super jump is terrible in this one. the timing just feels so strange and its super hard to get used to. the updated controls in zero mission make this one really hard to go back to
i never enjoyed this one as much as everybody else seemed to. looking back, i think i did it a real disservice by turning the sound off and listening to other music while i was playing the game
100% completion drags this game down for me. It's really strong for about the first 70-80% but then feels rushed to get to an ending and 100% completion requires a ton of 11th hour backtracking which feels bad not to mention some of those speed boosters puzzles are murder on your fingers if you play on a Gameboy. Solid experience overall though.
replaying this is a righteous pain in the ass. The loss of agency really takes a toll once you've experienced exactly what's going to happen in the same exact order every single time. I do appreciate its narrative focus and think that it's really interesting but it really gets in the way.
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