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Nier

ニーア

Developer: Cavia Publisher: Square Enix
22 April 2010
Nier [ニーア] - cover art
Glitchwave rating
3.99 / 5.0
0.5
5.0
 
 
989 Ratings / 4 Reviews
#208 All-time
#8 for 2010
Over one thousand years after the fall of modern civilization, a young/middle-aged man searches for a way to cure his sister/daughter's mysterious illness.
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2010 Cavia Square Enix  
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AU 5 021290 040762
2010 Cavia Square Enix  
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JP 4 988601 006453 BLJM-60223
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2010 Cavia Square Enix  
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FR 5 021290 041103 BLES-00826
2010 Cavia Square Enix  
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XNA 6 62248 90909 7
2010 Cavia Square Enix  
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US 6 62248 90910 3 BLUS-30481
NieR Replicant ver.1.22474487139...
2021 Toylogic Cavia  
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RU 5 021290 090286 CUSA 18742
NieR Replicant ver.1.22474487139...
2021 Cavia Toylogic  
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NieR Replicant ver.1.22474487139...
2021 Toylogic Cavia  
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XNA 6 62248 92440 3 CUSA-18774
NieR Replicant ver.1.22474487139…
2021 Cavia Toylogic  
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NieR Replicant ver.1.22474487139...
2021 Cavia Toylogic  
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NieR Replicant ver.1.22474487139...
2021 Cavia Toylogic  
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XEU AU 5 021290 090316
2021 Cavia Square Enix  
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Title
A passable action RPG with some interesting ideas (camera switching, bullet hell elements, the Forest of Myth dream sequence) with an alright combat system. Outside of bosses (which were quite good) there's very little good to say about enemy designs and type variety. The side content is absolutely dreadful, with so little effort put into its writing (simple MMO-style fetch quests with minimal dialogue) that I ended up not putting effort in completing it. The game has you running back and forth through the same areas multiple times, including repeating subareas like Junk Heap (which I visited three times, including the revenge quest which had me re-running the same areas and enemies as the second time). The pacing and writing through the first half of the game was pretty bad and cliched, but the game picks up the pace in the second half. Considering these points, I don't understand the reverence for the game here - the slight novelty factor in some areas was the only thing that kept me from giving it a lower rating.
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Nifel 2023-10-03T13:55:07Z
2023-10-03T13:55:07Z
5.0 /10
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the gameplay sucks ASS
i was never interested about the narrative and story, i just cared that is a hack n slash with rpg elements, i played it and, my god, its soooo bad

theres no variety on killing enemies, just mash square and when they are about to hit you, dodge or parry, but only if you want to parry, because theres no reward on doing it, feels like they added it because they can, not for a purpose.

you are more time going to point A to point B, and sometimes i dont know where to go and i spend 1 hour just to see if a cutscene appears.

theres a hit combo, but its doesnt do shit, is just there, is like in No More Heroes III, but in that game feels right to keep that hit combo to grow even if it does nothing, maybe its becuase its well animated, in Nier not, looks like garbage.

i never get the intro, like, in the future the world just like, involutionazed? why? well, i dont care, the gameplay sucks and im not gonna keep playing just too see the reason. (sorry for being this mad)

the soundtrack is awesome tho, the one from the town sounds so passionate and fitting.

but overall, its bad.

im gonna play automata when i get the chance just to see if yoko taro learned the issues this one has, becuase it had potential, just the budget and copying ideas ruined it

and platinum games developed that game so, very confident on that :D
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hopperVincent 2024-05-26T18:20:02Z
2024-05-26T18:20:02Z
2.0
5
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a lot of ps3-era sleepy generic medieval fantasy rpg tropes here, getting in head-on collisions with brief bursts of absurdly complicated philosophical sci-fi concepts. add to this a story comprised almost entirely of jumping from one emotional breakdown to the next, glued with a lot of contrived speedrun writing tactics, and you get a total whiplash of an experience. somehow, it manages to strike some kind of an oxymoronic balance between those two extremes; engaging with many of the run-of-the-mill mundane rpg activities that the core gameplay has to offer becomes not as painful when you have shit like the tangibility of human soul to think about in the meantime. the pit in my stomach upon the realisation of how much backtracking through the same terrain i'll have to do to potentially have the chance of learning some new tidbit of worldbuilding never ceased to leave me through the entire experience, tho. also prolly the best first 15 minutes of any game i've ever played
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Szkieleton 2023-08-16T17:03:19Z
2023-08-16T17:03:19Z
3.0
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One of a Kind
I ain't playing this shit ever in my life and I feel so sorry for anyone who had to play this more than one time just to get to the E ending.

Still, one of the best examples about how we can push the limits of an artistic medium like videogames.

PS: People who complete this to 100% are psychos.
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GOLD3N_Y3ARZ 2022-12-09T07:33:54Z
2022-12-09T07:33:54Z
4.5
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Nier was truly the culmination of Drakengard's experiments. This fresco of gameplay and narrative ideas works best in the arrangement of styles as opposed to the value of each individual part. Firstly, its 3d-action gameplay framework is constantly meddled with by flashes of brief but intriguing creativity, injecting elements of platformer, puzzle, bullet-hell, horror, and even text-adventure into sections, dungeons and minigames that frequently change perspective. The combat system itself isn't particularly frustrating or repetitive, but its implementation (and the surrounding RPG aspects) is underwhelmingly basic, with the best displays reserved for their most Zelda-like of boss battles. Nier often stylistically channels the splendor of Team Ico's masterpieces: Ico's idea of subdued yet majestic post-apocalyptic areas - if heavily expanded, and Shadow of the Colossus' weakpoint-addled massive bosses and warped contexts on enemies, but the melodramatic flair is all theirs. Settings range from simple fields and villages to offbeat towns that straddle the border between childish fairytales, bizarre caricatures, and disturbing nightmares, each area boasting a distinct flavor while retaining some form of melancholic atmosphere tying them all together.

