I ended up quite enjoying this indie Soul-like game. The harden mechanic and popping out of your shell mechanic makes it a pretty easy game - while still having the feeling of a punishing soul-like game.
The environments are all pretty cool - but it really needs more color.
The ending area looks cool, but the big arena was annoying to walk through.
Only took about 7 hours to get through the game - not a completionist by any means but I collected all the weapons, shells and beat all the bosses. I appreciated how small it was, its fine to just get through a game without any time-sink elements. Although I never did unlock fast-travel...
This is just my fourth or fifth souls-like game.
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