Charts Genres Community
Charts Genres Community Settings
Login

DoReMi Fantasy: Milon's DokiDoki Adventure

ドレミファンタジー ミロンのドキドキ大冒険

Developer / Publisher: Hudson Soft
22 March 1996
DoReMi Fantasy: Milon's DokiDoki Adventure [ドレミファンタジー ミロンのドキドキ大冒険] - cover art
Glitchwave rating
3.39 / 5.0
0.5
5.0
 
 
33 Ratings / 1 Reviews
#4,278 All-time
#70 for 1996
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Write review
Title
There is a wide divide between Super Mario World [スーパーマリオワールド] and all platformers that came after. Despite being the genre of choice in the '90s, very few platformers came close to capturing that launch title’s colorful graphics, tight controls, and creative levels. If you leave out all the action/shooting-based platformers, you’re pretty much left with only Kirby Super Star [星のカービィ スーパーデラックス] and Donkey Kong Country. If you ever had the nagging suspicion that there was one more pure platformer gem out there for the Super Nintendo -- well, there wasn’t.

As I traversed DoReMi’s seven worlds and barely beat its increasingly difficult bosses, I kept wondering why we don’t see contemporary indie developers make platformers of this style and quality. I think this because DoReMi is a progressively designed game that wouldn’t feel out of place on any download service. Its lush ambient soundtrack is unlike the giddy music of other platformers, for instance. It also features a very generous amount of mechanics, with each new world building upon what was introduced in the last. You just didn’t see the sort of things in the ‘90s, though it’s commonplace now (if not expected).

The large, colorful sprites, variety of art assets, and constant twisting of established mechanics is what sets DoReMi a notch above both its 16-bit brethren and contemporary platformers. Oh yeah, and the most important aspect of all: fluidity of control. Milon stops on a dime, jumps as you expect, and controls like a dream when you acquire the boots item that let you rapidly press the jump button to gracefully glide. I almost wish the controls weren’t so good in the first world because the game was too easy at first. Once I got to the grueling levels of the third world, I was extra appreciative of the smooth controls.

DoReMi isn’t all about jumping, however. You’ll do a lot of shooting as well. In fact, jumping on enemies only temporarily stuns them. Instead, you’ll need to hit them with a bubble and then jump into them. Once Milon collides with the bubble, it will go floating upward and take down any other enemies it touches. Exploring levels will unveil improvements to the bubble’s range, costumes that add health, and bubblegum that will save Milon from falling into a pit. Make no mistake, however: This is a very simple game, even when Milon learns to surf and summon ladders at will.

Locking players out of content until enough collectibles are acquired is a pet peeve of mine. This often feels like lazy design which can ruin games, best exemplified in Donkey Kong Country 64. DoReMi, along with Super Mario 64 [スーパーマリオ64], proves to be an exception. Each world contains five stars hidden in the levels, which would drive me nuts if the levels weren’t so well designed. Each level is brief, unique, and fun to explore. Thankfully, you can even quit out once you acquire a star, so you don’t have to play the whole thing again (assuming you didn’t find it on the first go-around).

Each world has its own enemies, obstacles, and look that keep the game fresh during its entirety. DoReMi has the expected forest, ice, and fire worlds, but it also has some more creative ones like a candy world and toy world. The detail put into these levels really makes the concept of each world come to life. I kind of wish the entire game took place in candy world, since it’s gorgeous starry sky and delicious-looking treats paired so well with the calming soundtrack. And it made me hungry.

DoReMi features some of the best graphics on the system, even if it doesn’t concede to the CG and Mode-7 gimmicks of the time. Hudson had a knack for making big, beautiful sprites and DoReMi may be its crown jewel. Even with the stellar visuals, it’s always the mechanics and smart level design that steal the show. The woods contain gusts of wind that slow your movement, the candy world features champagne bottles that blast you across the screen, and the ice world has blocks that won’t appear until you hit them with a bubble, making for some tricky platforming. Some worlds contain more elaborate elements, like the Concert Hall world that contains fake exits, demanding environmental awareness from the player.

