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Doom II: Hell on Earth

Developer: id Software Publisher: GT Interactive
10 October 1994
Doom II: Hell on Earth - cover art
Glitchwave rating
4.05 / 5.0
0.5
5.0
 
 
1,778 Ratings / 6 Reviews
#148 All-time
#5 for 1994
Kill demons
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Following the events of Doom, the nameless hero returns to Earth only to find it ravaged by the army of Hell. And if that wasn't enough... they've killed his pet rabbit. Bad move, demons - now he's not just fighting to save the planet, but for a personal vendetta too.
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5xFloppy 3.5"
GB 5 028587 000638
1994 id GT Interactive  
CD-ROM
XNA
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2002 id Torus  
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US 0 47875 80489 0 AGB-A9DE-USA
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2019 id Bethesda Softworks  
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Title
Da Vinci might have been a genius, but he didn't think of giving the Mona Lisa a double shotgun to fight archviles in the sequel.
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eluis 2018-11-24T14:44:36Z
2018-11-24T14:44:36Z
5.0
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An expansion more than a sequel
I really prefer Doom 1 over Doom 2 for a couple of reason. Here's a simple explanation for Doom 2:

Pros:

-Super Shotgun
-Most new enemy types are fun
-The final boss is pretty cool

Cons:

-Some of the levels are very bad and in general I prefer the level design in Doom 1
-Archviles and chaingunners can go to hell

To me the game is almost just an expansion pack that doesn't significantly improve over the first game. It's still a great game though.
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I honestly don't understand why people prefer Doom's level design, I'd call it a claustrophobic mess. Doom II upped the ante by delivering more enemies, more variety, and larger areas to explore. I found the maps more straightforward and enemies more thoughtfully placed. It's significantly more challenging and less annoying to traverse as a result. Only problem is, the keys make a return and they're just as frustrating to deal with as the first game. All they ever did was slow down the game, this is supposed to be a fast-paced shooter.
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I know I'm far from the first person to make this observation, however I feel this is less of a sequel to the original doom and more of an expansion pack that happens to be twice as long as everything that has to offer combined. This is due to how repetitive this game feels as well as how little it has to offer compared to its sequels.

Now of course that doesn't mean this is a terrible game, far from it as everything the first game has to offer is accounted for here, it's just that I do dock points for games that lack innovation which this one certainly does. That said it does a good job in expanding the mechanics and cast of monsters as we have the likes of the revenant, mancubus and arachnatron joining the cast of bad guys for us to kill. We also have the mighty super shotgun to give us extra firepower to defeating these enemies as well as the soul sphere which gives us maximum health and armour when picked up. The real meat on the bone here is that we have a continuous campaign rather than it being divided up into three campaigns that reset our inventory upon starting a new chapter, this is because the game wasn't first released through shareware and was instead sold through retail making it a complete product upon its initial release as opposed to other Id software games from the 90s. This is what I mean when I say this is more of an expansion pack than a full game as nothing I've said about this game makes it a unique experience from its predecessor. It's still a classic, just one that is a disappointment when you realise it’s a sequel rather than bonus content.

It's a must play experience for sure, just don't be surprised of the lack of innovation on display.
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Foxylover92 2021-06-23T00:16:28Z
2021-06-23T00:16:28Z
4.0
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Doom II - Nintendo Switch
Actually not as good level design wise compared to Doom 1, but it wins back those lost points by the addition of the Super Shotgun alone. The closest thing to match the feeling of an orgasm ever created.
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As a sequel to one of the most legendary games ever made, Doom II is a bit disappointing. It's more of an expansion than a new game, and the additions here consist of 30 new levels, a handful of new enemies, and one new weapon. The new enemies are good additions, and the additional weapon is iconic (hello double barrelled shotgun), but the new levels are an extremely mixed bag. This game was rushed out and it shows. Some of the levels are good, but compared to the original Doom there's a lot less visual variety and the sprawling maps can feel like quite a slog, leading to a game that I can't quite recommend on its own merits.

However, when thought of as a platform rather than a singular game, Doom II is as legendary as the original. There's a huge mod community even 30 years later, and the sheer timeless strength of the core mechanics (mostly carried over from Doom 1, let it be said) mean that developers are still wringing cutting edge ideas out of it, generally without adding or changing enemies or weapons. The mechanics are just that solid.

