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Day of the Tentacle

Developer / Publisher: LucasArts Entertainment Company
25 June 1993
Day of the Tentacle - cover art
Glitchwave rating
3.80 / 5.0
0.5
5.0
 
 
368 Ratings / 4 Reviews
#410 All-time
#10 for 1993
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1993 LucasArts  
CD-ROM
XNA
Day of the Tentacle Remastered
2016 Double Fine  
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Day of the Tentacle Remastered
2016 Double Fine LucasArts  
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Day of the Tentacle Remastered
2016 LucasArts Double Fine  
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Day of the Tentacle Remastered
2020 LucasArts Double Fine  
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Title
This game is fun and challenging. You must immerse yourself in this time-travel adventure and change American history slightly. Some of the things you have to do are silly and crazy but will stay with you as you forget the game and play the remake 25 years later.
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sshd 2022-11-17T16:51:08Z
2022-11-17T16:51:08Z
5.0
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Day of the Tentacle is a sequel to Maniac Mansion which is included in this game if you use a certain in-game computer to play it. You don't need to play the first game since it doesn't seem like there's many elements that connect them (well, the location and a couple of returning characters, but no reliance on story).

The art style has a cartoon look with exaggerated, skewed lines. The original game was pixel art, but the remaster has a nice hand-drawn look. You can switch between the new and old graphics by pressing F1 which is a cool feature. "Directors commentary" can be triggered in certain screens although I don't think they really provide much insight. The old interface was a list of verbs, but the remaster's default option is to right-click to bring up an action wheel. The verb menu can be brought back in the options menu if you wish.

There are two sentient tentacles, simply known as "Green Tentacle" and "Purple Tentacle". Green is friendly, but Purple has more aggressive tendencies. He drinks radioactive waste which emphasises these traits, and has plans for world domination.

There's 3 college students as the game's protagonists: Laverne, an unhinged girl, Hoagie is a metal-music roadie, then Bernard the scientist. They try and go back in time to stop Purple Tentacle using the professor's time travelling toilets "Chron-o-john", but Hoagie ends up 200 years in the past (colonial America), Laverne 200 years in the future (where the Tentacles are now in charge and use humans for pets), and the main character Bernard stays in the present. You need to progress to a certain part in the story before you can switch characters. You are in the same house but over 3 time periods. Completing certain objectives can change the future.

Part of your objectives with each character is powering the Chron-o-john so they can return to the present day. Weirdly, you can use the Chron-o-john to transport objects despite having no power source. You don't actually have to return to the Chron-o-john to transfer items, you can perform this action in the inventory by clicking on the character portraits.

Compared to other point-and-click adventures, I thought it didn't flow as well because it was way more open-ended. You could view this as a plus though. I think you can often solve puzzles in a completely different order to another player. I thought you had access to many rooms without clear objectives which resulted in me picking up loads of objects and talking to many characters without knowing what I was actually doing. Since there's a lot to see, I think it's worth making notes of what items you have seen or what items you have currently picked up but haven't found a use for. This definitely helped me piece several puzzles together. Despite the design, I didn't get stuck as much as I thought I would, and you can complete the game in around 6 hours.
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CaptainClam 2022-10-11T21:08:01Z
2022-10-11T21:08:01Z
3.5
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Loose “Maniac Mansion” sequel. It features the same kind of humor but in a whole different atmosphere, somehow closer to a vintage cartoon than a video game. The gameplay dynamics are essentially the same, with the exception that one character is in the past, one in the present, and one in the future. Our actions can change little details in the other timelines and therefore make new items and puzzles available. Absurd puzzles are a trademark of LucasArt graphic adventures, but it felt like they went a little too far with this one. You will need to try all items on anything to find your way through the game, and the multiple timelines are making the operation even more complex, as items can also travel back and forth in time.
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manicure 2022-09-27T15:02:38Z
2022-09-27T15:02:38Z
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100% complete campaign
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O mais engraçado dentre os adventures da LucasArts que eu joguei até agora. Um humor relativamente bobo, mas muito eficiente.

Tudo é muito divertido: a música, os protagonistas, os cenários, as situações envolvendo a Constituição americana e os Founding Fathers, o cavalo sassy, o concurso de humanos...

Até os puzzles não incomodam tanto, já que há poucos com soluções mirabolantes demais.
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gabrielctps 2022-02-23T21:26:08Z
2022-02-23T21:26:08Z
4.5
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Day of the Tentacle is the third game Tim Schafer worked on, following the first two Monkey Island titles, and his first as co-director with LucasArts legend Dave Grossman. Coming off of the heels of those meta, comedy swashbuckling successes, this sequel-by-name to Maniac Mansion had lofty goals, both stylistically and in gameplay design, and its end product is in my opinion a couple steps above its predecessors.

