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Final Fantasy X-2

ファイナルファンタジーX-2

Developer / Publisher: SquareSoft
13 March 2003
Final Fantasy X-2 [ファイナルファンタジーX-2] - cover art
Glitchwave rating
2.89 / 5.0
0.5
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384 Ratings / 2 Reviews
#3,320 All-time
#137 for 2003
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In collection Want to buy Used to own  
Releases 10
2003 SquareSoft  
DVD
JP 4 961012 028207 SLPS-25250
2003 Square Square Enix  
DVD
CA 6 62248 90306 4 SLUS-20672-F
2003 Square Enix  
DVD
XNA 6 62248 90305 7 SLUS-20672
Show all 10 releases
ファイナルファンタジーX-2 International + Last Mission
2004 Square Enix  
DVD
JP 4 988601 003926 SLPM-65478
2004 Square Enix  
DVD
AU NZ 5 030941 037013 SLES-51815
2004 Square Enix EA  
DVD
IT 5 030947 037017 SLES-51818
2004 Square Enix  
DVD
DE 5 030932 037015 SLES-51817
2004 Square Square Enix  
DVD
GB 5 030930 037017 SLES-51815
2005 Square Enix EA  
DVD
ES 5 030934 044226 SLES 51819
Final Fantasy X-2 HD Remaster
2013 Square Enix Virtuos  
Game card
JP 4 988601 008075 VLJM-35055
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Title
ayyy lmao what's everyone's problem, this shit slaps
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yoitu 2023-10-10T15:00:23Z
2023-10-10T15:00:23Z
›80%
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I really liked this game. I understand why many don't since it's not even close to being as good as FFX but I don't think the developers went for that, they just wanted make a fun game and they succeeded. Yeah, it's corny and it looks cheaper than the og FFX which means the cutscenes are even more awkward than before but I liked the characters, the world-building and the overall tone is light-hearted and comedic which just augmented the "feel good" vibes I got from it when playing. Also, the combat system is really good; it's fast-paced and it can get pretty intense.

I think this game gets a lot of unjust hate for being different from it's predecessor; if you go in expecting nothing serious you're in for a fun, not too long JRPG with three likable protagonists (/waifus) that will take on a colorful little ride.


7.5/10
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I will break this review up into multiple points to make it clear why I dislike this compared to FFX

1. The characters we all know and loved from FFX are out of character and their storylines are messed with- For some reason Yuna is a lot more carefree and confident in this game, and pretty outgoing, which is nothing like she was in FFX, and don't get me started on the fact that this game decided to make her a famous pop singer. Sure she was kind of boring in FFX and didn't have much personality, but she was a lot more relateable in that game and didn't get on my nerves. Rikku is taken to the more extreme end of annoying and bizarre and lets not even talk about Brother, who is pretty much a hyperactive German stereotype in this, where in FFX he barely even talked, yet this game manages to make him one of the most annoying characters in an FF game I've played. Then We have Wakka and Lulu's love story, which makes doesn't make sense, it's only been 2 years since FFX and Lulu's already about to have his baby. In FFX Lulu clearly wasn't into Wakka like but 2 years later and they are pretty much established, its almost as if the writers of this ran out of ideas and just said well we might as well make Lulu and Wakka have something notable. We also have several minor characters from FFX who you run into and do quests for, but to be honest they don't have enough of a role in this game but there was a reason they had minor roles in FFX, yet this game tries to make them more important than they actually are.

2. Unnecessary new characters- Paine is just a pointless character and the only reason shes in this is to add a third party member. I did not care for her moody attitude and she really didn't have much story to her. On top of that one of the villains in this game is an annoying blonde with revealing clothes who constantly gushes over this guy she has a crush on. This feels like something you'd seen in a kids cartoon, but feels way too silly for FF, sure FFX had its silly moments, but this game had way too many comic relief characters/moments. In fact I didn't care for any of the new characters in this game, they could have all died at the end of this and I would not have cared, all they did was drag the story out.

3. 90% of the locations are reused- That's right 90% of the locations in this game are pretty much reused from FFX. You revisit all the old areas and do quests and this gets really repetitive fast. On top of reused locations most of the enemies are reused too. Sure I guess this makes sense in terms of story, why would there be many new enemies or why would you go to a new part of the World. But at the same time we've already been there and done this in the last game, it was a great adventure but FFX-2 treats these areas so casually that they dont feel as epic or unique as when you first venture through them.

4. Storyline is forgettable- FFX concluded things decently, sure I didn't care much for that game's plot twist, but I did enjoy the story for the most part and the end worked pretty well. Then this game comes along and pretty much brings up pointless side characters, turns Yuna and Rikku into annoying treasure/sphere hunters, gives us a way too tongue in cheek atmosphere, and when the game does start to get a little serious, it just doesn't pull out a story I found interesting. The story to this is very disjointed too, you have to find movie spheres essentially to pick up all the back story as well, and on top of this Tidus lives, which kills the ending of FFX.

