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Halo: Reach

Developer: Bungie Publisher: Xbox Game Studios
14 September 2010
Halo: Reach - cover art
Glitchwave rating
3.83 / 5.0
0.5
5.0
 
 
1,793 Ratings / 2 Reviews
#397 All-time
#16 for 2010
Noble Six meets the rest of Noble Team, shortly before they are dispatched to investigate why a communications relay has gone offline.
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Halo: Reach Platinum Hits
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this game is so iconic. the level variety in this game is crazy and by the end it felt like it did everything it wanted to accomplish
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blue0x 2022-01-06T08:42:12Z
2022-01-06T08:42:12Z
5.0
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Given that the game is 8 years old, I was expecting it to look a little dated, but this looks very beautiful.

The story is a prequel to the first Halo game, so tells the tale of the Covenant's conquest of Reach. You play as a member of Noble Team; who are a team of Spartans. You may achieve many victories across the game, but there's only so much a team can do, so will ultimately be defeated; although your team members won't go down without a fight.

The gameplay is the usual Halo gameplay. What I've always liked about Halo is how often you need to switch out weapons. The ammunition is very limited, so you will be constantly depleting weapons and have to make do with what you can pick up; which means you have to adapt your strategy.

The game tries to mix up the gameplay, so there's some driving sections and slower moments where you will be walking across landscapes while your team mates talk. There's some flying missions, even one where you pilot a spacecraft in space.

As usual the game has frequent checkpoints which means you won't lose too much progress when you do die, although there were times where additional checkpoints seemed to trigger on the second attempt; i.e. they didn't trigger the first time. In terms of other bugs, I found AI controlled Spartans seemed a bit clueless when you got into vehicles. Sometimes it looked like they should take the spare vehicle but they just decided to stand there, but seemed to respawn when you reached the next section.

If you have played a previous Halo game, then I think you know exactly what to expect.
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CaptainClam 2018-08-26T18:00:54Z
2018-08-26T18:00:54Z
4.0
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Nevermind that Bungie claimed to have “finished the fight” 3 years before with Halo 3, what was supposed to be the final entry of the series at the time. After the spin-offs of Halo Wars and Halo 3: ODST, Bungie returned for what was once again said to be the series’ swan song. As always is the case with this popular series, high expectations have been set. However, once again they have made enough refinements and long-awaited tweaks to please even the most jaded fans.

The options available upon starting the game can be overwhelming at first and the convoluted menus don’t help. Once you start your game of choice, you’ll soon find that this is the same Halo that you’ve grown to love or hate over the years. It just looks a bit better. The graphical overhaul is impressive, but how could it not be when compared to Halo 3, with its horribly detailed player models and blocky outdoor landscapes.

The most significant addition to single-player and multi-player is the equipment spread throughout the campaign (or chosen during your load-out phase in multi-player) that gives you new abilities, such as a jetpack or the ability to make a hologram of yourself to distract enemy fire. It’s a simple addition but one that adds a new layer of strategic depth. It seems to stand alone, however, in being a bold, new change for the series.

For the most part, everything you liked about Halo 3 has returned in some form, only bigger and better. Firefight, a co-operative mode where you and your friends take on endless hordes of enemies, has been renewed with seemingly limitless variations, including one that lets you play on the enemy side against your friends. Forge has been redubbed Forge World and for good reason: you now have the ability to create more expansive maps with far less frustration. In addition to all this, you have the traditional multi-player modes that return with all the customization options you never asked for.

There is a work-man like quality that went into Halo: Reach. Rather than fix what has always been wrong with the series – the lackluster team A.I., redundant nature of the campaign, and needlessly complicated story – Bungie focus on what has always worked and somehow found ways to improve on it. For someone who has never been a fan of the series, I find it hard to applaud Bungie for playing it so safe. You’ll still find playing the campaign alone to be a frustrating affair due to incompetent team A.I. and the infuriating checkpoint system – not to mention that Reach’s campaign is far from being the best in the series due to pacing and level design. The game might not have the impact or originality of past series entries, but it’s improvements make it a worthwhile investment for those still interested in the series.
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SUPER_Lonely_Panda 2016-04-05T18:19:03Z
2016-04-05T18:19:03Z
3.5
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Catalog

Zeronightshade Halo: Reach 2023-09-25T04:09:45Z
2023-09-25T04:09:45Z
5.0
2
In collection Want to buy Used to own  
Ginger0726 Halo: Reach 2023-09-25T03:33:25Z
2023-09-25T03:33:25Z
5.0
In collection Want to buy Used to own  
Imposterable Halo: Reach 2023-09-24T20:32:50Z
2023-09-24T20:32:50Z
3.5
In collection Want to buy Used to own  
DrVision Halo: Reach 2023-09-24T15:19:24Z
2023-09-24T15:19:24Z
4.0
In collection Want to buy Used to own  
RealHeyBiggy Halo: Reach 2023-09-24T15:00:35Z
2023-09-24T15:00:35Z
70
In collection Want to buy Used to own  
Kowareta99 Halo: Reach 2023-09-24T13:28:52Z
2023-09-24T13:28:52Z
In collection Want to buy Used to own  
dummyaccounts Halo: Reach 2023-09-23T21:59:34Z
2023-09-23T21:59:34Z
In collection Want to buy Used to own  
EliasMBreindel Halo: Reach 2023-09-23T21:33:18Z
2023-09-23T21:33:18Z
3.5
In collection Want to buy Used to own  
HectorSebas16 Halo: Reach 2023-09-23T17:35:08Z
2023-09-23T17:35:08Z
5.0
In collection Want to buy Used to own  
Manygodsnomasters Halo: Reach 2023-09-23T06:09:01Z
2023-09-23T06:09:01Z
3.5
In collection Want to buy Used to own  
swinee Halo: Reach 2023-09-23T02:01:00Z
2023-09-23T02:01:00Z
3.5
In collection Want to buy Used to own  
YorkieRYM Halo: Reach 2023-09-21T14:37:41Z
2023-09-21T14:37:41Z
4.0
In collection Want to buy Used to own  
Content rating
ESRB: M
Player modes
1-16 players
Media
1x DVD
Multiplayer modes
Cooperative , Deathmatch / FFA, Team play
Multiplayer options
LAN, Local, Online
Franchises

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  • Previous comments (19) Loading...
  • Lukeivy 2022-12-23 08:44:27.796892+00
    The best Halo campaign, the sense of doom throughout the game, especially after Long Night of Solace, is incredible. Leagues more engaging to me than anything to do with cortana, arbiter, flood, forerunners etc.
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  • Pumas 2023-01-09 00:17:27.304874+00
    Incredible campaign
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  • breakdownbbe 2023-01-14 22:54:59.106599+00
    Even for a Halo game the characters in this are baaaaad
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  • frogychairuwu 2023-01-27 02:27:11.153243+00
    the soundtrack in this is fucking incredible and adds to the absolute insanity of the last 2 levels
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  • Splinteredsilhouette 2023-02-01 20:51:31.323448+00
    Gonna replay all the Bungie games before I commit to this, but I'm pretty sure this is the best single player campaign of the lot.
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  • Pumas 2023-04-07 23:11:25.123558+00
    I think this is prob my second favorite halo campaign after CE
    reply
    • Pumas 2023-07-13 18:41:01.315153+00
      jk its my favorite
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  • sheriffofballesville 2023-06-18 02:55:30.408305+00
    The forge mode and local co-op on this game goes insanely hard and deserves 10/10 for that alone
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