In an attempt to return a single day into the past to stop a maniacal Tentacle creature from gaining malicious superintelligence and conquering the world, the diamond powering your time machine explodes, sending our protagonists Hoagie, Laverne, and Bernard 200 years in the past, 200 years in the future, and back to the present day, respectively. While they can communicate with each other through the time machines, they do not have any power sources to return to the present, making it your main goal to help Hoagie and Laverne return to the present so they can try the experiment again and save humanity. Hoagie is sent to colonial America, at the Constitutional Convention, while Laverne appears in a world where the Tentacles already rule the Earth and have domesticated humans as pets.

In terms of aesthetic direction this game is just top notch. It takes a lot of inspiration from the scratchy, off-kilter, warped-perspective Saturday morning cartoons of the early 90s, complete with standard youth stereotypes of the time as main characters, really just complete sociopaths everywhere, and genuinely disturbing concepts washed over in absurdist comedy. The peak of this is Laverne's experiences in a world where humans are domesticated as Tentacle pets, as she encounters both humans who are completely docile and love their owners and those too dejected to even want to escape to freedom. It's creepy stuff. But then you hear John Hancock talking like SpongeBob with SUDS and the next minute you're laughing. Schafer and Grossman also make genuine mystery out of the mundane, like a visit from the IRS arriving and keeping Dr. Fred hostage while dressed like the Men in Black, or . The tone is really consistent despite all of these concepts sort of existing in opposition to one another, and it makes the world more interesting than a completely disturbing game (a la I Have No Mouth...) or a completely humorous one (a la Monkey Island). It's got depth to it, and that gives this game staying power well into today's era of gaming.

Most gameplay in Day of the Tentacle is standard PNC affair, you collect items and use them in situations that give you new items, so on and so forth until you accomplish your goals, with the twist of sending some items through time to another character so they can make use of it. The most interesting puzzles for me were the ones where you needed to get an object in one timeline to a different one without the time machine, because of its size, sentience or perhaps because you need it to age into something. These "plumbing" problems really tested your knowledge of the different environments and what each timeline had in common with one another, making them a little more cerebral than simply swapping items among the characters.

However, there were a handful of puzzles that used literal joke logic (though nothing as egregiously bad as Monkey Island 2's monkey wrench), and a couple that would only be easily apparent depending on the type of person you are: namely if you understand what vinegar is and can come from or if you're okay with harming old ladies unprompted. All in all, though, I was less frustrated with this puzzle set than most all of LucasArts' predecessors.

Outside of a relatively tame ending, I was enthralled with the setting and characters throughout the entire 6/7-hour experience, and I really enjoyed learning how to tackle three sets of time-bending environmental puzzles at once. Highly recommended, even for people like me who have limited experience with the genre.
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the_lockpick 2017-12-31T07:02:15Z
2017-12-31T07:02:15Z
4.0
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I have a love-hate relationship with point and click adventures, particularly those of Lucas Arts. On the one hand, they can be a breath of fresh air compared with the action games out there. Although I generally don't mind, the vast majority of games are focused on fighting things, and it's quite refreshing to play a game where other actions take place, and in theory I like that they attempt to challenge you through puzzles, but here is where the problems begin. Too often, the puzzles are just too illogical or non-intuitive, and although it has other things to recommend it, Day of the Tentacle definitely falls into this pattern too often.

Tentacle is a follow-up to the one that arguably started it all for Lucas Arts, Maniac Mansion. Although I had played that title for the NES as well as many of their games, I did not play Tentacle until the recent remaster was released. Without any caveat, I can say that Double Fine did a fantastic job remastering the game. Just like the previous remastering of The Secret of Monkey Island, you have the option to switch back and forth between the original game and the remaster, and it's remarkably faithful. Everything has been redrawn and retouched, but everything is the same, just higher fidelity. It also features a commentary track from the development crew, which is an uncommon feature for a video game but not unwelcome. Since I had never played before, I played sans commentary, but it would surely help breathe new life into the game for long time fans.

How is the game, itself? It's basically what I expect from Lucas Arts, warts and all. On the positive side of things, the visual are just outstanding, regardless of whether you are playing the original or remake. The game is highly colorful and extremely well drawn. Every character is distinct and the animation is fluid, so it's almost like watching a cartoon. The story follows on the Saturday morning cartoon feel, but it also has elements of B-movie horror, which is an odd combo, but it does work. The characters are highly stereotypical following archetypes like the mad scientist, the nerd, and the stoner. It isn't always as funny as it seems to want to be or as funny as Monkey Island or Sam & Max Hit the Road, but it's amusing enough.

