I find it weird that this is so much higher rated than the borderlands games, despite them both being well acclaimed outside of this site, and basically being for the same type of player.
idk if I would say they're for the same type of player. I find the combat in diablo a lot more satisfying than borderlands personally, and I know people who really like diablo 2 but hate borderlands so even though they're both loot collectors, it's not really the same.
specifically just the scaling and item sharing but mainly the scaling. we played on normal the entire game but most of the enemies were either a. WAY too tanky to the point where levelling was such a fucking chore or b. some bosses/mobs would just delete us instantly… and the exp wasn’t really rewarding whatsoever, especially considering how tanky most of the enemies felt but regardless, the skills were really fun to use and the game is beautiful and very, very unique. but the gameplay experience would sometimes just get ruined by the enemy scaling.
Wow, I played it in my childhood and it was so cool back then. I understand why the game was so popular in 2000s, but now it feels monotonous and even a boring clicker. There are much better RPGs for sure. Music is gorgeous even today though.
finished Act 1 with two friends, tbh I was really let down by this game after coming off the back at Diablo 1. the original game had a solid sense of tension, and satisfaction from finding a cool piece of loot, but in Diablo 2 everything just dies in a second and explodes in loot, making loot into a chore and the gameplay into mindless tedium
if the game is just more of that then I have to wonder where the appeal of this game lies at all
there's a lot to appreciate outside of the loot... right off the top of my head the atmosphere, story, voice acting, music, level design (outside of the jungle), leveling and build varieties...
and the exp wasn’t really rewarding whatsoever, especially considering how tanky most of the enemies felt but regardless, the skills were really fun to use and the game is beautiful and very, very unique. but the gameplay experience would sometimes just get ruined by the enemy scaling.
Music is gorgeous even today though.
if the game is just more of that then I have to wonder where the appeal of this game lies at all