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LittleBigPlanet 2

Developer: Media Molecule Publisher: SCE
18 January 2011
LittleBigPlanet 2 - cover art
Glitchwave rating
3.87 / 5.0
0.5
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747 Ratings / 2 Reviews
#374 All-time
#9 for 2011
A Platformer game and a platform for games!
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Releases 4
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2011 Media Molecule SCE  
Blu-ray
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2011 Media Molecule SCE  
Blu-ray
GB 7 11719 17167 6 BCES-01086
2011 Media Molecule SCE  
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LittleBigPlanet 2 Extras Edition
2013 Media Molecule SCE  
Blu-ray
XEU 7 11719 16269 8 BCES-01694
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Title
We Have a Perfect Game Here, but It Seems Nobody is Ready to Admit It
Well, I am. Maybe I’m a little biased because I played through the story mode of this game maybe 15 times when I was a kid because I had no wifi and no siblings to play with, so I just played through the campaign over and over again, but maybe that’s a testament to how great this game is. The fact that I chose to replay this one game over any other shows the depth and pure enjoyment of the game’s design in each of its mechanics and individual levels.

The first LittleBigPlanet game was quite novel and brilliant at the time it came out, but its sequel one-upped it in almost every regard. The new mechanics had even more depth and polish, there was voice acting and fully animated cutscenes—and it even came with the ability to make your own fully animated, fully-voice-acted, and rigged cutscenes to boot! The amount of heart and soul that was poured into making LittleBigPlanet 2 accommodate as much player creativity as possible was wonderful, and it’s a shame that the third instalment in the series could never live up to the achievement that was the second.

Once I finally got an internet connection I found myself returning to this game even years after it came out right up until service ended for it… which was an absolute travesty. To think of my delight when I discovered that there were so many more great player created levels beyond the already magnificent story levels that came with the game… I haven’t seen a game with a community as ingenious as the LittleBigPlanet 2 community since the early Minecraft modding days, and I think that’s in no small part due to how accommodating the level creation system was in LittleBigPlanet 2 while still having enough depth to allow the devs to make the literal main story levels within the level creator.

I really hope Media Molecule will return to give us a new LittleBigPlanet game someday under their own creative vision. Either that, or I hope the spiritual successor to this game, Restitched will be able to live up to the hype. As unfortunate as it is that the servers were shut down, you should still give this game a go if you haven’t already, and maybe try checking out some of the new private server projects that the community has been working on to maintain all of the legacy content the LBP community came up with. If they’ve worked this hard to preserve the game, then it must demonstrate how valuable this game is to the community.

Seriously, give this game a try. Tinker around with the level creator, or hunt for level creator objects in the story mode. It’s a blast.
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The_Prep 2023-05-02T02:35:56Z
2023-05-02T02:35:56Z
4.5
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The single player suite is actually on the cusp of brilliance, with actual real characters and humour driving a silly but suitably epic storybook saga, and under-the-hood tweaks to everything plus the usual sequel additions make for much more satisfying gameplay, grappling hooks aside. The level creation suite was also clearly blown way open for this one.
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Lowlander2 2017-08-21T18:47:53Z
2017-08-21T18:47:53Z
4.0
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After numerous updates and over three millions user created levels, Media Molecule gave their “platform for platformers” a much-needed a shot in the arm. With a revamped community system, a new tool set and a host of other tweaks, they created something much larger than the original ever hinted at. The arrival of LittleBigPlanet 2 sparked the imagination in the way Facebook and YouTube once did. This is a social network for video games: a portal into games, interactive stories and films that are relatively easy to make and a pure joy to experience when crafted with diligence and vision.

As with the first title, Media Molecule created a short but excellent campaign that highlights what is possible within the game’s tool set. Which is to say, a lot. From side-scrolling shooter levels to puzzle mini-games, the new engine merits a retake on the original’s slogan. This is now a platform for games. Although the presentation, ideas and pacing of the campaign are top-notch, it lacks the challenge and cerebral puzzles that made the original’s campaign outshine most of the user-created content that followed. This is a much more deliberate display of the tool set, sometimes to a fault.

After a visually stunning opening cinematic and clever credits sequence (narrated by Stephen Fry), it’s clear how much effort has been put into improving presentation, or, rather, the ability to. Sackbots (non-player controlled characters) can now populate the world and be controlled through a plethora of options by the level designer – the lifeless, awkward cardboard cut-outs that halted the story in the first game are no more. Additionally, lightning and camera control now lend designers the ability to make a spooky level (see: the awesome tribute level “Little Dead Space”) or a bright, gaudy music video. Most will be playing and building levels, but LittleBigPlanet 2’s capability to produce compelling video content shouldn’t be overlooked. Visuals and animation on par with early-Pixar films can be created with ease. This is the way you want to give your next class presentation.