The gameplay is slightly different from the usual adventure game in that you control three separate characters in three separate times, and you will have to switch between them to complete the game. This helps to make the game stand out from similar titles, but it also introduces the main source of my frustration with the game. There are times when your actions from the past will affect the future, and this is a very nice mechanic, indeed, but these moments are somewhat few and far between. Unfortunately, the majority of the puzzles focus on trading items between the characters, and it's rarely obvious who needs which item. Many of the puzzles come down to trial and error, so you will spend a lot of time trading items fruitlessly, and to trade items you must backtrack to a specific location. In effect, what could be an interesting tweak on the usual, just ends up making the game more tedious.

Despite this major flaw, I did enjoy playing Day of the Tentacle. However, I would not say it is one of the better Lucas Arts games, and I think it's probably not a coincidence that it was not made available again until more recently. I had wanted to play it for some time, as it was frequently cited as one of their best, but for me, it is rather just one of the most prototypical games in their oeuvre. If you are a fan of their games, you may as well try this one, too, but this does not break the mold in any significant way.
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MoeHartman 2017-01-06T23:33:49Z
2017-01-06T23:33:49Z
C+
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Catalog

incrediblecube Day of the Tentacle 2022-12-06T22:29:32Z
2022-12-06T22:29:32Z
4.0
In collection Want to buy Used to own  
alepezzotta23 Day of the Tentacle 2022-12-06T14:19:58Z
2022-12-06T14:19:58Z
4.0
In collection Want to buy Used to own  
Aarseth Day of the Tentacle 2022-12-03T21:13:46Z
2022-12-03T21:13:46Z
5.0
In collection Want to buy Used to own  
feor Day of the Tentacle 2022-12-01T01:50:53Z
2022-12-01T01:50:53Z
4.0
1
In collection Want to buy Used to own  
DJSuleiman Day of the Tentacle 2022-11-29T04:53:07Z
2022-11-29T04:53:07Z
In collection Want to buy Used to own  
1068396 Day of the Tentacle 2022-11-27T19:08:11Z
Windows / Mac
2022-11-27T19:08:11Z
1
In collection Want to buy Used to own  
Ravaro Day of the Tentacle 2022-11-22T18:12:21Z
2022-11-22T18:12:21Z
In collection Want to buy Used to own  
sshd Day of the Tentacle 2022-11-17T16:51:08Z
2022-11-17T16:51:08Z
5.0
In collection Want to buy Used to own  
Martin_McFly Day of the Tentacle 2022-11-14T19:43:06Z
PS4 / PS Vita
2022-11-14T19:43:06Z
2.0
In collection Want to buy Used to own  
PSN PS4
LukasSvenjen Day of the Tentacle 2022-11-07T21:06:28Z
2022-11-07T21:06:28Z
In collection Want to buy Used to own  
SUPER_Lonely_Panda Day of the Tentacle 2022-11-07T04:26:59Z
2022-11-07T04:26:59Z
In collection Want to buy Used to own  
Mickbeatle Day of the Tentacle 2022-11-05T17:34:22Z
Windows / Mac
2022-11-05T17:34:22Z
4.0
In collection Want to buy Used to own  
Player modes
Single-player
Media
1x CD-ROM
Franchises
Also known as
  • Maniac Mansion II: Day of the Tentacle
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  • around 2017-12-04 06:25:16.787411+00
    crazy overrated
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  • ThePsuedo 2018-12-05 22:26:56.122351+00
    The Alien on the cover looks like Patrick Star
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  • darklink20001 2020-02-10 15:31:58.304564+00
    not overrated... in fact this game is epic
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  • to_noid_or_not_to_noid 2021-06-28 17:21:27.962452+00
    Easy to get flustered and quit if you don’t know about the core “overlapping timelines” mechanic going in.
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  • ... 2021-08-20 22:33:31.065238+00
    underrated on this actually this deserves a 4.00 average
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  • Sunset_Culture 2022-04-23 23:19:36.200119+00
    incredible puzzle design. i know, because i can manage to beat it without a guide. which i cant say about like, most other adventure games
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  • Convalescence 2022-10-05 23:44:42.817816+00
    do you need to play maniac mansion before this?
    reply
    • CaptainClam 2022-10-11 20:47:02.608231+00
      No, I beleive there's only a few references and a few returning characters. Maniac Mansion can be played within the game if you do want to play it.
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