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Decent little Resident Evil clone I still come back to every now and then. Has pretty good area design and excellent use of audio design and visuals (or lack thereof) and paced very tight so it never feels like it drags and stays tense throughout your adventure through the Himuro Mansion.
Has lots of backtracking through the same areas you've run through before along with pretty bad voice work and the main girl you play as could maybe put more pep in her step when trying to run but if you have a day or two for a competent survival horror you wouldn't pick wrong giving the original Fatal Frame a try.
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Fatal Frame is a game series I've heard rave things about for a long time, being a horror game fan since I played the Resident Evil games back in high school. I was never able to get Fatal Frame because it was kind of a rarity and after I got rid of our old PS3 with backwards compatibility I never thought I'd touch this. Well many years later this came on PSN and I picked it up. And well to be honest, it has a cool concept, fending off ghosts with a camera while not being able to defend yourself. The game has a creepy atmosphere and an eerie story. On the other hand, the game does get a bit redundant and the game sort of plays off the single concept. But to be honest, of the 3 main Fatal Frames, I actually found this one to be the scariest and the location in this just felt terrifying. Sure the sequels would improve the gameplay and add more locations, but in a way this one does its job the best.
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There was honestly say there was times where I did think the voice acting was bad, but there was also times where the voice acting was alright, and honestly mikus voice kinda has that way of speaking that just makes it straight up creepy
I understand liking 2 more, but I vastly prefer the way the ghosts are presented in this game. they just seem way more disturbing and "otherworldly", if that makes sense.
It has a lot to offer in its storytelling, atmosphere, and art design, and while I loved the distinctly Japanese setting, Fatal Frame is way too repetitive in its core gameplay for me to call it a great game. Too much content is repeated, and the game asks you to explore the same areas again and again far too many times. I guess I'm not the only one who had to start the entire game over after the midway difficulty spike. I'm surprised I actually made it to the end, and when I arrived at the ending I just wished it offered bigger, more expansive locations for you to explore, and a greater variety in gameplay.
I think this is the, one and ONLY time I will ever just watch a video of the last night
I guess I'm not the only one who had to start the entire game over after the midway difficulty spike. I'm surprised I actually made it to the end, and when I arrived at the ending I just wished it offered bigger, more expansive locations for you to explore, and a greater variety in gameplay.