The low-poly artstyle of this game is really cool and it manages to create some nice atmospheric moments.
The problem is that this isn't much of a game overall. The entire gameplay consists of picking up stuff from the ground (you're a janitor, after all), and deciding whether you should burn it or hold onto it. The "main quest" also effectively boils down to finding things (randomly!) on the ground or in shops and collecting money. Basically it's a huge grind where you do the exact same thing every day and it gets old really quick. I know it's supposed to be a social commentary of sorts, but that doesn't change the fact that this game isn't all that good.
Another thing that annoys me is that it feels kind of unfinished. There are many (not even bad) attempts at worldbuilding, but they are of absolutely zero consequence to the game. None of the flavor text or what non-story NPCs say matters. There are also several mechanics that seem pointless. You can write a diary at the end of each day, which does nothing. The game tells you to "genderswap" every few days, which amounts to buying an item from a vending machine. Which one you choose doesn't matter at all.
I think this could have been a more enjoyable game if it had been expanded a bit more, but as it is I can't really recommend it.
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