My recommendation is that you play Doom II until you get bored, then grab the Final Doom expansion and play through Plutonia Experiment, which is much more solid set of levels than those contained in the original release. Then, if you still want more, head to internet and download some of the many incredibly well-designed user maps.
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chillguy2012 2023-05-28T00:07:01Z
2023-05-28T00:07:01Z
3.5
1
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Catalog

_Kotophey_ Doom II: Hell on Earth 2024-03-27T15:21:27Z
2024-03-27T15:21:27Z
In collection Want to buy Used to own  
Ali5ia DOOM II 2024-03-25T05:27:43Z
Windows
2024-03-25T05:27:43Z
In collection Want to buy Used to own  
ques3ras3ra Doom II: Hell on Earth 2024-03-24T15:17:00Z
2024-03-24T15:17:00Z
3.0
In collection Want to buy Used to own  
exhaleman Doom II: Hell on Earth 2024-03-24T03:00:17Z
2024-03-24T03:00:17Z
In collection Want to buy Used to own  
footworkfan37 Doom II: Hell on Earth 2024-03-20T23:11:52Z
2024-03-20T23:11:52Z
4.5
In collection Want to buy Used to own  
Helyion Doom II: Hell on Earth 2024-03-20T14:19:24Z
2024-03-20T14:19:24Z
1
In collection Want to buy Used to own  
joceanic Doom II: Hell on Earth 2024-03-19T17:20:45Z
2024-03-19T17:20:45Z
In collection Want to buy Used to own  
liked
RikuNeto Doom II: Hell on Earth 2024-03-17T11:02:40Z
2024-03-17T11:02:40Z
4.0
In collection Want to buy Used to own  
Valentontin Doom II: Hell on Earth 2024-03-15T18:47:51Z
2024-03-15T18:47:51Z
4.0
1
In collection Want to buy Used to own  
worstcaseontario DOOM II 2024-03-13T10:07:58Z
Windows
2024-03-13T10:07:58Z
9.0 /10
In collection Want to buy Used to own  
MilesTaco DOOM II (Classic) 2024-03-13T03:58:39Z
PS4
2024-03-13T03:58:39Z
4.0
In collection Want to buy Used to own  
eliottstaten Doom II: Hell on Earth 2024-03-11T05:26:02Z
2024-03-11T05:26:02Z
In collection Want to buy Used to own  
Content rating
ESRB: M
Player modes
1-4 players
Media
1x CD-ROM
Multiplayer modes
Cooperative , Deathmatch / FFA
Multiplayer options
LAN, Online
Franchises

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  • Previous comments (111) Loading...
  • DeadFlag77 2023-12-20 18:17:13.43648+00
    Not as good as the first game, puzzles are more annoying and random. Like hey shoot this random wall, it's the only way to progress
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  • Raymanic 2023-12-23 19:55:53.123841+00
    Outside of some confusing as fuck aspects to the level design, this game has some of my all time favorite levels. Even the later half.

    I do consider this and Ultimate DOOM to be one whole experience but the big problem that nobody talks about is that the music here just isn't anywhere as memorable or as good as DOOM's sadly.

    Still for me a 10/10 boomer shooter
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  • FreddyFedora 2024-01-13 23:31:27.833069+00
    the terrible level design and the super shotgun perfectly balance out to make this exactly as good as the original
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  • yungbono 2024-01-31 02:13:23.639184+00
    last level is a madness
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  • bing_bong_barl 2024-02-01 16:14:09.506122+00
    Yeah super shotgun is awesome but i cant use it if i already killed every single enemy and am just lost wandering around forever
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  • Stabbed 2024-02-03 09:04:04.499874+00
    the level design is good you just have to play this a thousand times and then you'll get it
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  • Jaggeraz9599 2024-02-26 03:40:20.98412+00
    Sandy petersens level design is trash in Doom 2. The pit, barrels of fun, and tricks and traps are some of the most infamous examples of atrocious level design I can find. At least it has the double barreled shotgun and new enemies because most of the maps are terribly tedious and frustrating to play even after beating it on UV multiple times
    reply
    • INoLuv 2024-03-26 03:45:21.523668+00
      100% agree, brings the game down a lot unfortunately, even though the gunplay feels great the levels are mostly really tedious and underwhelming
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