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Metal Gear Solid V: The Phantom Pain

Developer: Kojima Productions Publisher: Konami
01 September 2015
Metal Gear Solid V: The Phantom Pain - cover art
Glitchwave rating
3.89 / 5.0
0.5
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2,295 Ratings / 10 Reviews
#340 All-time
#8 for 2015
In 1984, the legendary soldier Big Boss awakens from his coma and leads the mercenary group “Diamond Dogs”, while setting out to exact revenge on the people who caused in downfall in Ground Zeroes.
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Phantom Pain was my first Metal Gear Solid game experience, so I wasn't influenced by the legendary reputation this series of games was carrying and the expectations fans would await from this one. And to be honest this is one of the very best games I have ever played. The story is weird and made no sense at all to me, but the gameplay is an absolute master work. A,d of course its replayability makes it really unique. You can sneak or blast everything to attain your objective, you can kill or put to sleep/stun enemies, hide them, chose the weapons to bring on mission with you according to your level of developpment, it's fantastically precise and enjoyable.
Your companions are also a real plus, though I understand people who say it makes the game too easy, but hey you can go on your own, deactivate any help from the game like the reflex mode.
Now, about mother base : you will have to create FOBs in order to advance your levels and be able to developp powerfull weapons but besides that, all the online features are just waste of time, and of course, MONEY. I just hate all that online side of games of these times. Let the game be the game and stop stealing money from the gamers.
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FOU2RAGE 2019-04-29T09:21:43Z
2019-04-29T09:21:43Z
4.5
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i wanna start a PMC now
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wellauth 2023-10-30T15:32:48Z
2023-10-30T15:32:48Z
5.0
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Almost the greatest stealth game
On Wikipedia, HITMAN III & MGSV are both stated to be one of the greatest stealth games of all-time. I'd say almost, not quite, but close enough.
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At its core The Phantom Pain offers probably the best gameplay experience of all MGS games. You have dozens of tools that open up multiple possibilities to solve any situation, and the roster of missions throws a diverse range of cool situations at you to solve. Some missions that I expected to stealth through I ended up in heated firefights, and some missions that I expected to patiently snipe enemies one by one, I ended up just tiptoeing through without firing a single shot. The difficulty is cranked pretty high for my skill level, the enemy AI is smart and adaptive, so it makes for challenging and fun (and sometimes frustrating) levels.

The 80s Cold War nuclear anxiety dystopia is a perfect setting for MGS, but environmentally the game is pretty dull. The levels mostly consist of pretty, but standard natural landscapes, you almost never get to go inside buildings bigger than a shack, and overall the world is pretty barren. Could have used a lot more of the Soviet aesthetics in the Afghanistan section, and African level is even more nondescript than that - also it features a few of the cool special main mission locations.

And that's about it for the good things for me. Main thing dragging this game down is incredibly shitty writing - an unimaginable thing for a MGS game. There's barely any story to speak of, and what story did make it to the game is at best worthy of a draft tucked deep into Kojima's archives. The Phantom Pain story feels like it was put together by an algorithm from a random assortment of Kojima's interests, meaningless recurring MGS characters, organizations and objects, and some generic action movie keywords (the amount of times some character screams about getting revenge without any additional context...). None of it even remotely works together, and the further it goes on, the more frustrating it becomes. Kojima does manage to pull a few awesome cinematic moments out of this mess, but overall the game would be much better off if it was just about an anonymous Cold War spy fighting anonymous Cold War mercs.

The second big problem is how ridiculously overstuffed the game is. It starts off cool to have so many options, but it literally never stops throwing new mechanics at you, and at best 50% of them stick, and the rest just drag down an awesome core stealth experience. Does it really need an extremely elaborate base management system? Does it need 10 different assault rifles with minute differences in stats? Does it need an animal rescuing system (literally have no idea what it does after 50+ hours at the game) or plant gathering system? Does it need to randomly throw non-stealth missions at you which require a completely different build, development path and playstyle? And don't even get me started on the online stuff, which is just a big ol dead weight that a ton of resources went into.

I enjoyed The Phantom Pain the most when it stuck to what it's good at - an elaborate stealth infiltration sim - but it never for a second stopped to verge into much more frustrating territories that never pay off in the way that older MGS games did with their more frustrating moments.
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ac_church 2022-04-26T08:27:52Z
2022-04-26T08:27:52Z
3.5
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A little better than the fourth game, but not by much. The story is a mess and none of the political intrigue Kojima presents in this game is as intriguing as past entries.

The gameplay in Phantom Pain is close to being the best MGS experience, but the maps and objectives feel incredibly hollow. It's almost like you're playing an MGS MMORPG solo at times.