5. Pointless side quests- Many of the side quests in this game are annoying mini games that have nothing at all to do with the main story. One of these is pressing a bunch of buttons as they appear on the screen to calibrate lightning towers, another one is selling tickets for a guys concert, another one is matching monkeys up with their soul mates, Im not even kidding. Many of these side quests are so boring and pointless, yet if you want 100% you have to put up with them, in FFX the side content was interesting and consisted of fighting, this is just doing menial tasks and frustrating mini games.

6. Missibles- One thing I hate in a game is missable content. One time I forgot to talk to a character after completing a side quest because the game returned me to the main ship. Then I decided to do the main story mission and after starting that I couldn't return to my ship and then after that mission finished the chapter ended so I practically missed an entire side mission all because I simply forgot to talk to a character once. If you forget to talk to a character or view a certain video, you are gurunteed to miss 100% in this game. Some of the videos you have to watch to get 100 just feel like they are going to end, yet if you keep watching something will happen, which is annoyingly deceptive. The game pretty much wants you to do all the side quests at the start of each day, and some of these side quests can be failed as well, preventing 100%. For instance if you don't sell all the guys tickets, meaning you just mess up an oversell it to one person, you will mess up your chances of 100%. I honestly didn't care enough about many of the side quests so didn't care if I got 100, I believe I got something like 75%, but I can only imagine the furstration of getting 100% and how time consuming it is doing the pointless dragged out side quests.

7. The music- FFX had a great soundtrack, even on the remastered version it had many great and memorable songs for the areas you'd visit, FFX-2 just doesn't have a very memorable soundtrack and I feel like doesn't fit the areas as well as the first game. Thunder Plains had such a good song, but the one for Thunder Plains in this game is just so much inferior and forgettable.

8. No specialized classes- In FFX, each character felt unique because they had their own trees with their own abilities. Yuna was the white mage, Auron the warrior, Lulu the black mage, then in this game each character pretty much has the ability to become whatever class they want and can even switch classes in the middle of battle. I feel like class doesn't mean anything in this game, each character feels like a clone of the other, no character feels like she has her own unique set of abilities.

9. Too much backtracking- You pretty much have to revisit almost every single area after each day and do many side quests that consist of traveling to many areas and lets just say you'll go partially crazy at the end of this game because of having to go through all these areas again. In FFX you really only had to go to each of these areas once, and aside from the Cactuar side quest there wasn't much backtracking or tediously going between areas of a location.

10. Little strategy is involved until near the end- Okay I will say some of the harder bosses did require some strategy, but for the first 4 chapters of this game I was able to pretty much spam attack and armor/power breaks and kill almost everything with little challenge.

11. Pointless classes- Half the classes in this game are just pointless and not useful. Is there a point of having guns in this too, I feel like guns are making this feel way too actiony for a Final Fantasy game.

The only decent thing about this game is the combat system is decent but most of the enemies/bosses were easy enough, I only really had about 3 bosses I actually found fun and challenging. Plus the whole Charlies Angels feel sort of killed the combat a little for me.
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jweber14 2017-07-21T20:28:23Z
2017-07-21T20:28:23Z
3.0
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This game feels like it was made for people's sisters who liked the first one.
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fartgang 2017-08-18T11:22:41Z
2017-08-18T11:22:41Z
2.5
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Fans were quite unhappy with the direction of Final Fantasy series, and FF13 was heavily criticised for being too linear, full of cut-scenes and the battling system could easy be won without much human interaction.

For this sequel, there has been many changes, but it seems as though everything has been stripped-down or out-right removed without replacements, which probably will end up being boring for fans of the predecessor and boring to newcomers too.

The story is quite confusing like last time. In simple terms, you have to time-travel and change the past in order to prevent the world of Cocoon falling into the world of Pulse. On your journey, Serah is accompanied by Noel who is from the future, and is assisted by the magical cat; Mog, whose simple graphical style looks really out of place in comparison to the brilliant graphics of everything else in the world.

Mog tries to help out uncovering hidden items, and you can also throw him towards out of reach areas to grab other hidden items. One of the big changes are the fact there are only 2 playable characters, and your third party member is made up of a monster of your choice. It seems strange that Serah, Noel and (in my case) a Flan will team up and there doesn't seem a great incentive to switch characters throughout the game (I only replaced my initial set of monsters once and stuck with my next choice till the end). So without your party members switching as you progress through the story it can feel a bit boring. Noel and Serah are decent characters but weren't as likeable as any of the characters from the previous game.

The levelling system via the Crystarium has also been simplified. You don't have 1 for each role; you just have 1, and you can focus entirely on 1 role if you want, so I ended up levelling Serah up to level 75 in the ravager style pretty quickly before unlocking other roles such as the Synergist role.

The weapon system has been scrapped and now you only have a limited selection of low end weapons. You can't equip many of the accessories because even a basic item costs a whopping 35 points to equip when you start off with a low capacity like 40. When you do have the choice to increase capacity, it only increases by 20 or 10 up to the maximum of 100.

