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Final Fantasy VII Remake

Developer / Publisher: Square Enix
10 April 2020
Final Fantasy VII Remake - cover art
Glitchwave rating
3.90 / 5.0
0.5
5.0
 
 
677 Ratings / 4 Reviews
#261 All-time
#13 for 2020
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Releases 8
Final Fantasy VII Remake Deluxe Edition
2020 Square Enix  
2xBlu-ray
RU 5 021290 084636 CUSA 07187
2020 Square Enix  
2xBlu-ray
IT 5 021290 086739 CUSA-07187 / CUSA-16266
Show all 8 releases
2020 Square Enix  
2xBlu-ray
CA 6 62248 92320 8 CUSA-16279 / CUSA-07211
2020 Square Enix  
2xBlu-ray
GB 5 021290 084445 CUSA-16266 / CUSA-07187
2020 Square Enix  
2xBlu-ray
US 6 62248 92319 2 CUSA-16279 / CUSA-07211
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Title
First off, as a blockbuster experience, this is truly fucking spectacular. Not that this is a particularly high bar to pass, but a game like this is putting contemporary cinematic blockbusters to absolute shame. Yeah, this had a total budget of around $200 freaking million, but it also displays more genuine heart and substance than any Hollywood money printer of similar production size could ever even dream of. The only real stain to this game's artistic integrity is its inflated length, seemingly only here to pander to consumers who measure the value of their shiny new AAA title in hours of gameplay per dollar invested. Trimming this down to a concise 20-25 hour experience would have solved most of my problems with it, but even so, I completed Remake twice and still can't stop thinking about it. As a reimagining of one of the most iconic games in the history of the medium, I'd say this first installment of Square's ambitious remake project is one step back, two steps forwards: while the stellar pacing of the original is now indeed ruined, the impressive thing about Remake is that it manages to not only authentically recapture and even flesh out the magic of the original world, story, characters, and gameplay in a modern context but also forge its very own identity while doing so, in a way that has us speculating on the future and reflecting back on the past of the FFVII saga in meaningful and exciting ways. Upcoming installments may still very well crumble beneath the sheer ambition of it all, but with what I have seen so far, I'm glad to say that I'm cautiously optimistic. (For what it's worth, I say that as someone who's unfamiliar with Dirge of Cerberus and Kingdom Hearts. I hope I won't have to eat my words one day.)
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YasashiiDia 2021-05-07T18:37:07Z
2021-05-07T18:37:07Z
4.75
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platinum
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X is my favorite Final Fantasy but I do have enough fond memories of VII that I wanted to give the remake a look, and while it probably met my expectations for a remake of a nearly 25 year old game, it doesn't quite hold up to modern efforts. Not for lack of trying, though. The spectacle, the budget, the eye candy, the atmosphere are all through the roof and crazy levels of good, and the combat is one of the best mixtures of pure action and tactics seen in an RPG yet. Aside from some of the usual bugbears like status effects and certain materia being underutilized, it's a cracking system with just enough ways to exploit it without either side feeling cheap, and almost every boss fight was a delight; I always relished the chance to engage in combat.

But the combat carries the game, as everything else of substance is extremely shaky. The pacing can go from white hot to slow as molasses in the blink of an eye, but tends to lean towards lethargic with its underdeveloped side characters (this is only part of the original game's campaign, after all), meandering side quests and annoying anime melodrama with all the characters gasping every second line. The original story features some smart updates to its environmentalist core but, as in the original, can lose its focus and fail to keep the tension up when it needs to, as core objectives of the story are side-stepped in favour of what's right in Cloud's face in the moment. And while a good half of the side missions and minigames are good callbacks to the original, there are too many annoying moments for it to have been worth it. Any time I wasn't engaged in combat, I was probably annoyed or bored.

And then there's the actual narrative additions. The purpose of the Whispers starts as hard to define and doesn't appear any clearer by the end, even as the climax of the game becomes very different as a result, and while the possibility of a different Final Fantasy VII is tempting, fighting a literal incarnation of destiny is the worst possible way to have done it, to say nothing of the idea that they might have changed the past as well as the future in the ending. It all adds up to a jumbled and juvenile mess, the kind of which gives Kingdom Hearts its well-deserved reputation as an ass-pulling mess of a story, and criminally robs the story's villain of his motive and endgame, at least currently.

I'm harsher on FF7R just because I've seen most everything the game has to offer before; it's not much worse paced than most JRPGs, as I understand, but it's salt in the wound when twenty five years of innovation do nothing to save stereotypical side-characters, fetch quests, and underdeveloped lore, only hampered by the fact that this game is literally not finished yet. Both in the minutiae and the bigger moments, this game is both bloated and unfulfilling at the same time. But then you get to a really fun callback to the original, or an awesome setpiece or boss fight and it's all worth it. We'll just have to hope the game is a bit leaner from here on out if they're gonna be this revisionist about the rest of it.
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Lowlander2 2022-01-08T16:35:38Z
2022-01-08T16:35:38Z
3.0
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The remake we deserve. Nothing more, nothing less.
Final Fantasy VII Remake is nothing groundbreaking nor a game that will set new standards, but is at least the best Final Fantasy Square came up with after merging with Enix. Excellent source material aside, it's the first time in years the action RPG battle system is actually satisfying and the gameplay is well balanced. It's not as linear as XIII, yet not as dispersive and fragmented as XV. The city of Midgard has been beautifully recreated and expanded with high-detailed areas. It was also good to spend more time with the supporting characters which didn't get much attention in the original game. The main character models are superbly crafted, but sometimes clash with the low-resolution textures of the environmental elements around them. NPC's are a bit stiff, but at least you can tell them apart and engage in multiple dialogues with them.

