im sure it works for a lot of people solo, but online play seems to be one of the more significant draws of the game, so you probably are missing something
The franchise is definitely more oriented to multiplayer, and this iteration is especially so (ironically considering how horribly implemented it is lol). That said, I'm mostly a solo player and get a lot out of this, but I find the gameplay loop of hunting/foraging, crafting, and upgrading to be very satisfying.
This just never fully clicked. Combat is solid enough but it's literally the only thing it has going for it and it's not so good that it can rightfully get away with having a horrible plot with annoying characters, no local multiplayer and bad online.
The world building concepts and overall creation come to life of the game, the way things look and how they’re presented and executed is imo fantastic. It really does feel like (to me,in some ways) DMC meets Dinosaurs-esque. The movements and action is also great. I do, however, wish a 10/10 story was on the line,
Not perfect but this is grossly underrated on this site. No idea why people hate the plot either, it does what it needs to do and some of the central monsters have interesting narrative themes under them
Granted I’ve only played since last year, so Iceborne (and I know that has a separate page), but I’d figure it would go up more than THIS
The plot is as barebones and cliche-ridden as possible. The characters are cardboard cutouts and more annoying than anything else. They don't even have names. The monster design and combat gives this epic David vs Goliath vibe but the goofy ahh handler has to insert herself in every single cutscene and makes the entire game feel like it's made by Nintendo for 12yos and destroys any sense of urgency in the story. The implementation of online is horrid. Not being able to skip cutscenes is actual insanity, especially doing assignments in MP. The UI is unintuitive and needlessly confusing, the tutorials are insufficient and stuff like writing "element: sleep" on a weapon when sleep isn't actually an elemental type are all unnecessary qol faults. There are so many more I didn't even mention. Mind you, I love the game in spite of all this but it could be improved by vast amounts by just changing a few features.
Granted I’ve only played since last year, so Iceborne (and I know that has a separate page), but I’d figure it would go up more than THIS
The implementation of online is horrid. Not being able to skip cutscenes is actual insanity, especially doing assignments in MP.
The UI is unintuitive and needlessly confusing, the tutorials are insufficient and stuff like writing "element: sleep" on a weapon when sleep isn't actually an elemental type are all unnecessary qol faults. There are so many more I didn't even mention.
Mind you, I love the game in spite of all this but it could be improved by vast amounts by just changing a few features.