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Kirby: Nightmare in Dream Land

星のカービィ 夢の泉デラックス

Developer: HAL Laboratory Publisher: Nintendo
25 October 2002
Kirby: Nightmare in Dream Land [星のカービィ 夢の泉デラックス] - cover art
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3.67 / 5.0
0.5
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517 Ratings /
#825 All-time
#37 for 2002
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2002 HAL Laboratory Nintendo  
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JP 4 902370 506143 AGB-A7KJ-JPN
2002 HAL Laboratory Nintendo  
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XNA 0 45496 73183 0 AGB-A7KE-USA
2003 HAL Laboratory Nintendo  
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XEU 0 45496 73183 0 AGB-A7KP-EUR
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I find it interesting sometimes to think back on my childhood experiences with video games and consider how naive or silly I used to be. So, when I first played Nightmare in Dream Land, I actually assumed it was based on Fox Box's Right Back at Ya! anime, rather than the other way around, as indeed I assumed Pokémon [ポケットモンスター] games were based on the show. Furthermore, while I can't recall any actual challenge in this game, I do believe it took me much longer to complete than it has in my adult life, and so I assume it felt a bit "harder" than it does now. I suppose it's also worth noting this was one of the few times I actually "beat" a game as a kid, as in contrast I got too lost in the "Metroidvania" of Kirby & the Amazing Mirror [星のカービィ 鏡の大迷宮] that I never completed it. But at the same time, having beaten this game in childhood, I never knew about "Extra Mode."

I found my brother's old cartridge (as it was originally his game rather than mine) somewhere in my house years ago. Feeling nostalgic, I popped it into my old GBA, which I still had for some reason, having sold my later SP at some point, presumably having kept the OG because I assumed GameStop would have fucked me hard on store-credit. Anyway, I jumped into the game and ended up being a little "disappointed" at how fast it took me to nearly beat it. I think I actually tapped out around Orange Ocean, if not maybe Yogurt Yard, as by that point I'd been playing for less than an hour, I think, and I guess I felt finishing the game too soon would make it feel "bad" for being so damn short and easy. I believe I'd been doing a self-imposed challenge to kinda-sorta "Nuzlocke" the game a bit, by which I mean I would grab the first Copy Ability in a level, keep it for as long as I could, but if it got knocked out of me I'd have to let the star go and grab the next Ability, and/or finish the level/stage as base Kirby. This was probably pretty fun, but the game was still "too easy," so I benched it.

I can't remember why I came back to the game years later, other than that I wanted to bring my GBA to work on a Friday to kill time while I wasn't actually busy. (I'd tried to start "Gameboy Fridays" for myself some months back, bringing Pokémon Sapphire Version one day, and I planned on playing Hotline Miami or Resident Evil 3: Nemesis on my Vita the following week, but I got wrapped up in a big project that stole all my time for the next couple months or so....). My aim was simple: finish the game where I was, go back and hit all the Big Switches, unlock Extra Mode, and try to beat that before the end of the day. I was at Orange Ocean already, but I don't know if it was from my playthrough as mentioned last paragraph, or if I'd restarted in the meantime and forgot about it. Regardless, I changed my "challenge" to minimize use of Copy Abilities, as well as not Floating unless absolutely necessary to progress in platforming (though I would often Float to avoid boss attacks by reflex...). I think I actually did use Copy Abilities throughout the rest of that Normal Mode run, but Extra Mode was specifically using base form, though I guess I still have to hit the Switches for 100% again, which I'll save until I beat Nightmare, I guess.

I don't really like placing limits on myself to enjoy a game differently, but I'm afraid it's the only real way for me to enjoy Kirby's games in adulthood. That said, these "rules" have made the game more fun to me. Kracko especially is a blast to fight without Copy Abilities, as while I'm forced to Float to reach his arena I've learned to drop Kirby's breath to fall in the sky to avoid Kracko, before Floating again to dodge around him, and generally speaking every boss allows you to jump over them with a single leap rather than requiring the Float, so it's mostly good. The painter guy in the second world kinda sucks to fight when I won't allow myself to Float to the higher platforms to hit him, but otherwise the game's major battles are pretty good. The dual Poppy Bros. Sr. fights are kind of tough for me still, as well as the dual Mr. Frosty (whom I actually skipped in favor of Poppy Bros.!), so there are still some things to look forward to here. And that's not even getting into Meta Knightmare, which I haven't played yet.