Overall the pacing is pretty good, with the just-right amount of combat, a lot of dialogues and cutscenes, a decent amount of exploration, and some quick mini-games or different gameplay elements to spice things up. Narration, action, and exploration are well alternated throughout the 30-35 hours required to clear the game. Dungeons tend to be a bit too long and repetitive at times, but you will always want to find out what comes next. Subquests are far from being memorable or rewarding, but I wasn't bothered much as they are super quick and there is only a bunch of them.

The battle system merges action and tactical elements from past games. There is a lot of button mashing, dodging, and parrying, but unlike Final Fantasy XV, the game gives you the chance to suspend the action and take some time to plan your moves. Spells and special activities are easy to select, but have to be chosen with caution as each action, including the use of items, will cost one precious ATB point. For the first time, you can also swap between characters through battle instead of just giving orders to your teammates. Multi-character battle systems usually require sub-menus or tricky AI settings, but the interface is quick and intuitive. Switching between modes and characters makes the combat more dynamic and interesting, so that you won't get too bored during long dungeon sessions. Bosses and sub-bosses also offer a lot of epic battles like never before. It's sometimes hard to follow what's going on in a battle, though, as the camera moves pretty randomly and you will continuously need to fix it manually by tilting the right stick.

Character abilities and power-ups are managed through the upgrade of weapons and, like in the original game, the use of "materia."

The plot accurately follows the first quarter of the original Final Fantasy VII, while at the same time adding new locations and characters. There are some fillers and sections that felt unnecessary, but that's still nothing compared to the highly disposable quests of open-world games. Surely the original had much tighter pacing and visited many different locations in the same amount of time, but recreating all of them in one single game with a level of detail that is up to the modern standards would have been impossible.

The ending has been highly controversial, as it makes some risky choices that might have a significant impact on the plot of future installments. I am up for new things, but let's just hope any changes with the original story will be for the better, and not fanservice bullshit like in Kingdom Hearts. If they were planning on a reboot, they could have just marketed the game and such and change things from the beginning, without dealing with destiny and multiverse crap.
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manicure 2021-08-06T17:28:02Z
2021-08-06T17:28:02Z
83
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100% complete campaign platinum
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Fun combat, but my god some of the later bosses are annoying. I'm excited to see what happens next and I like how it's not just a straight up remake. That being said there are a lot of balance issues, but overall I had a lot of fun with it, and will definitely play the next one.
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jerseyscribe 2021-07-15T16:44:49Z
2021-07-15T16:44:49Z
3.5
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What A Remake Should (And Shouldn't) Be
Final Fantasy VII is considered one of the greatest games ever made. Releasing in 1997, it made the PS1 almost a must buy at the time. It told a fascinating story with amazing characters, music, and moments. It shaped many childhoods and still lives up.

So when Square Enix released the long-awaited Final Fantasy VII Remake, it had to live up to the original by standing on its own (but also to not stray far away)

Final Fantasy VII Remake does live up... But also doesn't in some ways. The Remake covers the first 5 or 6 hours of the original but extends it to around 35 hours. There are some issues that arrive from this that I will get to

First off... The game looks beautiful. One of the most visually stunning remakes I have ever seen. The music is fantastic! Including new tracks and remixes of the original songs. The characters are a lot better. The original had famously horrible localization and some lines in the original seem weird. But the characters are a lot better written in this game... However, the acting (At least the English acting) is pretty meh to me.

The combat is amazing. It's no longer turn-based, but instead, it is a mix of both turn-based and real-time strategy and it is amazing.

However, there are many issues. The story isn't as good as it was in the original. Because the game is 35 hours (but based on the first couple hours of the original), there's a bunch of padding and filler that always felt like a waste of time. Like I mentioned before, the acting is pretty underwhelming. And the story is changed in small ways that sometimes make the plot better or usually makes it worse. And the ending is VERY DIFFERENT.

Final Fantasy VII Remake is what a remake should be... But because of some weird choices in the plot and a lot of padding, It doesn't hold up to the original. However, the game has great characters, music, and gameplay
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OvalsOk 2021-06-24T19:04:28Z
2021-06-24T19:04:28Z
3.5
1
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A strange and conflicted work shot through with the ecstasy and excitement of the return to the familiar, but there's also a trepidation felt in terms of what's to come. The game mourns with the player as things slow down, to spend more time with those familiar faces, and to, (sacrilege), potentially rescue them from fate. What starts as a fantasy of reclaiming lost time becomes a radical rejection of narrative telics; we all saw the end of the world last time, and the Remake is playing with exactly the same deck of cards. Like Anno's Evangelion Rebuilds, eternal recurrence leads to eternal difference. What's next is totally unknown.

