Yeah, it's telling that the negative reviews on Steam are well-articulated and the positive ones are all just saying "bone" and "boner" and "bone time" Might grab this if patches improve it and it gets more content but "Boneworks but with slightly more stuff that works slightly worse" isn't really something I want
Yeah, can't say I was too blown away by this. I did appreciate the few quality of life additions from Boneworks (easier to climb since you can now grab ledges, press a button to eject empty gun cartridges, etc.) and still enjoyed the campaign levels that were like Boneworks. But the avatar training levels were really hit or miss. The moon base level in particular just felt like it was trolling the player with boring empty space and nothing to actually take advantage of the small avatar size. Dumb level that should've been heavily changed or cut entirely.
Overall, it felt like a bad move to release a mod-reliant game where modding is integrated into the story... only to have an incomplete modding tool at launch and virtually nothing to mod with (wow, Duck Season avatars, how exciting). The surprise release date makes me wonder if they were pushed to get the game out before Facebook Connect on October 11.
I guess pretty cool that they got this to run at all on Quest 2, but I predict a lot of non-PCVR owners will try this out after hearing all the acclaim over Boneworks, only to wonder what the fuss is about. Boneworks is just a significantly better game overall.
idk whether to get this. there's really not many great games for the oculus, and bonelab is on sale at the moment, but it looks like a game that i'd get bored of pretty quickly.
Might grab this if patches improve it and it gets more content but "Boneworks but with slightly more stuff that works slightly worse" isn't really something I want
this is pretty much an extended tutorial mission
Overall, it felt like a bad move to release a mod-reliant game where modding is integrated into the story... only to have an incomplete modding tool at launch and virtually nothing to mod with (wow, Duck Season avatars, how exciting). The surprise release date makes me wonder if they were pushed to get the game out before Facebook Connect on October 11.
I guess pretty cool that they got this to run at all on Quest 2, but I predict a lot of non-PCVR owners will try this out after hearing all the acclaim over Boneworks, only to wonder what the fuss is about. Boneworks is just a significantly better game overall.
Now with Fusion Multiplayer, I feel like Bonelab can lowkey be the GMOD of VR