I could see myself replaying this a lot more in the future, for sure!
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Catalog

flonch 星のカービィ 夢の泉デラックス 2024-04-12T15:13:04Z
2024-04-12T15:13:04Z
3.5
In collection Want to buy Used to own  
bluecap9 星のカービィ 夢の泉デラックス 2024-04-12T04:53:59Z
2024-04-12T04:53:59Z
3.5
In collection Want to buy Used to own  
Caerulus 星のカービィ 夢の泉デラックス 2024-04-05T01:00:44Z
2024-04-05T01:00:44Z
4.5
1
In collection Want to buy Used to own  
SergLeDerg 星のカービィ 夢の泉デラックス 2024-04-04T05:26:55Z
2024-04-04T05:26:55Z
3.0
1
In collection Want to buy Used to own  
wilgod3p 星のカービィ 夢の泉デラックス 2024-04-03T00:01:15Z
2024-04-03T00:01:15Z
3.0
In collection Want to buy Used to own  
Arself64 星のカービィ 夢の泉デラックス 2024-04-02T23:47:27Z
2024-04-02T23:47:27Z
3.5
In collection Want to buy Used to own  
Saint_Alfonso 星のカービィ 夢の泉デラックス 2024-03-31T03:36:43Z
2024-03-31T03:36:43Z
5.0
In collection Want to buy Used to own  
FirstMate 星のカービィ 夢の泉デラックス 2024-03-29T18:41:16Z
2024-03-29T18:41:16Z
In collection Want to buy Used to own  
Spyarmf 星のカービィ 夢の泉デラックス 2024-03-28T02:36:12Z
2024-03-28T02:36:12Z
4.0
In collection Want to buy Used to own  
eliottstaten 星のカービィ 夢の泉デラックス 2024-03-11T04:58:45Z
2024-03-11T04:58:45Z
In collection Want to buy Used to own  
Gibbous 星のカービィ 夢の泉デラックス 2024-03-06T18:02:54Z
2024-03-06T18:02:54Z
3.0
1
In collection Want to buy Used to own  
Kremling98 星のカービィ 夢の泉デラックス 2024-03-04T20:02:41Z
2024-03-04T20:02:41Z
In collection Want to buy Used to own  
Player modes
1-4 players
Media
1x Cartridge
Multiplayer modes
Cooperative
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Franchises
Also known as
  • Kirby: Nightmare in Dream Land
  • Kirby of the Stars: The Fountain of Dreams Deluxe
  • Hoshi no Kābī Yume no Izumi Derakkusu
  • Kirby: Nightmare in Dreamland
  • Kirby: Pesadilla en Dream Land
  • Kirby: Cauchemar au Pays des Rêves
  • Kirby: Schatten bedrohen Traumland
  • Kirby: Incubo nella Terra dei Sogni
  • View all [8] Hide

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Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • ... 2018-03-05 06:36:25.325906+00
    Dedede did nothing wrong.
    reply
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  • Xionus 2019-11-06 03:40:40.048174+00
    ^He really didn't
    reply
    • Azel 2020-08-14 04:31:58.414076+00
      You sure about that......?
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  • UnmistakableRin 2020-12-10 13:42:16.659131+00
    He literally didn't
    reply
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  • Aysenthesys 2022-03-16 23:48:46.196692+00
    This was my first Kirby game, and only after I've finished I realised it was a remake from an original NES game. That explains a few things: the controls feel floaty and imprecise, the gameplay is simplistic and the levels aren't very interesting.
    However, the graphics are quite impressive for a GBA game, and it can be finished in about 2 hours.
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  • MisTurHappy 2022-03-21 20:36:08.375437+00
    This and Amazing Mirror have the tightest play control in the whole series, but overall I wish this game had been more. The Extra mode is still half-assed and barely worth including, but the fact that the actually worthwhile Meta Knightmare is locked behind it now means that trudging through it is necessary to get everything the game has to offer. I get that they were going for a more faithful kind of remake, but I can't help feeling like this game would have been a lot better if it had the full Super Star movesets for each ability, instead of keeping them all as barebones as in the original. Not to mention it's not a perfectly faithful remake anyway, since it missed out on things like the rotating Butter Building level. Still fun as hell to play through, but feels a little like a lateral move from the NES game instead of a strict upgrade.
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  • Maeple 2022-07-13 02:07:00.466943+00
    This game really didnt age well for me in comparison to other kirby games, there's too many moments that are annoying when it comes to the level design and not any real anything memorable. It's not really the remake's fault just the original design doesn't really hold up well nowadays to me, even if it was an innovative entry for the series
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  • allenco 2022-09-19 17:19:45.350988+00
    Just replayed this for the first time in many many years. Had no idea that Extra mode existed as a kid, just beat that and starting on Meta Knightmare edition. Which I also had no idea existed.
    The backgrounds in this game are amazing, and I fell in love with it all over again. Very short game, but hits all the right notes. Bumping rating from a 4.5 to 5.
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    • Banana_PD 2023-04-07 14:14:34.444829+00
      Yeah, I wish I could project my consciousness back in time to see myself beat Nightmare way back when, as I don't recall playing Extra Mode, so I'm wondering if I just stopped playing after deciding the game was done.
      I'm also pretty sure it took me more than a couple hours to beat this as a kid, so wtf
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  • FleegalFlargel 2024-02-11 18:56:29.349892+00
    Good but too many moments were enemies come out of nowhere that makes it quite frustrating on first playthrough
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