I’m not the biggest fan of 2D platformers because I don’t think there are many good ones. If I played DoReMi upon release, I may have saw things differently. Since I only just beat the game, it feels premature to rank it above or below Donkey Kong Country and Super Mario World. But, I feel confident in saying DoReMi forms a trifecta with those two titles -- sorry, never was a Kirby guy.

Maybe it’s at this point that I should mention that DoReMi is a sort-of sequel to Milon’s Secret Castle on the Nintendo. I feel like I’m doing DoReMi a disservice by even mentioning that mediocre title. DoReMi barely feels like a sequel, featuring only a couple elements of the original. DoReMi is confident and whimsical in a way that the original wasn’t. It even features genuinely funny dialog and a bizarre Bomberman [ボンバーマン] cameo that is sure to make Hudson fans smile.

DoReMi is the full package. It would be among the very best platformers on any system, including current ones. When the game finally came to international audiences with its Wii Virtual Console release in 2008, it could have been easily mistaken for a current release. Except, you’d be hard-pressed to find one with the character and quality of this lost gem from Hudson.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
SUPER_Lonely_Panda 2016-04-07T17:06:21Z
2016-04-07T17:06:21Z
4.5
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide

Catalog

eliottstaten ドレミファンタジー ミロンのドキドキ大冒険 2024-03-14T07:28:55Z
2024-03-14T07:28:55Z
In collection Want to buy Used to own  
Giann96 ドレミファンタジー ミロンのドキドキ大冒険 2024-03-12T09:54:43Z
SNES • JP
2024-03-12T09:54:43Z
In collection Want to buy Used to own  
Abic ドレミファンタジー ミロンのドキドキ大冒険 2024-01-07T05:51:07Z
SNES • JP
2024-01-07T05:51:07Z
4.0
In collection Want to buy Used to own  
hevykofe ドレミファンタジー ミロンのドキドキ大冒険 2024-01-03T05:07:11Z
SNES • JP
2024-01-03T05:07:11Z
In collection Want to buy Used to own  
666LILGILGAMESH666 ドレミファンタジー ミロンのドキドキ大冒険 2023-12-15T01:43:08Z
SNES • JP
2023-12-15T01:43:08Z
In collection Want to buy Used to own  
Mayoinnaise ドレミファンタジー ミロンのドキドキ大冒険 2023-11-28T06:15:46Z
2023-11-28T06:15:46Z
3.0
1
In collection Want to buy Used to own  
Kowareta99 ドレミファンタジー ミロンのドキドキ大冒険 2023-09-24T12:19:22Z
SNES • JP
2023-09-24T12:19:22Z
In collection Want to buy Used to own  
cassio_ ドレミファンタジー ミロンのドキドキ大冒険 2023-09-14T18:05:28Z
2023-09-14T18:05:28Z
3.0
In collection Want to buy Used to own  
soyoyo ドレミファンタジー ミロンのドキドキ大冒険 2023-08-25T23:20:08Z
2023-08-25T23:20:08Z
3.0
In collection Want to buy Used to own  
classwar ドレミファンタジー ミロンのドキドキ大冒険 2023-08-06T17:27:48Z
SNES • JP
2023-08-06T17:27:48Z
In collection Want to buy Used to own  
1068396 ドレミファンタジー ミロンのドキドキ大冒険 2023-07-02T18:05:34Z
2023-07-02T18:05:34Z
In collection Want to buy Used to own  
Wrought ドレミファンタジー ミロンのドキドキ大冒険 2023-07-02T17:14:32Z
SNES • JP
2023-07-02T17:14:32Z
3.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x Cartridge
Franchises
Also known as
  • DoReMi Fantasy: Milon's DokiDoki Adventure
  • View all [1] Hide

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • SMZXW 2022-02-04 09:07:17.302036+00
    ojamajo panic literature club
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

ADVERTISEMENT

Contribute to this page

Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2