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Grand Theft Auto The Director's Cut

03 May 1999
PS1
0.5
5.0
 
 
#4,035 All-time
#126 for 1997
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In collection Want to buy Used to own  
Releases 6
1997 DMA Design Take-Two  
GB ES 7 68964 23942 2
1997 DMA Design Take-Two  
CD-ROM
XEU 5 026555 190497 SLES-00032
1998 DMA Design ASC Games  
CD-ROM
XNA 7 10425 21016 7 SLUS 00106
Show all 6 releases
Grand Theft Auto The Director's Cut
2xCD-ROM
US 7 10425 23042 4 SLUS-00106 / SLUS-00846
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Catalog

Filter by: All 1 Owned 1
Samarama Grand Theft Auto 2022-09-20T03:14:28Z
PS1 • US
2022-09-20T03:14:28Z
In collection Want to buy Used to own  
Player modes
Single-player
Media
2x CD-ROM
Franchises
Content rating
ESRB: M
Release details
7 10425 23042 4/SLUS-00106 / SLUS-00846/us

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  • lowplacelikehome 2021-07-13 14:24:54.331583+00
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  • alliterativeAlpinist 2022-01-17 11:17:23.251155+00


    This explains so much about this game, even with the scant few people that Danny managed to interview. Crazy to think that this series started with a team that was mostly comprised of people that haven't developed a game before or since.
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  • Randomico 2022-05-02 12:40:13.684461+00
    I know gameplay is really janky, but i had a lot of fun with this back in 99
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  • ObsidianVoid 2022-07-10 08:38:37.371585+00
    The amount of glitches in the PS1 version is too high. I managed to glitch shooting by picking up a Kill Frenzy while on a mission. It caused my kill frenzy weapon to not shoot any projectiles (and thus not work). Once the kill frenzy ended, all my weapons were glitched, too.
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  • Invedit 2023-07-26 04:37:43.524446+00
    Theme Song Goes Hard
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