Pros+Nearly all the art direction and design, such as characters and armor are much improved.
+Abilities and spells feel much more powerful and rewarding.
+Likable allies with different personalities.
+Dialogue is improved and no longer playing a seemingly mute character makes the dialogue a lot more engaging. In addition, the options in dialogue feel like they make more of a difference.
+Though the dungeons are much shorter they also know when to stop instead of getting tedious after a while like some of the
Dragon Age: Origins environments such as the Deeproads. This also greatly reduces the chance of running out of supplies midway through.
+Though it is still a tactical squad-based RPG and you can play it exactly like the first, it feels much more action packed.
+A large variety of ability trees that make even the same class types play completely differently and requires thought to decide without locking you into just one. All the classes are also more balanced now than in the first game.
Cons-The removal of the tactical view is incredibly detrimental if you like the
Baldur's Gate/
Icewind Dale-esc way of playing. It may make the game feel more in the action and force you to see the powers and spells up close, but it makes the game feel less tactical and makes managing the squad a bit harder.
-You remain in Kirkwall throughout the entire game.
-You will constantly find yourself running around the same areas of the city to either to find quests or return fetched items. At first it makes sense but eventually feels 'beneath' your character.
-Having you go through the same dungeons and environments many times for different quests just feels lazy and gets old very quickly.
The SummaryAt first the game will feel much less tactical than the previous installment. Your team mates will need little-to-no manual control in order to be effective early on. But, gradually, you will need to manually command them individually more and more to stay alive, especially during boss fights. The removal of the tactical zoom makes this a bit more difficult, but not nearly unmanageable. If you want this to be necessary from the off-set, you should probably start out at a higher difficulty setting.
he put on his black emo robes before committing revolutionary violence against the catholic church,
he drove thousands of straight men to tears for being too gay,
he was willingly possessed by a good spirit and turned it into a demon by being too mad,
he says the most pathetic, romance novel toxic nonsense: 'i would drown us in blood to keep you safe', 'for three years I have lain awake aching for you'
he's a known slvt who moans loudly when making out with you,
he's a rat living in the sewers,
he loves cats,