unusual for a gran turismo game to rely almost entirely on multiplayer? this was fun before the servers were shut down, but after that happened it quickly became clear that there's nothing to do. this is a stripped down version of GT5 - so stripped down that this would've functioned better as a demo, or a prologue entry. more content and features were removed than added in the jump from GT5 to GT6. the singleplayer is extremely minimal, with no endurance race longer than 24 minutes and all cars being available in the dealership from the beginning. there's no used car dealership and no new customization options. on top of that, zero improvements were made to the game's graphics, damage model and engine sounds
this was far more online-centered than GT Sport is. it was a worthwhile purchase while the servers were online - new VGT cars were frequently being released, there were scheduled races everyday, and the game's horribly implemented course creator allowed for comically broken tracks to be played in multiplayer lobbies. after the servers went down, however, this game basically became a brick. as there's nothing to do in singleplayer, theres no reason to own this in 2020 and it's probably one of the worst triple-a racing titles released in the past decade. definitely a stain on the gran turismo franchise which is otherwise comprised of the best, most timeless games of this genre
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Still a good racing series though not without its faults. It is disappointing that after all of these years and iterations of the game that the AI of the computer driven vehicles is still so spectacularly imbecilic. Opposing cars make no allowances for your presence, indeed seem oblivious to your very existence as they merrily plow into you at every given opportunity. In an arcade style game this would not be an issue, but Gran Turismo always marketed itself on realism, and it is in no way realistic that your opponents would drive with no sense of self preservation. And still, after all of these years, the opposing drivers have no clue in regards to standard racing conventions in regards to who owns the racing line and who should yield - again, not an issue in an arcade game but in a simulator it's a big deficiency.
But that moaning aside, I do enjoy playing the game. I particularly enjoy scooting around the Bathurst circuit of my home country.
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Still a good racing series though not without its faults. It is disappointing that after all of these years and iterations of the game that the AI of the computer driven vehicles is still so spectacularly imbecilic. Opposing cars make no allowances for your presence, indeed seem oblivious to your very existence as they merrily plow into you at every given opportunity. In an arcade style game this would not be an issue, but Gran Turismo always marketed itself on realism, and it is in no way realistic that your opponents would drive with no sense of self preservation. And still, after all of these years, the opposing drivers have no clue in regards to standard racing conventions in regards to who owns the racing line and who should yield - again, not an issue in an arcade game but in a simulator it's a big deficiency.
But that moaning aside, I do enjoy playing the game. I particularly enjoy scooting around the Bathurst circuit of my home country.
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blasphemy