As usual - the narrative is easily the highlight, yet here it attains a strikingly personal, heartfelt degree of quality. Overarching themes of sacrifice, revenge, consequence, and tragedy permeate the work, but unlike Drakengard, there's at least a glimmer of hope buried underneath. Much like the giants of 90s JRPGs, character subplots explore and vivisect different themes while avoiding self-indulgence, and towering above all of those is Kainé - one of the greatest characters of the 2010s. The eclectic cast, fantastic soundtrack, surreal story moments, and refined multiple endings are all functional to a mesmerizing whole. Nier horribly fails when it comes to its trivial side quests, awful minigames, bland dungeon layouts, etc. And complaints regarding its graphic quality and performance are all valid. There's actually quite a bit that doesn't work, and there's a lot that shouldn't work, but what succeeds is pure magic.
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How can this game possibly gets the same score as Automata on Glitchwave is an utter mystery. Maybe it's because Automata is the popular one of the Nier, so people either like it or not will come here to rate for Automata (of which we can see clear from those awe-striking reviews for it) while Replicant is more for the fans, and the result is a very close one. Sheesh.

Let me be straight: if I'm going to compare this to Automata, Replicant sucks on almost every aspect I could think of. Foolish, subpar lines that frequently fail to arouse empathy; preposterous events and introduction of roles that hardly have a logic pushing forward an inexplicable plot; stupid, boring-as-fuck side-quests (and so does many of the main quests) that hardly have any significance; shit-like "Words" that's so lame it makes you laugh to compare it with plug-in chips; small-as-crap world map; disappointing BGM (only my POV though, compared with Automata), and so on, just name a thing and I'll simply tell you why it's worse than Automata. Last but not least, you had to repeat so great chunk of the exactly same boring main quests for so many times, to the point that I actually refused to continue playing till unlocking endings C D and E after the 2nd play through. Its unbearable and totally unacceptable, given the additional fact that the content of the game itself is boring, while not the case for Automata (and you only need to repeat twice, moreover from the different perspectives).

Frankly speaking, Nier:Replicant hardly reaches 1/10 the quality of Automata, but still it's an OK game, nice even, to be honest. It does have some merits that's the same as its predecessor, and you'll feel many of the flaws acceptable when you think of the fact that this is a game from more than 10 years ago (sure it's remastered but the actual content is the same anyway)

This is more of a stuff for the completionist. The story is essential, but I find it better to just read or watch it somewhere rather than play the whole game through.

Proposal: If you played Automata first, love that game and want to know more about the Nier world not by reading or watching Replicant's plot but by playing it, please consider lower your expectation, and more importantly, be prepared to be forced to repeat the game for many times, then you might find this game even enjoyable.
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Catalog

caio_nc ニーア 2024-06-18T00:04:36Z
2024-06-18T00:04:36Z
In collection Want to buy Used to own  
keyinlock ニーア 2024-06-17T19:23:21Z
2024-06-17T19:23:21Z
In collection Want to buy Used to own  
JAChanning NieR Replicant 2024-06-15T21:07:33Z
Windows
2024-06-15T21:07:33Z
In collection Want to buy Used to own  
paillou ニーア 2024-06-14T15:30:06Z
2024-06-14T15:30:06Z
4.0
1
In collection Want to buy Used to own  
Megistotherium Nier 2024-06-14T08:54:39Z
PS3 • US
2024-06-14T08:54:39Z
5.0
1
In collection Want to buy Used to own  
VaLeReFeICaO ニーア 2024-06-14T02:05:46Z
2024-06-14T02:05:46Z
In collection Want to buy Used to own  
INoLuv ニーア 2024-06-14T02:03:03Z
2024-06-14T02:03:03Z
4.0
4
In collection Want to buy Used to own  
ukmi NieR Replicant 2024-06-13T08:55:24Z
Windows
2024-06-13T08:55:24Z
In collection Want to buy Used to own  
SeelemyBeloved NieR Replicant 2024-06-12T01:43:22Z
PS4 • XNA
2024-06-12T01:43:22Z
5.0
4
In collection Want to buy Used to own  
Laura0401 ニーア 2024-06-09T13:32:23Z
2024-06-09T13:32:23Z
5.0
1
In collection Want to buy Used to own  
Jcoley19 ニーア 2024-06-07T20:18:38Z
2024-06-07T20:18:38Z
4.0
In collection Want to buy Used to own  
9whatever ニーア 2024-06-06T17:04:22Z
2024-06-06T17:04:22Z
3.5
1
In collection Want to buy Used to own  
Content rating
CERO: D
Player modes
Single-player
Franchises
Also known as
  • Nier
  • Nier Gestalt
  • Nier Replicant
  • View all [3] Hide

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  • INoLuv 2024-06-02 05:42:22.19053+00
    Would be a 10/10 if the sidequests werent a slog and the requirements for the platinum was smooth to get (i wont platinum it, all endings is enough to fully experience it well), with a better quality of tasks to do and some better looks on the areas visited, or better level design. These are the only flaws in this game, that i expect automata to have fixed. When i get to play automata i will see. Nier replicant is charming and has very likable characters and it is overall a nice game, even if very flawed it still has something special about it. I enjoy the story, simple yet humane. The combat is enjoyable enough to complement it all.
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