Overall, I don't feel the top-notch engine touches the experience of the first three games, at all. Still an enjoyable game, however
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MoaM 2021-07-02T11:03:15Z
2021-07-02T11:03:15Z
3.5
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One of the best, despite it's faults
Worst story in the series, not much of it, but whenever there is some of it, it's really just some confusing bullsh** that makes you feel like Kojima really went of the rails this time.
BUT! the gameplay is once again amazing, serioesly, it's such fun to play,
and while previous games possibly most shining aspect was the incredible level design, this time we're in an open world, and it's pulled off spectacularly!
traveling on horse or by vehicle feels so good, the world is beautiful and alive, infiltrating bases spread out across the map is such a good addition to the series, along with two different maps two play around in, really good stuff.
truly unfortunate the story and mission structure are the worst in the series, as this game had the potential to be the best one.
unfortunately this time around snake is the least interesting he's ever been, he's still good, but not as entertaining as in other games, there's a reason for this, but it doesn't make it any less disappointing.
Some missions were excellent however, truly excellent, and some characters were good, and the general experience i had with this game despite it's faults is still an amazing one, it's one of the best games of the past decade, and that's just how good the pulled off the non-story related stuff.
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snooppigg 2021-07-02T09:34:09Z
2021-07-02T09:34:09Z
9.5
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Catalog

ziaf Metal Gear Solid V: The Phantom Pain 2024-05-28T01:03:08Z
2024-05-28T01:03:08Z
2
In collection Want to buy Used to own  
findingheaven Metal Gear Solid V: The Phantom Pain 2024-05-27T19:53:45Z
2024-05-27T19:53:45Z
3.0
1
In collection Want to buy Used to own  
DylDal78 Metal Gear Solid V: The Phantom Pain 2024-05-27T05:22:55Z
2024-05-27T05:22:55Z
4.5
In collection Want to buy Used to own  
TheChomper Metal Gear Solid V: The Phantom Pain 2024-05-26T01:48:43Z
2024-05-26T01:48:43Z
3.5
1
In collection Want to buy Used to own  
kirumi Metal Gear Solid V: The Phantom Pain 2024-05-25T17:52:27Z
2024-05-25T17:52:27Z
In collection Want to buy Used to own  
CloudStrife1984 Metal Gear Solid V: The Phantom Pain 2024-05-25T05:07:05Z
PS3 • US
2024-05-25T05:07:05Z
85
1
In collection Want to buy Used to own  
sadgirl2023 Metal Gear Solid V: The Phantom Pain 2024-05-24T20:21:12Z
PS4 • XNA
2024-05-24T20:21:12Z
In collection Want to buy Used to own  
sadgirl2023 Metal Gear Solid V: The Phantom Pain 2024-05-24T20:21:04Z
2024-05-24T20:21:04Z
In collection Want to buy Used to own  
goeie_oko Metal Gear Solid V: The Phantom Pain 2024-05-24T12:56:18Z
Windows
2024-05-24T12:56:18Z
In collection Want to buy Used to own  
dev. konami franchise. metal gear
Sircastic11 Metal Gear Solid V: The Phantom Pain 2024-05-24T08:20:10Z
Xbox One
2024-05-24T08:20:10Z
3.5
2
In collection Want to buy Used to own  
mtvernon Metal Gear Solid V: The Phantom Pain 2024-05-22T16:25:37Z
2024-05-22T16:25:37Z
4.0
In collection Want to buy Used to own  
yetmoreusernames Metal Gear Solid V: The Phantom Pain 2024-05-22T03:48:19Z
2024-05-22T03:48:19Z
In collection Want to buy Used to own  
Awe
Content rating
CERO: D
Media
1x Blu-ray
Multiplayer modes
Deathmatch / FFA
Multiplayer options
Online
Franchises
Also known as
  • メタルギアソリッドVファントムペイン
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  • Previous comments (111) Loading...
  • babyclav 2024-01-29 04:38:03.228537+00
    dude its like bad on purpose get it its called the phantom pain bro directors get fired halfway through games all the time dude moby dick XD
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  • 38Pajaros_19 2024-02-06 15:21:58.170269+00
    Being able to play music makes this game 10 times better ngl
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  • Frying1Pans 2024-02-12 10:26:45.699705+00
    watching the buildup to release from 2013-2015 without being a fan was one of the coolest things ever i only wonder how it felt as someone who was a fan of it
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  • breakdownbbe 2024-03-31 16:32:30.297028+00
    I hate that there's not a subsistence mode for all missions
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  • INoLuv 2024-05-03 19:46:43.994692+00
    Played it when it released and forgot almost everything about it. But form what i recall, it was a lackluster experience that i enjoyed somehow
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  • theamazingxyz 2024-05-13 03:01:34.561791+00
    Playing non-lethally + no reflex mode was one of my favourite experiences ever, MGS has always been way better and easier to appreciate on harder difficulties, for whatever reason. If they cut a lot of the busywork and made it ~25 hours I think the story would be more fondly remembered, there's a lot of dumb stuff but skull face and the language virus had a lot of potential. And that mother base hospital level got me good.
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