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Doom 3 VR Edition

29 March 2021
PS4
Doom 3 VR Edition - cover art
0.5
5.0
 
 
#2,018 All-time
#97 for 2004
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In collection Want to buy Used to own  
2004 id Activision  
3xCD-ROM
XNA 0 47875 32377 3
2004 id Activision  
3xCD-ROM
GB 5 030917 024399
Doom 3 Uncut
2004 id Activision  
DE
Show all 15 releases
2005 id VV  
DVD
XNA 0 47875 81095 2
2007 id  
Download
Doom 3 BFG Edition
2012 id Bethesda Softworks  
Blu-ray
XNA
Doom 3 BFG Edition
2012 id Bethesda Softworks  
DVD
XNA 0 93155 11834 8
Doom 3 BFG Edition
2012 id Bethesda Softworks  
DVD
XNA 0 93155 11832 4
DOOM 3 BFG Edition
2012 id Bethesda Softworks  
Download
Doom 3 BFG Edition
2012 id Bethesda Softworks  
Download
Doom 3 BFG Edition
2015 id NVIDIA Lightspeed  
Download
2019 id Panic Button  
Download
2019 id Bethesda Softworks  
Download
2019 id Panic Button  
Download
2021 id Panic Button  
Blu-ray
US CA 0 93155 17574 7 2107181
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Catalog

Filter by: All 2 Owned 2
Tumpp1zon3 Doom 3 VR Edition 2022-07-10T16:32:28Z
PS4 • US / CA
2022-07-10T16:32:28Z
In collection Want to buy Used to own  
JakeDrake4 Doom 3 VR Edition 2022-05-14T02:02:19Z
PS4 • US / CA
2022-05-14T02:02:19Z
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x Blu-ray
Franchises
Content rating
ESRB: M
Release details
0 93155 17574 7/2107181/us ca

Comments

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  • Previous comments (25) Loading...
  • hiddenjem 2023-06-02 07:10:15.923371+00
    quite fun, but MAN do the jumpscares get old
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  • blendernoob64 2023-06-06 13:35:53.997055+00
    the more I play this one, the more I enjoy it. The art direction really holes the game up and then some.
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  • blackearth 2023-07-23 16:44:37.108881+00
    impeccable atmosphere indeed
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  • StarryWire 2023-07-30 18:15:45.871269+00
    It is impressive to me that people just don’t get this game. The insane atmosphere and genuinely creepy, dour tone is one of the most unique in the history of FPS’, especially considering it without a doubt would go on to influence a lot of survival horror. This is a really bleak game with some very interesting designs and hoops for the player to jump through.

    All the things people have against this are things of praise for me. I see criticism towards the gun sounds and design when I found that to be one of my favorite things about the game?? Or the criticisms towards the repetition of doors, sprawling hallways and things lurking in the dark where its hard to see when that’s kind of the point?? Ive even seen the soundtrack take criticisms when its one of the most endearing factors in the game: low rumbling drones and ambience. Its kind of miserable but in a very cool way.

    Much of this game is meant to be more of a swallowing and suffocating trudge through a broken down, isolating station than a constant shoot out and so many people just seem to miss that point. The controls are fine, sure theres mechanics like the flashlight being its own tool but that seems to add a bit of challenge to this.

    And to that one comment…Only spawns two enemies at a time…no? You must not have gotten far. There are plenty of rooms where it floods you with more than just 2 enemies.
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  • PrivateJoker 2023-11-05 00:10:29.158718+00
    It deserves praise for its atmosphere, visuals, and presentation, but it's also ridiculously repetitive. I never finished it, because, to be honest, I got tired of it.
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  • altertide0 2023-11-08 08:35:50.715387+00
    Agreed, the game is super repetitive. It did get fun for me starting from the Delta Labs levels (so more than halfway through), not even sure why, maybe more enemy variety? But until then it was a hard slog, I kinda needed something repetitive and dumb to do after work and it was still boring me, almost ditched it.
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  • marco29 2024-03-15 15:54:13.65119+00
    eh
    the only doom I didn't bother to finish

    of course the problem isn't that the game is different, my favorite doom game is doom eternal and that is quite different from any doom or quake game
    the problem is that this game is trying to be both a classic doom fps and a horror game, but it's mediocre at both, where they trade the unique and fun level design of the classics for much blander and linear levels, and an horror atmosphere that is literally just "dark room + random jumpscare"
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