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Ghost Trick: Phantom Detective

ゴーストトリック

Developer / Publisher: Capcom
19 June 2010
Ghost Trick: Phantom Detective [ゴーストトリック] - cover art
Glitchwave rating
4.19 / 5.0
0.5
5.0
 
 
571 Ratings / 4 Reviews
#67 All-time
#3 for 2010
A man who apparently had just been shot dead is greeted by a talking lamp and discovers an ability to possess inanimate objects and perform Ghost Tricks in order to manipulate objects and events around him. After saving a woman from a hitman, he attempts to uncover the truth behind his death before his soul disappears from the world at dawn.
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Title
A chance at a life we want is all we can really ask for, and it's all we will fight for the most. For better or for worse, our character strengthens when our life begins to change, and colors start to become vivid. These surreal moments of transition in life are shown to the extreme of friendliness and confusion with this hilarious mystery game that I can easily recommend to anyone who doesn't mind reading. This game has a mind-blowing narrative and has such hilarious character moments and art to show off. The remaster especially brings out a lot of that love, and the music sounds so amazing. The Ace Attorney fan in me was extremely pleased with how much charm this had to offer, and I'm so glad it exists in the way it does on its own. What a fuckin ride
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MtBedhead 2024-02-26T02:00:18Z
2024-02-26T02:00:18Z
4.5
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The game was great, I couldn't put it down.

I'd say the aesthetics of this game bolster it's likability quite a bit.

Beautiful art and lifelike animation bring these charming characters to life.

The music is absolutely stellar both in variety, composition, production, and palette.

A wide cast of characters and ever changing environments and scenarios keep the game feeling fresh.

And the story is intriguing, at first. Legitimately funny at times, too.

The gameplay didn't entirely resonate with me. Often it felt a bit too tedious and 'point & click exhaust every option'.

God forbid you lose a round, you have to sit through the slog of rewatching a scene. However, this is nearly impossible given the game telegraphs everything you should do in *optional* but heavily suggested dialog that also has character development.

Lastly, I don't think the game nails the ending. They rob you of the satisfaction of taking on the 'villains' and it just left a sour taste in my mouth. Also a lot of liberties and leaps of faith taken, and things answered off screen. I saw someone suggest they ran out of budget, which is possible.

Part of me believes this game is a classic, but the super high praise it receives makes me feel a bit more critical. I think it's an awesome game that, objectively, bites off a lot and chews most of it. I hope the revival brings in more fans & we somehow get a sequel :0)

Btw: The only thing I'm really good at is barking ! That's it ! There really isn't much else in life <3
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ninjahead 2023-01-07T21:21:20Z
2023-01-07T21:21:20Z
4.0
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A mystery at the reach of your hands
Ghost Trick Phantom Detective is a game in which you play as a ghost as you attempt to solve who you are and your own morder. Its one of those games completly about the story, and because of that are not the sort of experience prone to replays. That said, the story and mystery told here are excellent. The game has a huge cast of wacky memorable characters, but there is also space for more tragic sections and real emotional moments. I think the less i say about it the better, for fear of spoiling it, but lets say that they manage to keep the rollercoaster ride going at high speed during its 10 hour lenght, and the ending is as explosive as it gets.

Gameplay wise its puzzle action, in which you pocess inanimate objects in order to reach your goals. These are quite clever, and often ask the player to think outside the box. There are some moments that can be frustrating, but the game will give you clues easily.

The game uses a sort of primitive 3d engine, that through the very talented visual artists, makes for some incredible animations. Cabalera's dancing always gets to me, always. It also has a memorable 8 bit soundtrack, whose main theme got stuck to my head for days after finishing it.

Overal its a brilliant game, recommended to anyone who likes story driven games. Its has a very memorable cast, witty writing, and its fantastic when it comes to its presentations. Probably the best DS game of all time.
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Threntall 2017-06-23T09:37:20Z
2017-06-23T09:37:20Z
5.0
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Ghost Trick ended up being one of the weirdest experiences I've had with a video game. It's so entirely within its own universe that it would be difficult to find any game to really compare it to. It ended up being one of my favorite experiences I've had with a handheld game.

