How painful was this campaign to Halo fans? This tragic plot where everyone died one by one in this unwinnable war felt like Bungie's way of giving Microsoft and the fans, who wanted more Halo, the middle finger because they've been wanting to move on from Halo since the second game.
Well, it was a prequel based on Reach and we already knew it was destined to fall, plus the mainline series with big green sometimes got a bit grimdark too so there was already a precedent. So I don't think this caught many fans off-guard but I could be wrong though.
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