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Doom Eternal

08 December 2020
Glitchwave rating
3.64 / 5.0
0.5
5.0
 
 
5 Ratings /
#97 All-time
#2 for 2020
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
2020 id Bethesda Softworks  
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Show all 7 releases
2020 id Bethesda Softworks  
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2020 id Bethesda Softworks  
Blu-ray
XNA 0 93155 17413 9
2020 id Panic Button  
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2023 id Panic Button  
Game card
8 10105 67147 6
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Catalog

XbeebeeX Doom Eternal 2024-01-10T03:24:12Z
Switch
2024-01-10T03:24:12Z
In collection Want to buy Used to own  
kyungsoon03 Doom Eternal 2023-07-13T00:50:54Z
Switch
2023-07-13T00:50:54Z
3.5
2
In collection Want to buy Used to own  
Switch
Dazawassa Doom Eternal 2022-11-07T14:07:40Z
Switch
2022-11-07T14:07:40Z
In collection Want to buy Used to own  
QuintinPlays Doom Eternal 2022-05-25T03:23:33Z
Switch
2022-05-25T03:23:33Z
5.0
In collection Want to buy Used to own  
LageCL Doom Eternal 2022-05-19T22:19:46Z
Switch
2022-05-19T22:19:46Z
1.0
In collection Want to buy Used to own  
anncian Doom Eternal 2022-04-22T11:19:46Z
Switch
2022-04-22T11:19:46Z
4.5
In collection Want to buy Used to own  
echance Doom Eternal 2022-03-27T03:16:03Z
Switch
2022-03-27T03:16:03Z
2.5
In collection Want to buy Used to own  
nintendo-eshop
mkeningersoms Doom Eternal 2021-06-06T06:08:07Z
Switch
2021-06-06T06:08:07Z
In collection Want to buy Used to own  
Bitl Doom Eternal 2021-05-07T17:29:25Z
Switch
2021-05-07T17:29:25Z
In collection Want to buy Used to own  
Player modes
1-3 players
Media
Download
Multiplayer options
Online
Franchises

Comments

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  • Previous comments (123) Loading...
  • OnTheTap 2023-11-30 02:43:52.116868+00
    They went way too far here. There’s just too much shit to juggle, too many mechanics, too much silly shit like random platforming segments where you dodge spinning Mario flame wheels, etc. Could’ve, should’ve, would’ve been a masterpiece if they knew when to stop and tone it down. If I wanted to play an overly flashy rhythm game I’d play DDR
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  • Kittyhat 2023-11-30 21:40:47.301645+00
    so overrated, those stupid reflex-check tentacle enemies alone make this undeserving of a 10/10 but the forced awkward console-control "cinematic platforming" and the much less satisfying balancing just bring this below 2016 for me
    reply
    • salem_3 2024-02-07 12:58:12.256115+00
      this comment and the two above it prove that glitchwave comment boxes are used solely for bellyaching
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  • marco29 2023-12-02 05:39:57.148379+00
    why does every complaint about this game also comes packed with a hidden "i am bad at it"

    i hate to be the "git gud" guy but come on people try a little
    reply
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    • Raymanic 2023-12-23 20:00:35.932845+00
      Nobody brags about it. It's just a re-occurring theme that gets proven over and over again. Dropping the game at DOOM Hunters Base or Super Gore Nest and complaining about the mechanics is a joke and shouldn't be taken seriously.
    • marco29 2023-12-27 06:41:18.372295+00
      you see that's the thing, it's okay if you dislike the game and the direction they took, but it's just really amusing that 90% of the criticism this game gets boils down to "i will intentionality not engage with the mechanics the game is presenting to me, then complain of how difficult or limited it is"

      doom eternal, like any game, has mechanics you are required to use to play the game. it's just that here there are quite a bit of them and you are REQUIRED to use them. you don't play something like chess (not comparing doom to chess, just an example) banging on the board, and running around the room screaming, then complain about how difficult or boring it is. of course it is, you didn't engage with it the way you're supposed to.
    • marco29 2023-12-27 06:45:03.077794+00
      doom eternal isn't even a difficult game once you understand how it works, and the fact the game forces you to engage with it's mechanics is probably the best thing about it. the game has so much fun shit to do, imagine if people just went around like they were playing a fucking COD game. if that's what you wanted, is it really the game's fault?
    • ColtXplosion 2024-01-27 16:35:11.472022+00
      At some point in the last 5 or so years I noticed a lot of people who do game criticism started echoing the idea that they should be able to play every game how they want to with little to no restrictions, which I think is completely silly.

      Games can indeed be too restrictive, but simply having mechanics you have to engage with to get better at the game isn't being restrictive, it's just actual game design (and your free to dislike it)
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  • blendernoob64 2024-01-16 15:32:55.615487+00
    I actually found a problem with this game. When returning to the game without your weapon upgrades, the game is super hard. I beat the game twice on ultra violence but once I tried nightmare without a fully upgraded super shotgun, the game just was so hard and i had to adjust my muscle memory.
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  • luna128 2024-02-02 22:15:38.53146+00
    they should teach this game in school
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  • TyLeRiNgO 2024-02-11 21:29:56.406869+00
    Too many options/abilities
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  • liketocode 2024-03-18 23:48:06.034989+00
    would be perfect if the bosses didn’t suck (also if the wallclimb lock on was better)
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