Battle Network 2 simply resumed their saga with minor QoL upgrades and zero inspiration. Like before, the two pillars of the series (combat and customization) are flanked by an incredible amount of padding, while gameplay additions such as items, persistent damage, classes and joker-type chips amounted to very little. Their dungeons frequently recycle old techniques from JRPG history, and - once again, the most creative examples are also the most frustrating.
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I think I lost my copy, and the game's price exploded on the aftermarket in the past few years. I remember buying a copy that didn't work, and I could have sworn I swapped it out for another copy, but now I'm wondering if I didn't just give up and decide to get the Virtual Console version on Wii U later down the line, and then forgot to do so...