Charts Genres Community
Charts Genres Community Settings
Login

Clustertruck

Developer: LandFall Games Publisher: tinyBuild Games
27 September 2016
Clustertruck - cover art
Glitchwave rating
3.14 / 5.0
0.5
5.0
 
 
445 Ratings / 2 Reviews
#2,494 All-time
#110 for 2016
Embark on a thrilling first-person journey in Clustertruck, where you defy gravity by leaping onto a relentless convoy of trucks, evading obstacles and crashes, while earning style points to unlock powerful abilities and conquer challenging levels.
There was an error saving your submission.
Rate / catalog Rate / catalog another release
In collection Want to buy Used to own  
Write review
Title
I've seen a lot of people pointing out the fact that this seems to be an extremely common game to see YouTube commentary channels using in the background of their videos, and after playing it and getting to know this game better, it now feels very clear why that is the case. To me the first immediate reason why this is is just due to the sheer greatness of such a concept, essentially giving that imaginary person who parkours across the scenery when your mind is wandering in a car a tangible form. There are few games I can think of that strike such immediately excited reactions as "A 3d platformer where you jump across the roofs of trucks to get to the goal", and trust me, I've gotten the reactions of quite a few people with that pitch alone.

Of course though, what's a concept without sufficient substance backing it up? This is the other component of Clustertruck that makes it the ideal sort of game to be putting on while talking about other, unrelated stuff, this component of course being its visual presentation. The tasteful low-poly artstyle combined with the lack of any major scenery models that aren't directly on the main paths allows for a constantly easy to follow, focused gameplay experience that can be understood in mere moments of looking. This makes it a game that even during the most chaotic of sections, where trucks are flying off the road and exploding everywhere, the path to victory remains extremely clear throughout, naturally directing the player towards their goal, which is further reinforced by having the player usually follow the path of the trucks. This simplistic artstyle is also excellent at contributing to the creation of some nice atmosphere from stage to stage, be it the endless expanses of emptiness of a snow covered landscape giving everything a sense of massive scope, or the intense orange glow of the skybox in hell just further adding to the chaos of the scene. This makes the game constantly visually interesting and distinct, making it a constant treat to watch, and getting the most out of the simplistic look it goes for. There's also the sense of spectacle through watching the oncoming trucks drive horribly and crash into one another, knowing that the player will need to still somehow jump at them to continue pushing forward, turning flashy, action packed moments into more than simply window dressing, but core aspects of the gameplay loop, making it far more suspenseful not just to play, but even to watch.

With all this said, while insanely fun and exciting to watch due to the above reasons, I also feel quite mixed on this game because of the core gameplay itself. No matter how many bells and whistles you add to the presentation of this game, there's still the inherent problem with the type of game this is trying to be, that game being a first person 3D platformer with small platforms that move in unpredictable and flat out inconsistent ways. There are a variety of places in the game where things tend to go from a fun, intense time, to borderline unplayable because of this, depending on how much the difficulty and heavy platforming aspects are focused upon. Whenever the level design revolves around throwing a gauntlet of obstacles at you, the fun often grinds to a halt due to focusing more on acts of precision, rather than fast paced stunts and taking as many pointless risks as possible just because it's cool, highlighting the game's shortcomings. Often from stage to stage, there's a distinct sense of sameyness in the first 3 worlds and the 8th one, just under half the game, where the additional concepts introduced feel as if they don't alter one's approach in a meaningful enough way to justify so much time being spent in them. This leads to chunks of the game feeling somewhat underwhelming and uninteresting due to the repetition that ensues. Part of this issue is alleviated thanks to the additional abilities that get given to you, but many of them end up feeling like the same thing just with slightly different ways of activating them, once again feeding back into this cycle of repetition that the game finds itself in at times.

