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DEFCON

Developer / Publisher: Introversion Software
29 September 2006
DEFCON - cover art
Glitchwave rating
3.12 / 5.0
0.5
5.0
 
 
94 Ratings / 1 Reviews
#2,849 All-time
#114 for 2006
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Title
DEFCON is a strategy game dealing with nuclear warfare. You have a flat map of the world that you can scroll and zoom, and the graphical style gives the impression you are planning your nuclear attacks via an old computer. The items that you can place are simplistic icons and the aircraft/nuke's trajectory are plotted with dotted lines. The graphical style is minimal but definitely functional.

Each player takes control of a single territory which are roughly based on the Continents; North America, South America, Europe, Africa, Asia, and the U.S.S.R.

Unlike most strategy games, there are no economics to manage, putting the focus solely on warfare. You only need to worry about initial unit placement, then attacking and defensive strategy as the game progresses.

The game has 5 phases which are declared as DEFCON levels. DEFCON 5 is when you place your units. Radar stations aid detecting enemy units, Silos function as either anti-air or missile launch sites, Airbases can deploy fighters and bombers, fleets of ships can be created from battleships, nuclear submarines and carriers (which can also launch aircraft). You can continue building into DEFCON 4, which is when your radar stations will function. In DEFCON 3, the build phase ends and the focus switches to exploration with naval units. DEFCON 2 is more of the same, but you have to wait until DEFCON 1 to begin deploying nukes. The transition between each DEFCON level is timed, but DEFCON 1 lasts until there are only a small percentage of nukes left to deploy. At this point, a count-down timer begins to conclude the game.

Destroying enemies units gives you a tactical advantage and can swing the battle in your favour, but the main aim is to score points by hitting enemies' cities. You can always see cities on the map, but seeing enemy units is reliant on radar coverage. In addition to the radar units you put down, you can take advantage of naval and air units to gain extra visual coverage. The exception to the rule is when any unit launches a missile, the launch is announced to other players which uncovers the place of origin.

Nukes take a long time to reach their destination, so you need to make sure they hit their targets. You will need to co-ordinate launching nukes with other silos/submarines/bombers to maximise damage. You will need to try take out your opponent's silos to reduce their anti-air capabilities and stop them from launching nukes back. Fighters will need to engage enemies fighters and defend against bombers.

The audio is fairly minimal, but it creates a chilling atmosphere with the sounds of people's cries and coughs. The sound, in addition to text such as "1.8 million dead" which pops up really make you feel guilty about firing your nuke's towards civilians.

The game's manual has the obviously useful stuff about the game, but also contains information to build your own fallout shelter and suit; just in case you are involved in a nuclear war!

DEFCON may have only a few units, but contains a decent amount of depth once you get to grips with the mechanics. The game is fairly slow paced, but you can change the speed on the fly. DEFCON is designed as an online game, but you can tinker with a few options to set up a local single-player game if you wish. Without a dedicated single-player campaign, there wasn't too much to keep me interested. It's decent enough, but I'd really only recommend it if you have the ability to set up multiplayer games.
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CaptainClam 2019-08-18T13:42:26Z
2019-08-18T13:42:26Z
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I want to love it, but playing Defcon feels like being the odd-one-out in a threesome.

It feels as though this game would be perfectly happy getting on with managing nuclear warfare by itself, and is a bit irritated that I keep trying to play it - badly. Every time I enthusiastically log in, I can feel the game sighing to itself, thinking "okay, looks like I'm going to have to explain the importance of radar dishes... again", whilst I bumble my way towards getting my country destroyed for the tenth time.
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Catalog

SphoricusII DEFCON 2024-05-17T01:11:15Z
2024-05-17T01:11:15Z
In collection Want to buy Used to own  
steam
Sngso DEFCON 2024-05-11T17:16:53Z
2024-05-11T17:16:53Z
In collection Want to buy Used to own  
grondylion DEFCON 2024-05-11T02:55:21Z
Windows / Mac / Linux/Unix
2024-05-11T02:55:21Z
In collection Want to buy Used to own  
FirstMate DEFCON 2024-04-19T20:19:45Z
2024-04-19T20:19:45Z
In collection Want to buy Used to own  
bluejaysfan99 DEFCON 2024-04-16T21:53:19Z
2024-04-16T21:53:19Z
3.0
In collection Want to buy Used to own  
pilnyak DEFCON 2024-03-26T01:15:18Z
2024-03-26T01:15:18Z
3.5
In collection Want to buy Used to own  
eliottstaten DEFCON 2024-03-14T01:56:24Z
2024-03-14T01:56:24Z
In collection Want to buy Used to own  
nyohoho DEFCON 2024-02-07T20:36:57Z
2024-02-07T20:36:57Z
3.0
In collection Want to buy Used to own  
qwemradf2 DEFCON 2024-02-06T21:08:36Z
2024-02-06T21:08:36Z
3.5
In collection Want to buy Used to own  
MaskedCirrrus DEFCON 2024-01-13T15:17:35Z
2024-01-13T15:17:35Z
In collection Want to buy Used to own  
patatita DEFCON 2024-01-10T21:47:21Z
2024-01-10T21:47:21Z
4.0
In collection Want to buy Used to own  
buddyduress DEFCON 2024-01-09T05:12:43Z
2024-01-09T05:12:43Z
1.0
In collection Want to buy Used to own  
Player modes
1-6 players
Media
Download
Multiplayer modes
Deathmatch / FFA
Multiplayer options
LAN, Online

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  • alliterativeAlpinist 2020-10-09 17:56:33.018632+00
    This game is so depressing that I can't enjoy it
    reply
    • ... 2021-08-01 00:34:18.767112+00
      If it helps, consider that if humanity were to go extinct at this point, it would be more likely for a different reason.
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  • HeatherMadhouse 2023-05-15 15:03:45.737562+00
    "EVERYBODY DIES"
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  • qwemradf2 2024-02-06 21:08:29.998278+00
    More interesting as an art piece than a game.
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