- Aesthetic equivalent of a direct to DVD swat movie. Levels have about the same level of appeal or detail to them as stock pictures of malls. Player characters are a boring grey mess, making it completely impossible to distinguish friend from foe - despite the fact that they are clearly separated in two factions. Absolutely disgusting to look at. - Gunfight design is trash. All weapons feel the same, everything downs in you in 2-3 shots, unless it's a cheater with impossible headshots every time. Movement is so stilted that fucking early 90s shooters feel more dynamic. Coming to this from Apex Legends feels as if your character has recently had a stroke. There's a mechanic where you freeze when you're being shot which is so incredibly stupid i don't even want to waste words on it. - Community is more toxic than an MRA forum. I've played under 10 matches, and cheaters were ample in every one and very easily recognizable. - Absolutely no variety in matches or entertainment value. You just get loaded onto a map, walk 10 paces and get instantly downed. In Apex even when I run into obvious pro players the firefight still lasts a decent chunk of time. You get to learn something. Here it's just some fucker shooting from a place you had no way of detecting them in, you, once again, GET SLOWED DOWN WHILE BEING SHOT, die in 2-3 shots.
Worst FPS I've played by a long shot, and a strong contender for the worst game I've ever played.
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In Counter-Strike, you'll meet the most toxic, insufferable, braindead, narcissistic teammates who can't pull their own weight. Most of the time there will be next to no communication at all in your team. So 90% of the time YOU have to carry because nobody else on your team can or will. However, the hype and rush of dopamine when you clutch a round is insane. When there's great comms and everyone works well together, you get in the zone where everything just clicks. There are no gimmicks, special abilities, or anything like that in CS:GO. It's the tactical shooter in its purest form. Queue with friends, because solo queueing is a disaster.
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You remember when first-person shooters were about pointing at something, clicking on it, and that something dying? Well in this game that's not how it works. Kills are given out at random. It doesn't matter if you're standing perfectly still and click three times on an enemy's head in a slow pattern, you'll still end up dealing just 50 damage on one hit, while the other person turns around and kills you with in tap of the finger.
This game really shows its age. They touch up the graphics every now and then to hide it, but the early 2010s discount-FPS mechanics are still there. Cases and competitive have saved this game from being panned, which it would deserve, because otherwise this would be recognized as one of the clunkiest and downright worst first-person shooters in history. I would consider Counter-Strike: Source to be the more finely-tuned and practical FPS to play. Oh, and don't even get me started on this game's community. That alone would make this game deserving of a 0.5.
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I have about 120 hrs on this game and I really don't like it, the only enjoyment I get out of this is playing with some friends and annoying people who take it too seriously.
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-a toxic community -awful hit detection -confusing critical damage system -did I mention this game has a really toxic game community -an infinite number of hackers (which Valve does nothing to stop) -godawful MVP music -this really awesome feature where you move slower than a turtle walking through molasses when you get shot at (It's not like you are already at a disadvantage being shot at and whatnot. Truly a great idea to make it even more difficult to escape the enemy and making it only easier on the opponent.)
As you can tell, I think this game is amazing.
4/10
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perfect, definitive PC shooter if you are into tactics, methodical gameplay, and a physics engine that makes movement and precision tantamount to victory
"Coming to this from Apex Legends..." ah, that explains why you're so dumb.
" In Apex even when I run into obvious pro players the firefight still lasts a decent chunk of time" video game player learns that different games have different TTK's. in apex legends, you run around for 10 minutes before finding another player, so it makes sense to have a long time to kill. in csgo, every round lasts like 2 minutes and you interact with the enemy within 10-20 seconds. please use your brain and figure out why you can kill people faster in a game where firefights happen more often...
"Levels have about the same level of appeal or detail to them as stock pictures of malls" yeah, because apex legends looks way better right? and not just generic battle royale map #537?
"Gunfight design is trash. All weapons feel the same, everything downs in you in 2-3 shots" god this is so unbelievably stupid i dont even want to respond.
"Worst FPS I've played by a long shot, and a strong contender for the worst game I've ever played" you gave borderlands 2 a 1.0 rating, so im not surprised youd say something as stupid as this.
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yep, a person who called a stranger "stupid" 3 times in a span of one comment because they disagreed with him about a videogame is right. cool for you man, lovely version of the internet you're supporting here.
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^ lol. you cant write what you did without either A: purposely exaggerating or misrepresenting the game, or B: being not very smart at all. i am sorry i hurt your feelings :(
"lovely version of the internet you're supporting here." grow up
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Honestly I love this game, especially playing stuff like gungame. Always puts in me in a good competitive mood and takes me away from anxiety and boredom. The shooting mechanics and all the intricacies... so much fun.
also despise that it went f2p, brought in a lot of new players but made the cheating problem way fuckin worse and now you cant get an ELO unless you pay $15 to valve :(
" In Apex even when I run into obvious pro players the firefight still lasts a decent chunk of time" video game player learns that different games have different TTK's. in apex legends, you run around for 10 minutes before finding another player, so it makes sense to have a long time to kill. in csgo, every round lasts like 2 minutes and you interact with the enemy within 10-20 seconds. please use your brain and figure out why you can kill people faster in a game where firefights happen more often...
"Levels have about the same level of appeal or detail to them as stock pictures of malls" yeah, because apex legends looks way better right? and not just generic battle royale map #537?
"Gunfight design is trash. All weapons feel the same, everything downs in you in 2-3 shots" god this is so unbelievably stupid i dont even want to respond.
"Worst FPS I've played by a long shot, and a strong contender for the worst game I've ever played" you gave borderlands 2 a 1.0 rating, so im not surprised youd say something as stupid as this.
"lovely version of the internet you're supporting here." grow up