That said, despite my general thoughts about the gameplay being often flawed and missing the mark in places, I can't entirely write it off because of one other element that is what brings this game entirely together, and that's the game feel. More than any other aspect here, the game feel is often straight up phenomenal, with the way it gives the player a real sense of weight to their movements being a particularly pertinent aspect of it. The sound design is honestly amazing at providing a lot of satisfying feedback that makes every correct move you make feel amazing, with when combined with the style point system and the insanely fast paced, hyped--up music, it all lends itself to a great experience. It ends up being a feeling of pure awe inspiring spectacle that encourages you to make absurd, often stupid risks even if you aren't attempting to go for any of the extrinsic rewards the game provides you, it's just that good at encouraging a very flashy playstyle that lends itself to these big risks that end up making things more difficult than they reasonably should be. What makes this such a clever aspect of the game is the way it makes it less likely that the player will attempt to optimise the fun out of things, which is something that could very easily happen with a platformer where the platformers move directly into the goals. All in all this aspect of the game goes an extremely long way in making it an entertaining experience, even if my issues still stand.

Overall, this is one of those games that is admittedly way nicer to watch than to actually play in a lot of circumstances, with the presentation of it in practically all aspects being the best part of it, making it look considerably more appealing than I personally consider it. That said, there's also a certain level of challenge to this that I really enjoy, focusing almost exclusively on fast reflexes and adapting to a constantly unpredictable set of circumstances that are in front of you, rather than being about memorisation to any significant degree. I still do feel the need to criticise a few parts where the game just doesn't feel suited to the sort of gameplay here, particularly those that focus extremely hard on precision or the final boss, who basically makes the fast paced nature of the game grind to a halt, but on the whole, despite its flaws, I still think that this is a fun game. I'd recommend this to people who are looking for a fast paced, relatively difficult 3D platformer with amazing presentation and concept, but it's definitely not a must play, especially for those who like their games to be a bit more on the slow side, because that crowd will get very little out of this.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Kempokid 2021-06-26T08:26:37Z
2021-06-26T08:26:37Z
3.0
1
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
review
en
Expand review Hide
Title
+ Challenging and fun.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Chieftah 2022-05-12T10:55:36Z
2022-05-12T10:55:36Z
B
1
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
commentary
en
Expand review Hide
Title
Fast-paced(*) fun(*)
After the rise and fall of CS:GO surfing background footage came the complete dominance of Clustertruck footage; and to be completely honest I don't see the hype. It's not that this game is awful at all; some of the level designs are really cool and emphasize both speed and thinking fast. Others, however, fall more under the category of "bash your head against the wall until the dent is big enough to fit through so you can progress". Awkward power spikes are pretty evident in this game, however most, if not all of the time it's still pretty enjoyable apart from one key part of the movement; that being the strafing. Strafing doesn't feel as responsive as in a different platformer I happen to like more, Verlet Swing, which has strafing that feels just right to me.

IDK, Clustertruck just wasn't for me. It wasn't necessarily awful and wasn't necessarily great. I thought it was pretty much just OK; although speedruns for this game seem pretty cool.
Body
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
lance4dragons 2021-10-30T05:04:47Z
2021-10-30T05:04:47Z
2.0
In collection Want to buy Used to own  
Supplement
tips
Formatting
[b]text[/b] - bold
[i]text[/i] - italic
[s]strikethrough[/s] - strikethrough
[tt]text[/tt] - fixed-width type
[color red]text[/color] - colored text (full list)
[spoiler]text[/spoiler] - Text hidden with spoiler cover
[https://www.example.com/page/,Link to another site] - Link to another site

Linking
When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Paste the address (or embed code) below and click "embed".
Supported: YouTube, Soundcloud, Bandcamp, Vimeo, Dailymotion
Embed
Attribution
Requested publishing level
Draft
Commentary
Review
commentary
en
Expand review Hide

