Gran Turismo was revered on release, and for good reason: it delivered an incredibly realistic driving experience that surpassed anything seen before, and on a console no less. And whilst today it generally holds up and feels good, it's easier to pick out the game's flaws, looking back. The handling hadn't yet been perfected; pop-in and rougher visuals cause visibility issues at times; and the licences and events could be better aligned, given much of the content is locked behind the very difficult 'A' licence. I do love the simplicity of Gran Turismo compared to later entries and modern sims, and as a fan of 90's Japanese cars it's a great little time capsule, but it's beginning to show its age in many respects.
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Gran Turismo was released on the Playstation 1 in 1997 by Polyphony Digital, a studio which at the time had 17 employees and was more of an internal part of Sony than an actual independent studio, Anyway, when this game released, it sent shockwaves throughout the entire gaming community, it's the best selling PS1 game and the sequel to it, Gran Turismo 2, was right behind it in terms of sales, the game was obviously fascinating at the time and the fact that it started an entire subgenre of gaming and technically raised generations of car enthusiasts (like myself) especially when car culture was still super popular at the time, However, the gameplay now; especially while it's compared to it's direct sequels, really sucks, The car physics are extremely floaty and any fast car would nearly flip over by just doing a in and out corner, It's seemed that Polyphony nearly worked out all their budget and technology on the car graphics, licensing, tracks, music and many other things, so the driving wasn't really the focused aspect of this game, And also the I-A tests were extremely difficult and the car catalogue was small compared to following games, Gran Turismo was a concept perfected by Gran Turismo 2, as the latter fixed all the issues I have and is the definitive 90s racing game in my opinion.
So was it fascinating at the time to see a game at the size and scale of Gran Turismo? Yes, Yes it was, Was it the best racing game at the time? I'd say Ridge Racer beats it by a bit
koolaid: sipped
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Gran Turismo did set a standard on its release. For quite a while after, every car racing game was compared to it. Developers had to decide if they were going to make their competing releases "real life" or "obviously not reality based" (often masked with the "arcade" descriptive tag), because many people had made a firm decision that what they wanted was realism.
Was Gran Turismo perfect? Not by a long shot. Was it the best ever racing game released up to that moment? Yes.
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Very tough learning curve, but satisfying to complete all the main cups and special events. Didn't really try endurance races, and I found the Tuned Cars competition to be especially difficult so I gave up on it. A small mistake could cost the whole championship, which roughly takes 40 minutes. Kind of frustrating and demitovating.
Didn't really try endurance races, and I found the Tuned Cars competition to be especially difficult so I gave up on it. A small mistake could cost the whole championship, which roughly takes 40 minutes. Kind of frustrating and demitovating.