally tippy top tier. The story is cliche as FUCK but I got past it bc gameplay is so fun. 9/10
Even though the stories of each character don’t really amount to much over all, I loved the episodic nature of the game - how you kinda “check in” on what each character’s doing
Seeing the trailer for Octopath II and realising that they’d just genderbent the characters and switched some of their personalities around was kind of a black pill lol. I wanna like these games, but I don’t think they’ll ever go beyond being mediocre for me