A beautiful interactive poem, told through tedium and jank.
Cultist Simulator can be beautiful, eye-opening or grimly fascinating. A lot of the time it stealthily slips from all of that into being a compelling time-waster - not objectively a bad thing either, but not what I tend to go for these days. Just be aware of it.
It is also an escalation of idle games, into faster-paced timer wrangling. Stressful, and satisfyingly busy. This is the other appealing side of the game, beyond the writing. Unfortunately this one suffers from poor execution, from an interface that - patch after patch - the developers just can't seem to get right. Crucial cards become lodged out of sight, or tucked away under another. I think most people will need to use the cheat console to undo these moments to make for an enjoyable experience.
I do recommend Cultist Simulator with these caveats, plus the dubious history of the game's and studio's director.
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The lack of a normal saving mechanism really harms this game. It makes you start all over again too many times, and it becomes a chore. I lost interest.