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Cyber Shadow

Publisher: Yacht Club Games
26 January 2021
Cyber Shadow - cover art
Glitchwave rating
3.40 / 5.0
0.5
5.0
 
 
74 Ratings / 1 Reviews
#1,844 All-time
#68 for 2021
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Title
Bits of NES Batman, Ninja Gaiden, Castlevania and Megaman rolled into one game makes pretty fun platforming hijinx in Cyber Shadow. All levels present new ideas and unique platforming challenges and the bosses are all unique beasts of their own.

It's not quite as polished as some other retro-inspired games such as the Shovel Knight series, namely in its story which sort of strings along with some science fiction cliches. The mid-point save system in the game is on occasion not utilized making some passages fare more difficult leading to some difficulty spike which don't seem to flow naturally.

If you like level-based 2D platforming games like the ones mentioned above, this comes with a strong reccomendation, if that's not exactly your cup of tea you can move along.
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Catalog

eliottstaten Cyber Shadow 2024-03-11T05:20:35Z
2024-03-11T05:20:35Z
In collection Want to buy Used to own  
Throatwobbler Cyber Shadow 2024-02-08T17:20:02Z
2024-02-08T17:20:02Z
1
In collection Want to buy Used to own  
NimoNaut Cyber Shadow 2024-01-29T23:33:21Z
2024-01-29T23:33:21Z
3.5
2
In collection Want to buy Used to own  
PrayforSake Cyber Shadow 2024-01-13T23:47:57Z
2024-01-13T23:47:57Z
In collection Want to buy Used to own  
Skillager1 Cyber Shadow 2024-01-10T18:38:23Z
2024-01-10T18:38:23Z
4.0
In collection Want to buy Used to own  
DJSuleiman Cyber Shadow 2023-12-29T14:28:50Z
Xbox One / XSX / Windows
2023-12-29T14:28:50Z
In collection Want to buy Used to own  
LocoJake Cyber Shadow 2023-12-12T00:35:10Z
2023-12-12T00:35:10Z
In collection Want to buy Used to own  
Smooth1e Cyber Shadow 2023-12-02T22:22:51Z
Windows / Mac / Linux/Unix
2023-12-02T22:22:51Z
In collection Want to buy Used to own  
googiwa Cyber Shadow 2023-11-24T13:34:09Z
Windows / Mac / Linux/Unix
2023-11-24T13:34:09Z
3.5
In collection Want to buy Used to own  
foxie_ Cyber Shadow 2023-11-22T21:03:17Z
Windows / Mac / Linux/Unix
2023-11-22T21:03:17Z
4.0
In collection Want to buy Used to own  
2023 played Full Clear Deck Clear
daraghp Cyber Shadow 2023-10-26T11:53:00Z
2023-10-26T11:53:00Z
In collection Want to buy Used to own  
ms00 Cyber Shadow 2023-10-25T01:35:34Z
2023-10-25T01:35:34Z
1
In collection Want to buy Used to own  
Player modes
Single-player
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  • rainstorm 2021-01-27 02:48:36.684176+00
    Gets to the point where it's more frustrating than fun. My hand is still in recovery mode after playing this shit. Fans of NES-style action-platformers will maybe enjoy it if they skip the dialogue/story which is bad and nonsense. (to be fair I quit the game about halfway in)
    reply
    • ... 2021-04-29 06:37:01.254808+00
      I think I wouldve quit after the dash powerup if I didnt find out that the R button also dashes. hands saved 😅
    • rainstorm 2024-02-16 21:35:44.445578+00
      I returned to it and completed it, and liked it much more the second attempt. But it's still rather sadistically difficult at times.
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  • PZT 2021-02-02 01:08:33.039654+00
    Otherwise great game, BUT

    The decision to make it so the fun abilities are rolled out painfully slow is a bad decision

    Making it required for 100% that you go back and revisit linear levels with abilities you didn't have the first time through just so you can get what is most likely identical health/energy upgrade items for every secret is a bad decision

    Guys, this is a linear game, you're not making a metroidvania here, either make a metroidvania or don't make your players tediously retread old ground for secrets they can see but can't access
    Because it works in the metroidvania format when you could potentially find whole new areas and/or unique and useful items but it doesn't work here, it's just making the player go through levels several times for 100% because reasons
    It pains me because the only reason this game should be making people feel grumpy is out of difficulty, not out of some kind of obvious design misstep
    I guess I just hate to see bad design decisions that feel so extremely avoidable, it probably needed playtesting for this and subsequent adjustments
    This game and The Messenger (the latter to a greater extent) both suffer a problem of letting their flirtation with metroidvania influences derail their ultimate objective of fun, tightly-designed linear ninja action
    Not every game needs exploration and backtracking, dudes
    reply
    • ... 2021-04-19 14:47:34.814021+00
      haven't played enough to reflect on the 100%ness but the rollout is imo a good thing because it gives you a chance to practice and use abilities as you get them without overwhelming choice.
    • ... 2021-04-29 06:34:26.234051+00
      something tells me you didnt make it to the 'charge' ability 😳
    • rainstorm 2024-02-16 21:37:02.589089+00
      Agree 100% with OP
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  • funkacademy 2021-09-15 15:35:24.871027+00
    Missing legs on the Xbox cover lol
    reply
    • funkacademy 2022-08-02 19:14:08.145884+00
      Realized it's just missing the ripples, which are present on every other cover.
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  • Ericthefox 2021-12-26 20:37:06.862306+00
    This game HATES you
    reply
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  • Grungy777 2023-07-22 08:01:24.027741+00
    This game LOVES you
    reply
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  • foxie_ 2023-11-22 21:19:18.290406+00
    This is two games once you memorize the level layouts and dash slash/lightning strike everything. The levels can still be taken slow without dashing everywhere. It only lasts 1/3rd of the game, would have been great if it had altered stages with this moveset in mind for hardmode/newgame+.
    reply
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