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Donkey Kong

Developer / Publisher: Nintendo
09 July 1981
Donkey Kong - cover art
Glitchwave rating
2.85 / 5.0
0.5
5.0
 
 
672 Ratings / 3 Reviews
#2,521 All-time
#8 for 1981
A huge ape named Donkey Kong has kidnapped the beautiful Lady and is wreaking havoc on a construction site full of girders, barrels, cement and other hazardous materials and tools. You, as a humble, mustachioed carpenter(originally named Jumpman) have to climb huge obstacles to reach the ever-rising Kong. Divided into four stages, this progenitor platformer brings the first appearance of future video game icon Mario.
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1981 Nintendo  
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1981 Nintendo  
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1982 Coleco  
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1982 Coleco  
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US 07693002471
1982 Nintendo Coleco  
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1982 Coleco  
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1983 Coleco CBS  
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1983 Coleco CBS  
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1983 Atarisoft  
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1983 Atarisoft  
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1983 Nintendo Atarisoft  
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1983 Nintendo Atarisoft  
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1983 Nintendo Coleco  
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1985 Nintendo  
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1988 Nintendo ITDC  
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2002 Nintendo  
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ドンキーコング ファミコンミニ
2004 Nintendo  
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JP 4 902370 506709 AGB-FDKJ-JPN
Donkey Kong Classic NES Series
2004 Nintendo  
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Donkey Kong NES Classics
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Title
One Small Jump
Donkey Kong is such a neat little game. Coming out in 1981, it obviously doesn't contain much, content-wise. But it makes up for in addicting gameplay.

Donkey Kong puts you in the shoes of Jumpman (Soon to be known as Mario). Donkey Kong has taken your girlfriend, Pauline. It is your job to rescue her. The gameplay is extremely simple as you would expect for a game to have come out in the early '80s. You run up a set of platforms by climbing ladders while avoiding Donkey Kong's barrels. You can use a hammer to destroy the barrels but this prevents you from climbing. Make it to the top and you win. There are 2 additional levels afterwards. The second requires tricky platforming and the 3rd requires you to destroy the platforms to rescue Pauline. After the 3 levels, it goes and repeats them but the difficulty slowly ramps up.

Donkey Kong is a great little game to play when you are bored or just interested in what started a gaming icon. To those who saw my Sonic The Hedgehog retrospective and to those who haven't. This is the first game in my next retrospective. A Super Mario retrospective (Which will take a whole lot more work).

Here We Go!
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OvalsOk 2021-06-24T17:04:17Z
2021-06-24T17:04:17Z
3.0
1
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Title
Equally as fun as a real barrel of monkeys
Watching that monkey fall too his death so mario can get some Coochie is an all time great game ending.

The music is classic, the visuals are classic and the game play is classic everything here still stands up. Every time I pick the game up I must make it to the last screen because as simple as it seems getting your timing right is so fun. Especially is putting your whole body into the arcade version slamming the joystick and buttons.
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StoneColdScrin 2018-10-02T05:02:11Z
2018-10-02T05:02:11Z
3.0
1
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And with this, platformers have become a thing, and Mario heralds it.

This game is also incredibly merciless on MAME. Play the MAME Japanese version! It always features all four stages in a cycle. The NES port is way easier, plus the arcade version adds in a level to spice things up a bit. It's really interesting how many standard platformer tropes has this game brought, from the casual use of ladders and platforms to jumping inbetween those, enemies with different patterns and power ups you need to use skillfully. Fantastic gameplay mechanics that still feel fresh to this day.

Atari 2600 port's profound blockiness makes its Donkey Kong far easier to categorise, and also disfunctional. Only two levels, too, the second of which feels like a laundry-list task with the flame monsters being incapable of climbing ladders. Colecovision is sweet and worthwhile if you can't play the NES port. The ZX Spectrum version is a coding wonder and a fairly competent rendition of the game that's worth playing, and it was probably how a lot of UK kids were first exposed to Mario. A real stunner has to be the Atari 800 port, which even further randomises barrel placement and also picks up the pace, it's a very unique port that makes the game feel different. It also retains all four levels!

The Intellivision one is pretty bad.
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Clownboss 2016-07-23T19:39:21Z
2016-07-23T19:39:21Z
4.5
3
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Jumping over barrels
Its certainly a very iconic game. You play as the plumber trying to rescue a princess from Donkey Kong. There are multiple stages in the game, and you need to climb stairs and jump your way to the top, dodging barrels and other hazards. It controls well enough, and the game makes the player use both skill as well as planning ahead in order to reach the objective. That said, its a concept that gets old pretty fast, and the game isnt that long either. Miyamoto would go on to do much better designed games than this, but i feel that some of the core principles are already found in here. The damsel in distress, fun gameplay for the all family and cartoonish visuals. Its definitly worth playing, but not that good of a game nowadays.
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Threntall 2016-06-15T15:09:49Z
2016-06-15T15:09:49Z
2.0
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Ape Has Killed Ape
Donkey Kong was the first arcade game I discovered that was not space themed, pill munching themed, or car themed. It didn't even occur to me that the game universe could be split into any other directions, so dense was the flood of alien battle based coin sucking machines at the time. I can still remember walking up behind a group of people gathered around a cocktail cabinet in the less popular cafe across the street. It was the first day that the game had made an appearance - no one really knew what to expect. It was an experience of discovery. "How high can you get?" asked the screen. A stack of monkeys? What was going on here? One of the great things about New Video Cabinet Day was trying to work out what the gameplay was all about.

