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Doom II: Hell on Earth

Developer: id Software Publisher: GT Interactive
10 October 1994
Doom II: Hell on Earth - cover art
Glitchwave rating
4.05 / 5.0
0.5
5.0
 
 
1,818 Ratings / 6 Reviews
#153 All-time
#5 for 1994
Kill demons
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Following the events of Doom, the nameless hero returns to Earth only to find it ravaged by the army of Hell. And if that wasn't enough... they've killed his pet rabbit. Bad move, demons - now he's not just fighting to save the planet, but for a personal vendetta too.
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5xFloppy 3.5"
GB 5 028587 000638
1994 id GT Interactive  
CD-ROM
XNA
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2002 id Torus  
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US 0 47875 80489 0 AGB-A9DE-USA
2007 id  
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2010 id Nerve  
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2019 id Nerve  
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2019 id Bethesda Softworks  
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Title
Da Vinci might have been a genius, but he didn't think of giving the Mona Lisa a double shotgun to fight archviles in the sequel.
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eluis 2018-11-24T14:44:36Z
2018-11-24T14:44:36Z
5.0
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Title
An expansion more than a sequel
I really prefer Doom 1 over Doom 2 for a couple of reason. Here's a simple explanation for Doom 2:

Pros:

-Super Shotgun
-Most new enemy types are fun
-The final boss is pretty cool

Cons:

-Some of the levels are very bad and in general I prefer the level design in Doom 1
-Archviles and chaingunners can go to hell

To me the game is almost just an expansion pack that doesn't significantly improve over the first game. It's still a great game though.
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I will host a YouTube boxing match against the Revenant honestly that guy is so annoying
It's DOOM again but better. And Harder.
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Engine_Numero_Cuatro 2024-04-26T17:59:05Z
2024-04-26T17:59:05Z
4.5
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Super Shotgun go brrr
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I honestly don't understand why people prefer Doom's level design, I'd call it a claustrophobic mess. Doom II upped the ante by delivering more enemies, more variety, and larger areas to explore. I found the maps more straightforward and enemies more thoughtfully placed. It's significantly more challenging and less annoying to traverse as a result. Only problem is, the keys make a return and they're just as frustrating to deal with as the first game. All they ever did was slow down the game, this is supposed to be a fast-paced shooter.
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Tarafaeryn 2024-03-31T22:08:06Z
2024-03-31T22:08:06Z
7
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I know I'm far from the first person to make this observation, however I feel this is less of a sequel to the original doom and more of an expansion pack that happens to be twice as long as everything that has to offer combined. This is due to how repetitive this game feels as well as how little it has to offer compared to its sequels.

Now of course that doesn't mean this is a terrible game, far from it as everything the first game has to offer is accounted for here, it's just that I do dock points for games that lack innovation which this one certainly does. That said it does a good job in expanding the mechanics and cast of monsters as we have the likes of the revenant, mancubus and arachnatron joining the cast of bad guys for us to kill. We also have the mighty super shotgun to give us extra firepower to defeating these enemies as well as the soul sphere which gives us maximum health and armour when picked up. The real meat on the bone here is that we have a continuous campaign rather than it being divided up into three campaigns that reset our inventory upon starting a new chapter, this is because the game wasn't first released through shareware and was instead sold through retail making it a complete product upon its initial release as opposed to other Id software games from the 90s. This is what I mean when I say this is more of an expansion pack than a full game as nothing I've said about this game makes it a unique experience from its predecessor. It's still a classic, just one that is a disappointment when you realise it’s a sequel rather than bonus content.

It's a must play experience for sure, just don't be surprised of the lack of innovation on display.
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Foxylover92 2021-06-23T00:16:28Z
2021-06-23T00:16:28Z
4.0
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Doom II - Nintendo Switch
Actually not as good level design wise compared to Doom 1, but it wins back those lost points by the addition of the Super Shotgun alone. The closest thing to match the feeling of an orgasm ever created.
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Catalog

PizzapastaButcooler Doom II: Hell on Earth 2024-05-30T14:12:06Z
2024-05-30T14:12:06Z
4.5
In collection Want to buy Used to own  
Efourman Doom II: Hell on Earth 2024-05-29T02:52:12Z
GBA • US
2024-05-29T02:52:12Z
In collection Want to buy Used to own  
ziaf Doom II: Hell on Earth 2024-05-28T00:56:48Z
2024-05-28T00:56:48Z
1
In collection Want to buy Used to own  
deathjumping Doom II: Hell on Earth 2024-05-27T11:56:05Z
2024-05-27T11:56:05Z
5.0
1
In collection Want to buy Used to own  
craal Doom II: Hell on Earth 2024-05-27T03:35:41Z
2024-05-27T03:35:41Z
3.5
In collection Want to buy Used to own  
plexure Doom II: Hell on Earth 2024-05-24T21:58:59Z
2024-05-24T21:58:59Z
4.0
In collection Want to buy Used to own  
IsaakUE Doom II: Hell on Earth 2024-05-24T06:36:41Z
2024-05-24T06:36:41Z
4.0
In collection Want to buy Used to own  
lol1slayer Doom II: Hell on Earth 2024-05-23T00:54:49Z
2024-05-23T00:54:49Z
4.5
1
In collection Want to buy Used to own  
yetmoreusernames Doom II: Hell on Earth 2024-05-22T03:47:09Z
2024-05-22T03:47:09Z
4.5
In collection Want to buy Used to own  
Marsaff Doom II: Hell on Earth 2024-05-21T20:17:34Z
2024-05-21T20:17:34Z
In collection Want to buy Used to own  
MrFlobe Doom II: Hell on Earth 2024-05-20T22:21:42Z
2024-05-20T22:21:42Z
4.0
In collection Want to buy Used to own  
Blorgang Doom II: Hell on Earth 2024-05-19T18:37:58Z
2024-05-19T18:37:58Z
3.0
In collection Want to buy Used to own  
Content rating
ESRB: M
Player modes
1-4 players
Media
1x CD-ROM
Multiplayer modes
Cooperative , Deathmatch / FFA
Multiplayer options
LAN, Online
Franchises

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  • Previous comments (113) Loading...
  • FreddyFedora 2024-01-13 23:31:27.833069+00
    the terrible level design and the super shotgun perfectly balance out to make this exactly as good as the original
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  • yungbono 2024-01-31 02:13:23.639184+00
    last level is a madness
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  • bing_bong_barl 2024-02-01 16:14:09.506122+00
    Yeah super shotgun is awesome but i cant use it if i already killed every single enemy and am just lost wandering around forever
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  • Stabbed 2024-02-03 09:04:04.499874+00
    the level design is good you just have to play this a thousand times and then you'll get it
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  • Jaggeraz9599 2024-02-26 03:40:20.98412+00
    Sandy petersens level design is trash in Doom 2. The pit, barrels of fun, and tricks and traps are some of the most infamous examples of atrocious level design I can find. At least it has the double barreled shotgun and new enemies because most of the maps are terribly tedious and frustrating to play even after beating it on UV multiple times
    reply
    • INoLuv 2024-03-26 03:45:21.523668+00
      100% agree, brings the game down a lot unfortunately, even though the gunplay feels great the levels are mostly really tedious and underwhelming
    • Raymanic 2024-04-22 14:51:31.775173+00
      Barrels of Fun is definitely one of the worst classic DOOM maps in the entire series, but The Pit + Tricks and Traps are fucking awesome levels.
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  • paulywalnuts 2024-03-30 08:08:51.439237+00
    Going through the modern megawads for this game, and some of them are much more intuitive and fun than vanilla. 'Back to Saturn' and 'Going Down' are big standouts, so far.
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