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Castlevania: Symphony of the Night

Castlevania: Symphony of the Night - cover art
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52 Ratings / 1 Reviews
#36 All-time
#1 for 1997
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1997 KCET Konami  
CD-ROM
JP 4 988602 008111 SLPM 86023
1997 KCET Konami  
CD-ROM
XNA 0 83717 17003 7 SLUS-00067
1997 KCET Konami  
CD-ROM
FR DE NL ES 4 988602 060652 SLES-00524
Show all 9 releases
1997 KCET Konami  
CD-ROM
GB 4 988602 060652 SLES-00524
1998 KCET KCEN  
CD-ROM
JP 4 988602 432626
Castlevania: SotN PSOne Classic
2007 KCET Konami  
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2020 KCET Konami  
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Title
The Soul of a Genre
I just finished Symphony of the Night for the first time, and it feels like I’ve completed a pilgrimage. Perhaps more than any other game, this one has been cloned and copied to a point where the original barely feels unique. While I knew, academically, that Bloodstained: Ritual of the Night and the entire –vania side of the Metroidvania genre borrow elements from SOTN, after playing it for myself I can finally appreciate how this game’s blood courses through an entire genre.

The funny thing about playing SOTN in 2023 is that there’s scarcely anything here that I haven’t seen before. Stat progression? Gradually expanding movement options? A map completion ticker that’s more than it seems? All of these features that would’ve been mind-blowing in 1997 are now commonplace.

Yet that’s not to say there’s nothing unique here. The aesthetics are still absolutely exquisite. Yamane Michiru’s soundtrack is one for the ages, full of killer organ-laden tracks that would make Bach blush. Visuals and animation are just as impressive, as evidenced by little details like the way Alucard changes directions by floating in reverse before committing to the turn.

Other aspects have not aged as well. The castle’s layout, while impeccable on a macro level, is full of overly long corridors and interminable towers. Fighting the same enemies over and over for minutes at a time as you scale a spire or run through a hallway isn’t much fun. I’m sure this design is partially the fault of limitations of the original PlayStation. Smaller areas with greater enemy variety would’ve lead to more intrusive load times. The game also suffers from major balance issues. The difficulty curve is all over the place, and certain combinations of equipment can completely break the game. To be honest, though, playing around with a certain defensive rod made me realize how much fun game-breaking weapons can be. It’s the kind of oversight that doesn’t exist in the era of post-launch patches.

The biggest surprise for me, however, was seeing the multitude of parallels between this game and another game that spawned its own genre. Yes, I’m talking about Dark Souls. Both games set you loose in gothic playgrounds with horizons that expand naturally as you progress. They also both offer myriad options for player expression, not just in terms of stats and equipment loadouts, but by tossing aside the guardrails and letting each player uncover secrets and overcome obstacles in a unique order. Though the areas remain the same, every playthrough is a new adventure with a new order of operations. I always knew that Dark Souls had connections to the Metroidvania genre; now I understand how deep those roots truly reach.
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toadhjo 2023-04-11T02:24:49Z
2023-04-11T02:24:49Z
4.0
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Catalog