I should start here by saying that this new and wild machine was called Crazy Kong, and there was a lot of hilarity ensuing. The guy playing the machine was much older than me (being eleven years old and awkward I always stood in the background and clutched my 20¢ piece in the vain hope that I would get a turn once the cool guys had finished) and he was singing along with the music between levels: "doo, de doo, de doo doo doo". Every new screen triggered a fresh wave of laughter. There were only four scenes, but that was three more than most other games offered you. Then the sequence repeated, a little more difficult than the last time.

A couple of years later I was quite the Donkey Kong expert. There was a stand up machine outside the local Half-Case supermarket and I would glory in seeing my initials - PDJ - climbing the top ten scores, and curse the store owner if he ever turned off the power. Though he rarely did. There was another name that regularly appeared throughout the top ten, "Steve", though I had never met him. He would sometimes be one rank above me, sometimes one rank below. It came to the point where all of the top ten scores were his and mine. I had no idea who this kid was, but if I was ever sure of one thing in my life, I knew that we were in competition to the death. And I knew that he knew that we were in competition to the death, too. We continued to play that machine week after week, continually knocking each other off from number one, continually clogging the top ten with our ever larger scores, always wondering who that other guy really was.

Then one day I played a game of doubles with a stranger. It was a common enough thing to do in those days - one machine, two people, let's make a game of it. Pretty good player this guy. Making some verrrry tasty jumps to be honest. Racking up a decent fucking score too. We had a pretty good barney of a mixed game, played for ages and ages, bashed the shit out of the machine and ended up with two new top scores. The top ten screen beckoned him to enter his name, and I watched as he tapped out the letters S T E V E. My nemesis! In the flesh! He stepped aside and I completed my turn, eclipsing his top score in the process. Sensing the occasion, I triumphantly and slowly typed in my initials: P D ( fucking) J!

We faced each other, smiled, and gave a knowing nod of the head. We then turned on our heels and walked away. I never saw him again. But by christ, I owned you Steve!
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Paulie_Jay 2016-04-11T08:13:29Z
2016-04-11T08:13:29Z
4.0
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Catalog

Soupysouptime Donkey Kong 2022-08-14T18:49:03Z
2022-08-14T18:49:03Z
3.0
In collection Want to buy Used to own  
KCTal Donkey Kong 2022-08-14T09:53:08Z
2022-08-14T09:53:08Z
2.5
In collection Want to buy Used to own  
damnshawty88 Donkey Kong 2022-08-04T19:22:14Z
2022-08-04T19:22:14Z
In collection Want to buy Used to own  
Were Donkey Kong 2022-08-04T08:06:58Z
2022-08-04T08:06:58Z
2.5
In collection Want to buy Used to own  
jakefewx Donkey Kong 2022-08-02T14:11:03Z
2022-08-02T14:11:03Z
3.5
In collection Want to buy Used to own  
SiberianBreaks Donkey Kong 2022-08-01T19:10:42Z
2022-08-01T19:10:42Z
3.0
In collection Want to buy Used to own  
octomoo Donkey Kong 2022-07-28T13:27:43Z
2022-07-28T13:27:43Z
2.0
In collection Want to buy Used to own  
kaaisu Donkey Kong 2022-07-28T02:31:17Z
Arcade • US
2022-07-28T02:31:17Z
0.5
In collection Want to buy Used to own  
evergreenarbor Donkey Kong 2022-07-27T23:33:39Z
Switch
2022-07-27T23:33:39Z
In collection Want to buy Used to own  
All_Floyd_Ahead123 Donkey Kong 2022-07-26T18:04:44Z
2022-07-26T18:04:44Z
5.0
In collection Want to buy Used to own  
goddamruskies Donkey Kong 2022-07-25T08:05:36Z
2022-07-25T08:05:36Z
3.0
In collection Want to buy Used to own  
Hendo250 Donkey Kong 2022-07-24T11:20:28Z
Arcade • US
2022-07-24T11:20:28Z
3.0
In collection Want to buy Used to own  
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  • ChemicalReligion 2017-07-26 00:52:29.012376+00
    Playing this game on DK64 ruined it for me.
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  • ... 2018-02-18 04:59:41.323686+00
    Billy Mitchell on sudoku watch rn
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  • Toadfan64 2019-01-13 08:17:43.349928+00
    This rating makes me sad. Besides Galaga, this is probably my favorite arcade game.
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  • ... 2019-08-14 22:58:51.015578+00
    Why this average...
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  • RomanDogBird 2020-08-27 01:26:43.697294+00
    I don't have time to play with no stupid Donkey Kong when there are real %!$@ that are waiting to be kicked around.
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  • unj 2021-08-17 02:36:51.655565+00
    Average rating on this one is potentially low as nearly all the ports (early Atari and even NES ports) are either ugly or missing levels.
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