While the additions to the tool set opens the door to new possibilities (crude attempts at first person shooters and role-playing games), the game is still held back by many of its precursor’s limitations. Online play is practically unreliable; connecting with other players online leads to constant crashes, prolonged load times and disconnections. The first game’s physics and depth perception – every level has a back, middle and front path you can go between – remain cumbersome. It has been stated by the developer that it’s a necessary evil in order to keep the millions of levels created for the first game intact. However, players can tweak these things in their own creations if they are patient enough.

Initially, it’s hard to believe that laser-beam shooting camels and shooting giant cupcakes, from a gun attached to a helmet, at evil monster cupcakes in the campaign are only hint at what lies in store online. Media Molecule has overcome the first game’s biggest fault and has made organizing, recommending and reviewing user-created content a breeze. In addition, you can search for new content by trends and tags, while adding levels to your queue at the website LBP.me. With so many level designers getting jobs in the game industry for their beloved contributions to the first game, this is the perfect way to build a community to highlight the awesome, wacky and just plain weird (i.e., virtual Wynona Rider shrine).

After several years, LittleBigPlanet 2 is still filled with so much promise. Not many will commit to watching the 50 video tutorials and perfecting their craft with the given tool set, but for those that do the possibilities are almost endless.
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SUPER_Lonely_Panda 2016-04-05T18:32:10Z
2016-04-05T18:32:10Z
4.0
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Catalog

dannyscorps_chiar_el LittleBigPlanet 2 2024-04-19T14:25:15Z
2024-04-19T14:25:15Z
4.0
In collection Want to buy Used to own  
Baterita LittleBigPlanet 2 2024-04-18T21:34:32Z
2024-04-18T21:34:32Z
4.0
In collection Want to buy Used to own  
extremenoisebird LittleBigPlanet 2 2024-04-15T03:36:36Z
2024-04-15T03:36:36Z
4.0
In collection Want to buy Used to own  
RetroVertigo_ LittleBigPlanet 2 2024-04-13T12:35:01Z
2024-04-13T12:35:01Z
4.0
In collection Want to buy Used to own  
possayy LittleBigPlanet 2 2024-04-12T09:48:18Z
2024-04-12T09:48:18Z
4.0
In collection Want to buy Used to own  
anthinja LittleBigPlanet 2 2024-04-11T16:42:28Z
2024-04-11T16:42:28Z
In collection Want to buy Used to own  
pearguy LittleBigPlanet 2 2024-04-10T22:02:06Z
2024-04-10T22:02:06Z
4.5
In collection Want to buy Used to own  
Wunyuu LittleBigPlanet 2 2024-04-07T01:13:37Z
2024-04-07T01:13:37Z
In collection Want to buy Used to own  
Purgenta LittleBigPlanet 2 2024-04-02T20:23:25Z
2024-04-02T20:23:25Z
4.5
In collection Want to buy Used to own  
Spiraling LittleBigPlanet 2 2024-03-30T11:19:46Z
2024-03-30T11:19:46Z
3.5
In collection Want to buy Used to own  
MF_IGUIN LittleBigPlanet 2 2024-03-26T17:38:29Z
2024-03-26T17:38:29Z
3.5
In collection Want to buy Used to own  
OffModel LittleBigPlanet 2 2024-03-26T16:43:42Z
2024-03-26T16:43:42Z
3.5
In collection Want to buy Used to own  
Content rating
ESRB: E
Player modes
1-4 players
Media
1x Blu-ray
Multiplayer modes
Cooperative
Multiplayer options
Local, Online
Franchises

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  • Previous comments (22) Loading...
  • luna128 2023-10-25 19:10:37.894781+00
    life changing masterpiece
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  • charlodarlo 2024-01-21 08:18:52.248881+00
    Yup this was the best game on the PS3 during its online peak
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  • mrelectric 2024-01-21 21:36:46.191493+00
    ITS ME MR BOB
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  • BartCloni 2024-02-08 16:07:10.149029+00
    Imagine if they put LBP 1, 2 and 3, renew licenses for the DLC's that have since shut down (pirates of the carribean, disney etc), remaster it all in one package and sell it on PC/new generation consoles, I'd pay for it with my life savings
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  • The_Prep 2024-02-28 22:22:52.144938+00
    Why isn't this in the top 40
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  • wesi7 2024-03-12 05:08:06.941123+00
    insane levels of nostalgia for this which sucks cause it's mostly for the online levels and im pretty sure the servers are shut down now
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  • possayy 2024-04-12 09:49:07.343895+00
    this is a "you just had to be there" game and that's it 10/10 in its prime
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