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King's Quest: Quest for the Crown

Developer: Sierra On-Line Publisher: Sierra On-Line
1987
Glitchwave rating
3.00 / 5.0
0.5
5.0
 
 
1 Ratings /
#2,974 All-time
#8 for 1984
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
1984 Sierra IBM  
Floppy 5.25"
1984 Sierra On-Line  
Floppy 5.25"
XNA
1987 Sierra  
Floppy 3.5" Floppy 5.25"
Show all 4 releases
1987 Sierra On-Line  
Floppy 3.5"
20626272605
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Catalog

Prkl King's Quest: Quest for the Crown 2018-01-23T06:50:13Z
Amiga
2018-01-23T06:50:13Z
3.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x Floppy 3.5"
Franchises
Release details
20626272605

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  • Garjo 2021-08-12 21:30:18.67748+00
    That Beanstalk can suck a fuck.
    Charming enough game, if somewhat archaic by today's standards. Played both the original and the AGD fan remake.
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  • MisTurHappy 2022-02-24 03:38:31.888699+00
    The points system in this game may have been carried into loads of later Sierra games and wound up being a fine way to indicate progress, but I actually think this game specifically would be way better off without it. The fact that there are multiple solutions to most puzzles should be a huge plus, and while I'm fine with adventure games being linear, it could have been a unique redeeming trait for this first entry to have a more open-ended structure. Instead, the fact that the game declares certain solutions to be more objectively valuable than others ruins a lot of the freedom this structure could have provided. Like sure, you can just ignore the points value entirely and solve things however you want, but it's still a weird clash in design mentalities, and it's always dissatisfying to get to the end screen and then have the game tell you that you didn't do it properly.
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