First and foremost, this is a game about its story. There's no mistaking it, this game was made to tell a specific story in a specific way. I'll start with the gameplay, because that's where a lot of people may lose interest.

For a game like this, that aims primarily to tell a story, I actually think that the gameplay is pretty great. It's a puzzle game, with most missions involving preventing someone's death by manipulating the environment, and the means to do so can be pretty creative. It can also be pretty frustrating. There will be a lot of trial and error in this game, but I think the concept is interesting enough that this doesn't bother me. I like the gameplay, and think it has a lot more going for it than other story-driven point and click or adventure games like Nine Hours, Nine Persons, Nine Doors [9時間9人9の扉] or Phoenix Wright: Ace Attorney [逆転裁判].

Don't be mistaken: I didn't stick around for the gameplay. I stuck around for the story and characters. Like the previously mentioned Phoenix Wright: Ace Attorney [逆転裁判] games, from the same creator, the characters in this game are brimming with personality and each has their own unique way of talking, thinking and even walking. The character animations are the best I've seen in any Nintendo DS game; they're smooth, quirky and stylish and give this gave a really interesting aesthetic.

The actual narrative, like everything else here, is in a world of its own. It would be weird to explain it to a newcomer, but it develops so naturally that it generally makes sense as the player progresses. The characters drive the story, and I loved them all so much that I was always wanting to move forward so I could just see what they would do next. It's a thoughtful, often emotional story and one of the best I've seen in a video game. The ending is a little long, but it's worth it when the journey is this good.

There isn't a lot to say about his game. It's simple at its core but it takes the player on such an adventure with such a lovable cast. It's a real gem.
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Ghost Trick: Phantom Detective has a bit more up its sleeve than other adventure games on the DS. After nearly ten years working on Capcom’s Ace Attorney franchise, series creator Shu Takumi has achieved something even greater. By making a game and narrative that makes the most of the hardware, Takumi gives DS owners one of the last gems of the system.

Upon starting the game, you enter the role of a lifeless corpse hidden away in a junkyard. It doesn’t exactly hint at great game design possibilities, but it does make for a good mystery. Soon enough, you depart from the protagonist’s body and manipulate inanimate objects that populate each level in an effort to find out your name, your murderer and why you are in possession of these powers. Takumi’s admiration of detective novels shines through every aspect of Ghost Trick, making the 6-10 hours you’ll spend in the night of a ghost solving his own murder an unlikely pairing of a good mystery and colorful, quirky characters, like the ones that have populated Takumi’s previous titles.

Originally devised as a game much broader in scope and methods of input, Ghost Trick has been stripped down to its bare essentials since it was initially planned in 2004. Like the best DS titles, all you need is the stylus in your hand as you tap and drag across the screen, the most basic, tactile methods that remain novel. The bottom screen displays the environment with objects you can possess marked by a blue flame, while the top screen gives a close-up of the selected object and the action it can perform. As complicated as this may seem in text, there is always an apparent, linear path that the objects in the environment lead you down. The trick is in timing and awareness.

Each stage gives the player a simple problem to be solved: either an opportunity to gain intel from a possible suspect or a chance to save someone from dying. You often find a dead body at a new scene, gather clues from speaking to their spirit and then rewind time to four minutes before their murder. By hovering your stylus over the screen and taking possession of various objects, you work your way around the environments and discover the clever logic behind each puzzle. These tasks can often lead to trial-and-error repetition, but the game does an excellent job of breaking up the pace with colorful dialogue that often gives a hint to a problem without addressing the solution directly.