rickyblixky Castlevania: Symphony of the Night 2024-04-06T19:09:58Z
Xbox 360
2024-04-06T19:09:58Z
In collection Want to buy Used to own  
Raising_Heart Castlevania: Symphony of the Night 2024-02-29T09:19:51Z
Xbox 360
2024-02-29T09:19:51Z
4.0
In collection Want to buy Used to own  
marutoshin Castlevania: Symphony of the Night 2024-01-13T06:25:46Z
Xbox 360
2024-01-13T06:25:46Z
5.0
2
In collection Want to buy Used to own  
ColdVein Castlevania: Symphony of the Night 2024-01-09T03:52:51Z
Xbox 360
2024-01-09T03:52:51Z
3.0
In collection Want to buy Used to own  
CrossbonesGT Castlevania: Symphony of the Night 2023-12-24T18:51:30Z
Xbox 360
2023-12-24T18:51:30Z
3.5
In collection Want to buy Used to own  
stratf Castlevania: Symphony of the Night 2023-10-15T23:38:34Z
Xbox 360
2023-10-15T23:38:34Z
5.0
4
In collection Want to buy Used to own  
Rassl0r Castlevania: Symphony of the Night 2023-09-27T16:39:08Z
Xbox 360
2023-09-27T16:39:08Z
3.0
1
In collection Want to buy Used to own  
1997 metroidvania action adventure gothic vampire dark fantasy
Bierlag Castlevania: Symphony of the Night 2023-08-11T13:42:02Z
Xbox 360
2023-08-11T13:42:02Z
4.5
1
In collection Want to buy Used to own  
CaptainPlasma Castlevania: Symphony of the Night 2023-08-01T12:13:01Z
Xbox 360
2023-08-01T12:13:01Z
5.0
1
In collection Want to buy Used to own  
maxturbo Castlevania: Symphony of the Night 2023-05-18T15:29:38Z
Xbox 360
2023-05-18T15:29:38Z
5.0
In collection Want to buy Used to own  
Xbox 360 Games Store
AKDR Castlevania: Symphony of the Night 2023-05-09T04:34:29Z
Xbox 360
2023-05-09T04:34:29Z
5.0
In collection Want to buy Used to own  
farning81 Castlevania: Symphony of the Night 2023-05-07T09:51:39Z
Xbox 360
2023-05-07T09:51:39Z
4.0
In collection Want to buy Used to own  
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  • Previous comments (81) Loading...
  • dalem666 2023-11-08 16:37:43.739515+00
    how is the xbox version?
    reply
    • Regal_Throes 2024-01-11 02:50:00.630775+00
      Basically the best way to play the game. No load times at all or any slowdown. Only problem is no FMVs and no Saturn Maria, but it's amazing.
    • batamamma 2024-04-09 13:04:35.892263+00
      No Saturn Maria for the PS4 version either, but PSP Maria instead.
    • More replies New replies ) Loading...
  • MouthfulofPaste 2023-12-11 00:14:00.716107+00
    Wtf is dvd talking about in that “review”?
    reply
    • LanI 2024-02-10 22:24:30.443645+00
      Being able to carry only 1 sub weapon ruined the entire game for him. Pretty hilarious ngl
    • More replies New replies ) Loading...
  • Chilindo 2024-01-09 05:47:28.857869+00
    crazy how basically no metroidvania after this actually understands whats made this game so good (same applies to super metroid)
    reply
    • juvenilemoogs 2024-01-16 05:23:33.430454+00
      How so?
    • babyclav 2024-02-27 03:37:01.10983+00
      super metroid is way better tho
    • More replies New replies ) Loading...
  • Regal_Throes 2024-01-15 04:06:51.587269+00
    I've changed my mind on this game. Still God tier years later. Aria of Sorrow is great but SOTN for some reason just gets it all perfect.
    reply
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  • saturncast 2024-01-19 04:07:35.109598+00
    the soundtrack for this game is unreal. shoutout to michiru yamane
    reply
    • saturncast 2024-01-19 04:18:25.815273+00
      also if you find this game too difficult, go to the inverse library and kill a bunch of schmoos until you find the crissaegrim. it's a cakewalk after that
    • More replies New replies ) Loading...
  • Coldplaz 2024-02-11 00:34:07.619137+00
    Fun game but definitely doesn't live up to the hype like Super Metroid which feels tighter and more balanced.
    reply
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  • Grungy777 2024-03-03 20:30:04.608952+00
    I love a lot about this game, but the tragedy of it is that the complete lack of difficulty really hurts the design. It makes exploring for equipment and upgrades feel pointless, and I totally ignored spells first playthrough because almost nothing was hard enough to bother using them on (yes including Galamoth). I had 100x more fun replaying this on luck mode but a dedicated hard mode would have been even better.
    reply
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  • KesiMiao 2024-04-01 18:09:47.957358+00
    Feels more responsive to play than Super Metroid, but the level design is just more engaging in SM. The strenght in SotN is the variety of enemies and environments though.
    reply
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