Can a game be great just based on its voice acting? I feel there's very few games that can actually match it in that department. A great cast of characters that are pretty faithful to how they appear in the movies, but also every NPC is just so memorable. The game just really feels like something special and it manages to build a grand story that goes way beyond what we've seen on screen (I wasn't a big fan of the movies to be fair).
There's thousands and thousands of lines of dialogue as the 5 main characters are always interacting with each other, even when you are walking by in areas they always spark up conversations and so many times it's bloody hilarious. The writing is really good and manages to capture their personality so well, it's just really fun to play and progress as you get to hear more and spend more time with these wacky bunch that are just full of tales and misadventures. The gameplay itself is pretty interesting early on, you control Star Lord and you can command the others to do special attacks or in exploration they each can do specific things to unlock the paths to go forward. However the game is very linear with no side content, the only thing is you get to unlock different outfits by finding the little secrets (which is really not much). Also the game falls a little short in the 2nd half as the gameplay is mostly just a repetition as you'll been doing the same similar things as you did before in the earlier chapters. But thankfully the game remains entertaining, so it's still something that you'll want to keep playing.
I'm not much familiar with Eidos Montreal but you should expect here something close to Shadow of the Tomb Raider than Deus Ex. The systems aren't very deep, there's only abilities and perks to unlock and those are very straight forward. It's possible that they dumbed it down for this project, but someone that played all their games can probably answer that better. The game is a cinematic action adventure that's very linear and you'll probably only want to play it once, but they managed to make it a great experience for that one time. In a way this is perhaps a good thing, since Open World Ubisoft-like is starting to grate people and not having all these side activities keeps you focus on the main story. The praise is warranted and I kinda can bypass its numerous flaws, since it did keep me glued to it (I completed it in 3 days, 17 hours in total) and as far as dialogue interaction it's pretty much unmatched. So yeah would recommend, it was a lot of fun.
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Deleted this after 40 minutes because the dialogue did my head in, especially Groot constantly saying the same annoying thing , and the talking rodent just being very unlikeable. I ain't tolerating 20 hours of that.
Why is the audio so messed up on Xbox , everything sounds like it was recorded in a tin can, characters constantly get interrupted, and you can’t hear someone if you walk more than ten feet away from them