Once you befriend a recently deceased pompadour pup by the name of Missile and save him from his cruel fate, it becomes apparent that Ghost Trick has a lot more going for it then mystery and logic puzzles. Everything about the game oozes personality and charm. The characters have European influence that sets them apart. They are all lovingly animated in a style that recalls rotoscope technology of a bygone era found in games like Prince of Persia and Flashback. The soundtrack of smooth jazz complimented by wonky synths also helps set the mood. But most of all it’s the dialogue that drives forward Ghost Trick and makes it into a memorable interactive mystery.
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SUPER_Lonely_Panda 2016-04-03T23:30:50Z
2016-04-03T23:30:50Z
5.0
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Ghost Trick: Phantom Detective has a bit more up its sleeve than other adventure games on the DS. After nearly ten years working on Capcom’s Ace Attorney franchise, series creator Shu Takumi has achieved something even greater. By making a game and narrative that makes the most of the hardware, Takumi gives DS owners one of the last gems of the system.

Upon starting the game, you enter the role of a lifeless corpse hidden away in a junkyard. It doesn’t exactly hint at great game design possibilities, but it does make for a good mystery. Soon enough, you depart from the protagonist’s body and manipulate inanimate objects that populate each level in an effort to find out your name, your murderer and why you are in possession of these powers. Takumi’s admiration of detective novels shines through every aspect of Ghost Trick, making the 6-10 hours you’ll spend in the night of a ghost solving his own murder an unlikely pairing of a good mystery and colorful, quirky characters, like the ones that have populated Takumi’s previous titles.

Originally devised as a game much broader in scope and methods of input, Ghost Trick has been stripped down to its bare essentials since it was initially planned in 2004. Like the best DS titles, all you need is the stylus in your hand as you tap and drag across the screen, the most basic, tactile methods that remain novel. The bottom screen displays the environment with objects you can possess marked by a blue flame, while the top screen gives a close-up of the selected object and the action it can perform. As complicated as this may seem in text, there is always an apparent, linear path that the objects in the environment lead you down. The trick is in timing and awareness.

Each stage gives the player a simple problem to be solved: either an opportunity to gain intel from a possible suspect or a chance to save someone from dying. You often find a dead body at a new scene, gather clues from speaking to their spirit and then rewind time to four minutes before their murder. By hovering your stylus over the screen and taking possession of various objects, you work your way around the environments and discover the clever logic behind each puzzle. These tasks can often lead to trial-and-error repetition, but the game does an excellent job of breaking up the pace with colorful dialogue that often gives a hint to a problem without addressing the solution directly.

Once you befriend a recently deceased pompadour pup by the name of Missile and save him from his cruel fate, it becomes apparent that Ghost Trick has a lot more going for it then mystery and logic puzzles. Everything about the game oozes personality and charm. The characters have European influence that sets them apart. They are all lovingly animated in a style that recalls rotoscope technology of a bygone era found in games like Prince of Persia and Flashback. The soundtrack of smooth jazz complimented by wonky synths also helps set the mood. But most of all it’s the dialogue that drives forward Ghost Trick and makes it into a memorable interactive mystery.
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Catalog

