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魂斗羅スピリッツ

Developer: Konami Publisher: Konami
28 February 1992
魂斗羅スピリッツ - cover art
Glitchwave rating
3.29 / 5.0
0.5
5.0
 
 
6 Ratings /
#1,125 All-time
#14 for 1992
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In collection Want to buy Used to own  
Releases 14
1992 Konami  
Cartridge
JP 4 988602 577877 SHVC-SC
1992 Konami  
Cartridge
XNA 0 83717 15003 9 SNS-CS-USA
1992 Konami  
Cartridge
GB 0 83717 15003 9 SNSP-CS-UKV
Show all 14 releases
1992 Konami Nintendo  
Cartridge
ES 0 83717 15003 9 SNSP-CS-ESP
2007 Konami  
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JP
2007 Konami  
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2013 Konami  
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JP
2013 Konami  
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2016 Konami  
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JP
2016 Konami  
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Catalog

Noahsdream 魂斗羅スピリッツ 2024-02-18T19:13:33Z
SNES • JP
2024-02-18T19:13:33Z
3.5
In collection Want to buy Used to own  
Kowareta99 魂斗羅スピリッツ 2023-09-24T06:35:34Z
SNES • JP
2023-09-24T06:35:34Z
In collection Want to buy Used to own  
_Arcueid_ 魂斗羅スピリッツ 2022-06-27T04:36:56Z
SNES • JP
2022-06-27T04:36:56Z
2.5
In collection Want to buy Used to own  
666LILGILGAMESH666 魂斗羅スピリッツ 2021-09-25T06:36:01Z
SNES • JP
2021-09-25T06:36:01Z
3.0
In collection Want to buy Used to own  
funkacademy 魂斗羅スピリッツ 2020-09-30T23:04:28Z
SNES • JP
2020-09-30T23:04:28Z
3.5
In collection Want to buy Used to own  
Kolibiri 魂斗羅スピリッツ 2020-05-21T20:51:55Z
SNES • JP
2020-05-21T20:51:55Z
4.0
In collection Want to buy Used to own  
Beaten
newtontlod 魂斗羅スピリッツ 2017-08-05T05:54:53Z
SNES • JP
2017-08-05T05:54:53Z
3.0
In collection Want to buy Used to own  
aokiji 魂斗羅スピリッツ 2016-09-23T02:12:51Z
SNES • JP
2016-09-23T02:12:51Z
In collection Want to buy Used to own  
Player modes
1-2 players
Media
1x Cartridge
Multiplayer modes
Cooperative
Multiplayer options
Local
Franchises
Release details
4 988602 577877/SHVC-SC/jp

Comments

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  • darklybigrabbi 2018-08-31 14:16:59.536516+00
    "let's attack aggressively" is the best line in video game history
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  • Azel 2021-02-27 10:00:24.453678+00
    ^^^
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  • MisTurHappy 2021-08-04 22:15:52.115516+00
    I don't know how much more I enjoy the actual play experience of this compared to Contra and Super C. It's easily on par with them, but I don't know if the technical leaps result in substantially better gameplay (though the technical leaps are DAMN impressive). There are also more individual moments that I find particularly frustrating here than in the originals. That said, I don't think I've ever played a game that's packed this tightly with memorable moments. Literally the entire game is just jumping from one impressive set-piece to another, with the only deviations from the core gameplay being the two overhead stages. I've only played this game a couple of times, but I bet I could recount how the entire game plays out beat-for-beat, level-by-level. That's a hell of an accomplishment.
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  • MisTurHappy 2021-08-04 22:17:06.288479+00
    Also ignore Djamblecide, hard mode is where it's at.
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  • OPOTITI 2021-10-10 20:57:49.950277+00
    robots > bodybuilders
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  • feargm 2022-02-28 11:11:54.159514+00
    happy fuckin 30th
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