Ask any diehard fan the best DMC and it's more than likely they’ll tell you DMC3. Despite being made by the same team as DMC2, this is a vastly superior sequel that corrects nearly every flaw of the series while deepening the challenge and mechanics that fans came to expect. Being able to switch weapons mid-combat and change your style kept the game from ever hitting a lull, unlike the past titles where your choices were limited. Furthermore, DMC3 has lush environments and high-polygon models that lend themselves well to an HD makeover.
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Anytime I played this game, everything felt clunky. But after putting the game on turbo & playing with style switcher via switch ver, everything clicked. Just beat the first virgil boss fight. This really is the best combat system ever. Ill let yall know how the rest of the game is now that I have DT.
people be like "why call stuff soulslikes or souls clones thats uncreative" and then when a genre like this gets a term they're just as mad about it. i hate semantics i hate semantics i hate semantics
If you want an action game where the enemies are engaging to fight, then yeah this is boring. All the enemies have like one attack, none of the encounter designs are good and most of the bosses suck.
An underrated aspect of this game is that you can actually do the stuff he does in cinematics
I remember 11 year old me wishing I could do that thing where he gets on top of an enemy and glides over him and then having my mind blown when I realize you actually can do that
Just beat the first virgil boss fight. This really is the best combat system ever. Ill let yall know how the rest of the game is now that I have DT.
If you want an action game where the enemies are engaging to fight, then yeah this is boring. All the enemies have like one attack, none of the encounter designs are good and most of the bosses suck.
I remember 11 year old me wishing I could do that thing where he gets on top of an enemy and glides over him and then having my mind blown when I realize you actually can do that