In 1960, a lone survivor of a plane crash named Jack discovers an abandoned underwater utopia, only to find out that the mystery behind its creation is much more sinister than he first believed.
This games holds up decently. The atmosphere and production are still very gripping. I was surprised how many moments still affect me, like various twists and audio logs. The themes about objectivism tie the world and story together.
The game loses points in how unsatisfying it can feel at times. Sometimes enemies are too resilient, shooting guns doesn’t feel visceral, and the movement feels like its from a PS2 game. I like the customization though, with swapping out tonics for different active and passive powers.
Even if this game has shown its age, it’s a good single-player FPS adventure and deserves a revisit.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Do you a favor and play System Shock 2 instead, better atmosphere, better antagonist and a better experience in general.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Why can't more single players be like this? Intuitive, logical and fun. You can't ask much more from a game. Plus the underworld atmosphere was just awesome.
They don't make 'em like Bioshock anymore, I presume. A lone masterpiece in a world of not that great AAA games at that stage. It's an all-time game for a reason.
Wouldn't mind playing this one again sometime, in fact.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
This is the first of three amazing games from the BioShock franchise, although I'll admit that this is the best of the trilogy as it has the most unique ideas out of all of them.
I've seen this get compared to system shock as it borrows a lot of the elements from that franchise (particularly the second game with its psychokinesis mechanic) while it's obvious this game took inspiration from that franchise, it does more than enough to distinguish itself as its own franchise even though I've heard rumours they both take place in the same universe. The biggest difference by far is that this takes place in an underwater city known as rapture rather than in space, although there are other differences such as rescuing little girls from their "big daddies" (or harvesting them if you're an evil prick) as well as it takes place in 1960 rather than the distant future. One major similarity this game has is that you play an amnesiac who is guided by someone you believe to be your friend, if you're familiar with the story of system shock 2, then you know where I'm going with this, but I won't say anything else due to spoilers. Suffice to say, the story is brilliant as it's full of twists and turns to keep you guessing on what's really going on in rapture. Also borrowed from system shock are the audio logs which serve to fill in the gaps the main story leaves out about the history of rapture, this gives you an incentive to explore every corner of the city which seems largely abandoned save for a bunch of thugs known as splicers that will attack you. This is where the combat comes in as being an fps first and foremost, you have to fight your way through the city against these thugs as well as "big daddies" who have little girls following them around who carry Adams which are used to upgrade your abilities. As I said, you can save them where you'll earn a small amount but are rewarded for every three you see or harvest them where you'll get a bigger amount but with no reward later on. This is the extent of the morality this game has but I think it rivals that of Star Wars: Knights of the Old Republic when it comes to revealing who a player truly is. The psychic powers are a neat touch that builds on the foundation that system shock 2 laid out almost a decade prior, I found them far more useful here than I ever did in that game even if they were mostly situational.
As with most games I love, I've only scratched the surface on what this has to offer, check this out if you haven't already because it's well worth your time.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
This is supposed to be an "immersive" video game, but all you do is run around and open suitcases to find five dollar bills, turn on faucets and mindlessly gun down the same enemy for ten hours. There is no level design, enemy design or even game design. I don't even think this was a video game, but a schizophrenic nightmare I periodically had over the last three days.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
I've tried playing it a few times over the years since its release. Finally stuck with it. The first few levels are a bit tough to get into, dark - unclear what to do.
Once I understood the dynamics of the game - and got used to using the "magic" weapons I got really into it.
The story is great, I love the atmospherics.
The dialogue volume levels are terrible. I could barely hear what they were saying. The sound in general is clunky. There are a ton of noises - it's a bit too much. It's cool that they were able to add so much sounds to the game, but there needed to be more balancing.
The minigame of hacking is fun... the first few times. Pretty sure along the way I got an achievement for doing 50 of them. That is way too many times to play the same iPhone-quality game.
The final boss is way too easy. But I'm alright with that. I hate being stuck on final bosses in a game where the emphasis was never on boss battles.
Body
tips
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
Formatting [b]text[/b] - bold [i]text[/i] - italic [s]strikethrough[/s] - strikethrough [tt]text[/tt] - fixed-width type [color red]text[/color] - colored text (full list) [spoiler]text[/spoiler] - Text hidden with spoiler cover [https://www.example.com/page/,Link to another site] - Link to another site
Linking When you mention an album, artist, film, game, label, etc - it's recommended to link to the item the first time you mention it. Doing so will make it easier to search for your post and give it more visibility. To link an item, use the search box above, or find the shortcut that appears on the page that you want to link. You can customize the link name of shortcuts by using the format [Artist12345,Custom Name].
i just came to the realization that the thematic significance of The Big Twist is that the idea of having your perceived sense of free choice, not just as a character but as a player, stripped away from you as something that never even existed in the first place, ties directly into the narrative's critiques of objectivist, no-limits capitalism
now i feel like i need to replay the entire game again for a refresher on what it was going for beyond "wow cool aquatic political dystopia"
now i feel like i need to replay the entire game again for a refresher on what it was going for beyond "wow cool aquatic political dystopia"