OffModel ゴーストトリック 2024-03-26T16:25:30Z
2024-03-26T16:25:30Z
4.5
In collection Want to buy Used to own  
Quatcher ゴーストトリック 2024-03-26T11:45:13Z
2024-03-26T11:45:13Z
4.0
In collection Want to buy Used to own  
DJSuleiman Ghost Trick: Phantom Detective 2024-03-25T07:47:36Z
Windows
2024-03-25T07:47:36Z
4.5
1
In collection Want to buy Used to own  
saylexs ゴーストトリック 2024-03-24T11:12:34Z
2024-03-24T11:12:34Z
In collection Want to buy Used to own  
vidyaculte ゴーストトリック 2024-03-23T12:10:40Z
2024-03-23T12:10:40Z
2.5
In collection Want to buy Used to own  
Ghost_Train ゴーストトリック 2024-03-22T22:11:49Z
2024-03-22T22:11:49Z
3.5
In collection Want to buy Used to own  
EDWARD_FLEX ゴーストトリック 2024-03-19T07:13:25Z
2024-03-19T07:13:25Z
4.5
In collection Want to buy Used to own  
jamep Ghost Trick: Phantom Detective 2024-03-17T04:41:28Z
DS • XNA
2024-03-17T04:41:28Z
5.0
1
In collection Want to buy Used to own  
DyoxsitoCL ゴーストトリック 2024-03-17T03:23:33Z
2024-03-17T03:23:33Z
4.5
1
In collection Want to buy Used to own  
hugo6849 ゴーストトリック 2024-03-16T21:24:33Z
2024-03-16T21:24:33Z
4.0
In collection Want to buy Used to own  
jakefewx Ghost Trick: Phantom Detective 2024-03-16T03:06:34Z
Switch
2024-03-16T03:06:34Z
4.0
In collection Want to buy Used to own  
Smooth1e ゴーストトリック 2024-03-15T15:01:02Z
2024-03-15T15:01:02Z
In collection Want to buy Used to own  
Content rating
CERO: B
Player modes
Single-player
Media
1x Game card
Also known as
  • Ghost Trick: Phantom Detective
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  • Previous comments (15) Loading...
  • batubalci 2023-06-30 13:05:05.372634+00
    it's stupidly overpriced over here but i'm gonna buy it anyway, as soon as my exams are over !!!! fans of this game, please buy the game. the paradigm of gaming should shift into these types of games with soul.
    reply
    • batubalci 2023-06-30 23:34:42.169551+00
      wait, is the remaster that bad like some people say it is? i wanna buy it but i don't wanna reward a poor job
    • hugo6849 2023-09-03 16:28:26.463491+00
      The remaster is fine, the major thing that's people hate about it is that there is no widescreen. There's also a glitch that when you import your demo save you don't get the cheevos for the chapters you completed and the chapters don't unlock.
    • batubalci 2024-01-14 22:02:23.763222+00
      nvm i bought the game and probably would have bought it anyway lol
    • More replies New replies ) Loading...
  • Molten_ 2023-07-15 21:10:02.285426+00
    greatest plot twist in all of gaming
    reply
    • More replies New replies ) Loading...
  • Nethandle 2023-07-17 23:37:25.55105+00
    Yep, it's still a masterpiece.
    reply
    • More replies New replies ) Loading...
  • justadice 2023-08-24 16:54:20.427178+00
    Metacritic-core Game
    reply
    • watercolour 2023-10-31 00:37:28.710146+00
      i suppose you should avoid it at all costs, then.
    • justadice 2023-11-01 13:39:13.341705+00
      I'm referring to how this was (is?) the highest rated user score game on metacritic. I say was since the User Score leaderboard seems to be broken (it just gives an assortment of random games), but Ghost Trick has a 9.6 so I assume it's still the highest overall.
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  • scrunky 2023-08-25 13:38:42.686212+00
    i just want to say btw; this game's graphics for being a DS game are actually fucking insane. i have a feeling it'll be sort of lost on people with the remaster, but this game on DS is TRIPPY to play. there are no games like it on DS
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    • watercolour 2023-10-31 00:51:32.111931+00
      really interesting, i'd agree that objectively 'worse' graphics can still be aesthetically better in other ways. i especially felt this way with Link's Awakening on Switch, which was polished but almost too polished you know. i don't think it's just nostalgia either.
    • batubalci 2024-01-14 21:47:59.539049+00
      you meant "nothing like it, baby!" right
    • batubalci 2024-01-14 21:55:37.600469+00
      on a more serious note; not only you're right, the game also gameplay-wise and story-wise compliments DS very well. for example being able to move the core with the pen fluidly and when the manipulator breaks the 4th wall... i know that we all shat our pants...
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  • Meatlejuice 2023-11-07 07:40:53.187145+00
    Finished this on the same day that my black cat died. Bit of a sad coincidence.
    reply
    • wallrooseyes 2023-11-13 22:49:54.277268+00
      oh christ
    • hugo6849 2024-03-16 20:46:08.978319+00
      Sorry for your loss
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  • Loomynarty 2024-02-10 16:00:29.401879+00
    missile my beloved
    reply
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