Catalog

tbuck Clustertruck 2024-04-23T00:09:32Z
2024-04-23T00:09:32Z
3.5
In collection Want to buy Used to own  
orchidcnr Clustertruck 2024-04-18T13:23:04Z
Windows / Mac / Linux/Unix
2024-04-18T13:23:04Z
In collection Want to buy Used to own  
F3yh Clustertruck 2024-04-07T19:41:59Z
2024-04-07T19:41:59Z
4.0
In collection Want to buy Used to own  
very solid 8 100%
LovenRazu Clustertruck 2024-04-07T19:04:23Z
2024-04-07T19:04:23Z
4.5
In collection Want to buy Used to own  
Boe_Zaah Clustertruck 2024-04-07T09:33:11Z
2024-04-07T09:33:11Z
2.5
In collection Want to buy Used to own  
waffpng Clustertruck 2024-04-04T23:22:50Z
2024-04-04T23:22:50Z
4.0
In collection Want to buy Used to own  
Feelafel Clustertruck 2024-04-02T22:14:53Z
2024-04-02T22:14:53Z
3.5
In collection Want to buy Used to own  
FirstMate Clustertruck 2024-03-29T19:30:31Z
2024-03-29T19:30:31Z
3.5
1
In collection Want to buy Used to own  
Aappen21 Clustertruck 2024-03-28T20:59:39Z
2024-03-28T20:59:39Z
4.5
In collection Want to buy Used to own  
Ali5ia Clustertruck 2024-03-25T05:04:02Z
Windows / Mac / Linux/Unix
2024-03-25T05:04:02Z
In collection Want to buy Used to own  
_Nigtig_ Clustertruck 2024-03-23T12:58:48Z
2024-03-23T12:58:48Z
3.5
In collection Want to buy Used to own  
funkythemainmonkey Clustertruck 2024-03-21T06:41:08Z
Windows / Mac / Linux/Unix
2024-03-21T06:41:08Z
3.5
In collection Want to buy Used to own  
Player modes
Single-player
Media
Download

Comments

Rules for comments
  • Be respectful! All the community rules apply here.
  • Keep your comments focused on the game. Don't post randomness/off-topic comments. Jokes are fine, but don't post tactless/inappropriate ones.
  • Don't get in arguments with people here, or start long discussions. Use the boards for extended discussion.
  • Don't use this space to complain about the average rating, chart position, genre voting, others' reviews or ratings, or errors on the page.
  • Don't comment just to troll/provoke. Likewise, don't respond to trollish comments; just report them and ignore them.
  • Any spoilers should be placed in spoiler tags as such: [spoiler](spoiler goes here)[/spoiler]
Note: Unlike reviews, comments are considered temporary and may be deleted/purged without notice.
  • Previous comments (2) Loading...
  • alliterativeAlpinist 2022-04-19 22:27:33.575995+00
    I kinda wish intentionally shoddy programming wasn't considered a source of humor in video games, because if not for the unpredictability of the trucks (and the physics engine in general) this game would have been a quality 3D platformer with an original idea, and it's not like there's a huge fucking wealth of quality first person 3D platformers to choose from.

    Wee, the trucks go all over the place! How wacky and uncharacteristic. Now please let me formulate and execute a consistent strategy for the level for once
    reply
    • alliterativeAlpinist 2022-04-20 18:21:54.751732+00
      And yeah, the final level is a big pain in the ass. A skip that I found from a comment on YouTube: land on one of the further trucks leading up to the eye after hitting it (the 6th-7th one away from it or so) and wait until the flames end and it opens again

      Some games just don't deserve being beaten on their own terms
    • More replies New replies ) Loading...
  • DomMazzetti 2023-02-27 20:38:36.118544+00
    My favorite YouTube video.
    reply
    • More replies New replies ) Loading...
  • OuTbREaKRT 2023-03-30 01:22:16.463573+00
    controls aren't amazing but has a good sense of motion and i enjoyed it more as i got further in. there's some good ideas and some bad ones but overall it's fairly enjoyable once you get over the hump of how awkward it can be sometimes
    reply
    • More replies New replies ) Loading...
  • alena_phoenix 2023-04-23 07:14:38.143562+00
    insanely euphoric
    reply
    • More replies New replies ) Loading...
  • renegadexavier06 2023-09-15 14:02:05.259182+00
    My favorite YouTube video. [2]
    reply
    • More replies New replies ) Loading...
  • omo_ree 2024-04-08 02:36:08.862123+00
    spark the electric jester 3 ,idk why i think of clustertruck so much everytime i see that game
    reply
    • More replies New replies ) Loading...
  • More comments New comments (0) Loading...
Please login or sign up to comment.

Suggestions

ADVERTISEMENT

Contribute to this page

Examples
1980s-1996
23 mar 2015
8 apr - 12 may 2015
1998-05
Report
Download
Image 1 of 2