The enemies now just re-spawn into you, and pre-emptive strikes can be achieved by running up to them and pressing A. You can easily get 95% of the battles to start in your favour, and the enemies are pretty weak and not as challenging as before (apart from right at the end where the difficulty ramps up by an insane amount). The boss battles don't seem tough either, but feel slightly more epic with the inclusion of cut-scenes to conclude them. In these cut-scenes there are quick-time events in which you have to press a button to carry out the action but this isn't exactly captivating game-play. There are no summons in the game, but in some ways these have been replaced by the monsters Feral Ability which are also controlled with the quick-time event.

A major plus point is that all the backtracking in the first game has been removed, and you can quit out of the area and travel to another place with ease. The main game is fairly short (took me 23 hours including some extra side missions) but can be extended by the many secrets and side missions which can be very time consuming. Even when you complete the game, you get additional challenges.

To conclude, Final Fantasy XIII-2 isn't a terrible game, but the predecessor wasn't perfect and the critics somehow claim this is an improvement; when it's actually a step back.
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CaptainClam 2019-05-19T11:58:32Z
2019-05-19T11:58:32Z
3.5
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Catalog

ticketstoxboxlive ファイナルファンタジーX-2 2024-04-24T01:39:32Z
2024-04-24T01:39:32Z
In collection Want to buy Used to own  
charredwind ファイナルファンタジーX-2 2024-04-21T15:36:16Z
2024-04-21T15:36:16Z
6.0 /10
In collection Want to buy Used to own  
coheed83 ファイナルファンタジーX-2 2024-04-21T01:13:45Z
2024-04-21T01:13:45Z
3.5
In collection Want to buy Used to own  
polland ファイナルファンタジーX-2 2024-04-15T12:39:12Z
2024-04-15T12:39:12Z
3.5
In collection Want to buy Used to own  
Kepel ファイナルファンタジーX-2 2024-04-08T19:39:34Z
2024-04-08T19:39:34Z
3.5
In collection Want to buy Used to own  
notsoperfectblue ファイナルファンタジーX-2 2024-03-27T18:53:15Z
2024-03-27T18:53:15Z
2.5
1
In collection Want to buy Used to own  
Smooth1e ファイナルファンタジーX-2 2024-03-15T15:47:03Z
2024-03-15T15:47:03Z
In collection Want to buy Used to own  
Maliptail ファイナルファンタジーX-2 2024-03-09T17:03:42Z
2024-03-09T17:03:42Z
1
In collection Want to buy Used to own  
VWUWV ファイナルファンタジーX-2 2024-03-03T01:44:03Z
2024-03-03T01:44:03Z
3.0
In collection Want to buy Used to own  
YahBoiCade ファイナルファンタジーX-2 2024-02-27T00:18:03Z
2024-02-27T00:18:03Z
In collection Want to buy Used to own  
Dkito ファイナルファンタジーX-2 2024-02-17T20:42:08Z
2024-02-17T20:42:08Z
3.5
In collection Want to buy Used to own  
Kouto ファイナルファンタジーX-2 2024-02-16T09:02:37Z
2024-02-16T09:02:37Z
3.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x DVD
Franchises
Also known as
  • Final Fantasy X-2
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  • Previous comments (14) Loading...
  • edvardmunchremix 2022-03-17 00:01:40.61735+00
    Square Enix really said gay rights with this one huh
    reply
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  • bulletluckcharm 2023-02-21 22:18:59.857542+00
    it's at least a 3 let's be real here. Get past the Charlie's Angel thing and you've got a pretty dec game.
    reply
    • A_Latin_Guy 2023-06-03 23:33:10.369055+00
      Charlie's Angels thing makes it better imo
    • More replies New replies ) Loading...
  • otonhm 2023-02-22 13:41:20.270907+00
    the game as a whole is not that good but i remember being very impressed by the combat system. as far as i remember (played it like 15 years ago) it's your usual jrpg turn based affair but very fast paced and fluid. it was like for the first time a final fantasy battle didn't feel like a slog at all. i remember thinking it was the best of all FFs up until then (which means it's probably the best combat in the series, looking at what came after...)
    reply
    • rainstorm 2024-02-11 03:27:45.285419+00
      Agreed on the combat system, although FFXII has very good combat for similar reasons
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  • Lyrrian 2023-05-16 23:58:48.018891+00
    “Think we need a password?”
    “How about ‘kick. its. ass.’”
    reply
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  • contact 2023-07-11 23:12:09.523459+00
    werk divas
    reply
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  • WonderPat 2023-08-04 19:45:09.038569+00
    Forever 5/5 <3
    reply
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  • renegadexavier06 2024-01-12 15:27:05.242731+00
    Direct-to-video sequel
    reply
    • AlmightyLoaf 2024-04-20 06:12:59.208645+00
      weirdly accurate
    • More replies New replies ) Loading...
  • tendollars 2024-01-18 21:20:05.238827+00
    The plot is absolutely nothing compared to the first X, and the amount of recycled assets felt lazy. But I'd be lying if I didn't say it was fun. The dressphere/garment grid system works great for an RPG
    reply
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