Frogger just seemed to appear through the cracks. It was never the number one machine in my neighbourhood. It was just kind of "there" - something to flip an idle coin at while you were waiting for your milkshake to arrive. I was always crap at it.
Ultimately it was the repetition that got me bored - if the screens had at least changed a little then at least there would have been some relief.
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Okay, it's a really adorable and profoundly simple dodge-the-obstacles type of game that's smooth, easy, and intuitive. There aren't any huge difficulty curves or threats willing to destroy your progress, and the only enemy you have in the game is your own patience: I like that.
You wouldn't believe me if I told you the Atari 400 has the best port of the game, but, it does. The exchange in gameplay is far more dynamic, tight, and immediate.
Frogger is so sweet and wholesome. It's nothing more than it is.
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Frogger is one of those games that whilst never become ingrained in videogame culture as a must play, its casual theme meant that it sold a lot of copies. And somehow, its concept has been cloned by multiple other games, and it is not rare to find easter eggs aluring to this game in more modern titles. That said, it is clear that this is intended for more casual audiences. It is an extremely simple game, in which you must navigate the frog towards the end of the level, being careful of the environmental hazards present. I find it gets boring pretty quickly, but it does have its charm. I guess that this was the angry birds of its time.
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to be fair, i think rating old arcade games is a really hard job. it goes without saying that most have aged badly and don't really offer much in the present, but they were also influential and inspired so many later titles that would expand upon the initial simple concept.
the important thing is, who honestly wants to play frogger for longer than a minute? it was an important historical feat in game development - no doubt - but rating games is just one of those things where you have to also take into account its content.
only a few arcade games, like tetris, are still attractive games in the present. but games like frogger, asteroids, and even pac-man are just meh titles in this day and age. they shouldn't be forgotten, but it's nostalgia-ridden thinking to say this is an addictive or fun game in today's world.
glitchwave: mid
the important thing is, who honestly wants to play frogger for longer than a minute? it was an important historical feat in game development - no doubt - but rating games is just one of those things where you have to also take into account its content.
only a few arcade games, like tetris, are still attractive games in the present. but games like frogger, asteroids, and even pac-man are just meh titles in this day and age. they shouldn't be forgotten, but it's nostalgia-ridden thinking to say this is an addictive or fun game in today's world.
no offence to the arcade enthusiasts.
RU RU RU RUNRUN RUNRUN~