The battle system is both indebted to the past (active time battle) and explores the less popular algorithmic models of the past 15 years or so. What could feel weightless and automated is fixed to every nail biting decision, and what could then feel too slow instead becomes positively musical: when 'things are working' it's not because you're winning but because you're finally working within its rhythms. It's a state of tension and elation, of arriving and diving off again, and it's so addictive you almost wish there was no story.
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nostalghia 2020-12-16T20:50:34Z
2020-12-16T20:50:34Z
4.0
1
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Catalog

man19572160 Final Fantasy VII Remake 2022-08-13T01:44:32Z
2022-08-13T01:44:32Z
4.0
In collection Want to buy Used to own  
revivalcamp Final Fantasy VII Remake 2022-08-13T01:08:45Z
2022-08-13T01:08:45Z
4.0
In collection Want to buy Used to own  
bleakage Final Fantasy VII Remake 2022-08-12T10:00:03Z
2022-08-12T10:00:03Z
In collection Want to buy Used to own  
FilipLastname Final Fantasy VII Remake 2022-08-11T11:19:12Z
2022-08-11T11:19:12Z
4.5
In collection Want to buy Used to own  
PeytonYES Final Fantasy VII Remake 2022-08-10T17:06:17Z
2022-08-10T17:06:17Z
4.5
1
In collection Want to buy Used to own  
Flayven Final Fantasy VII Remake 2022-08-09T10:17:31Z
2022-08-09T10:17:31Z
In collection Want to buy Used to own  
nionnex Final Fantasy VII Remake 2022-08-07T20:00:33Z
2022-08-07T20:00:33Z
4.0
In collection Want to buy Used to own  
Daniel_Franco Final Fantasy VII Remake 2022-08-07T18:38:18Z
2022-08-07T18:38:18Z
4.0
1
In collection Want to buy Used to own  
to_noid_or_not_to_noid Final Fantasy VII Remake 2022-08-05T22:05:31Z
2022-08-05T22:05:31Z
3.5
1
In collection Want to buy Used to own  
Hesick Final Fantasy VII Remake 2022-08-05T12:22:07Z
2022-08-05T12:22:07Z
2.0
1
In collection Want to buy Used to own  
samgrant159 Final Fantasy VII Remake 2022-08-04T11:11:24Z
2022-08-04T11:11:24Z
4.0
In collection Want to buy Used to own  
Enkiled Final Fantasy VII Remake 2022-08-04T10:31:56Z
2022-08-04T10:31:56Z
In collection Want to buy Used to own  
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Also known as
  • ファイナルファンタジーVII リメイク
  • Fainaru Fantajī VII Rimeiku
  • View all [2] Hide

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  • Previous comments (74) Loading...
  • Ladical 2022-05-31 14:03:40.653363+00
    The Kingdom Hearts-ification of Final Fantasy VII.
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  • duncedoof 2022-05-31 22:51:04.671804+00
    The true spirit of this franchise lays dormant since the day Final Fantasy IX shipped. You won't find it here
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  • HiroM 2022-06-17 17:55:33.054035+00
    80€ for this on steam btw, more than any other full priced game btw, one third of a game btw, third time it got released btw. Gotta love Square.
    reply
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    • Fowlawneeshafow 2022-06-19 07:52:12.963943+00
      Your opinions just sound store-bought from social media and youtube, you don't even know what this game is apparently. It doesn't seem like you play the series either... so why are you here? Because Square-Enix made you angry on social media? You read that the game was 80 euros on r/pcgaming or something?
    • HiroM 2022-06-19 14:20:36.531856+00
      hide Flagged by users
      Hey, alright dude, nice diary entry. Keep gobbling on corporate dicks dude, whatever you're into. Since you already made an entire character assessment of me for talking shit over an overpriced re-release I don't have to explain myself.
      This post was flagged by users for potentially violating community rules. It will be reviewed by a community moderator soon.
    • HiroM 2022-06-19 14:25:40.553445+00
      Although maybe as a tip for the future if you're gonna stalk people's profile, the glitchwave profile search function doesn't work well, I've played and rated almost all FFs.
    • More replies New replies ) Loading...
  • Fowlawneeshafow 2022-06-17 22:35:02.916068+00
    MaximilianDood was so fucking spot on with his predictions following FFVIIR's release goddamn. Everything from plot direction, to naming, to it being a 3-part trilogy, to it still following the same FFVII plot order with their journey to Kalm, the flashbacks, Cloud's visions... everything it's wild
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  • placentahj 2022-06-23 04:26:40.94048+00
    fun combat but man everything outside of combat is an insane chore. most of the new va's are good but wow they botched cloud and sephiroth hard
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  • tyler_keeble 2022-07-11 16:10:44.003522+00
    everything outside of combat is an insane chore [2]
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    • YasashiiDia 2022-07-29 02:26:23.820727+00
      But that rooftop stroll with Aerith tho
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  • DEEPSLEEP 2022-07-13 01:39:03.328916+00
    all of my hours are from photo mode
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