Bayonetta is one of the freshest games out there. It's a pure example of style, the battles are very faced paced and requires to do some very fancy dodging and combos. It's very beautiful to look at when you get all the things right, you are really killing these weird angels in style. The cinematics are also highly impressive, from the sections presented in photo stills to the more action sequence, these visuals are very compelling and tell the story very well. The game is considered by many fans as one of the greatest of all-time, and I can understand that point of view, but it wasn't quite that experience for me. This game feels like total bullshit sometimes, just how unfair these stages are and how many times you have to start them over and over again until you really master dodging every enemy and timing your hits perfectly. It's rare that a game makes me sweat and hurt my hands, but this is one that really gave it to me. It's certainly a challenge to complete it (I played on normal, but they are 2 easier modes that might have been better for my skill level) and unfortunately it does get repetitive about halfway through in the game. While the bosses and environments keep changing, there isn't enough gameplay changes to keep the game that interesting in the later half of the game. You're eventually just running through the motions and hoping to get things right, which eventually you do, but it's certainly a bitch to get there. I had similar feelings with Vanquish, a fun game but perhaps not more than that. Platinum Games have yet to fully impress me with one of their titles, they some to make good throwback games adapted into modern technology but I've yet to be mindblown by one of their titles. Still Bayonetta is fun and enjoyable and it's not a bad recommendation, but I didn't feel it was an essential game to play or defining of its era.
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90% of this game is horrendous gimmicks that play terribly. The game is fun for the first 3 missions when you get to actually fight enemies and perform combos.
Although, I did have a similar first experience with Devil May Cry 3, which is now one of my favourite games. It might just take a couple of play-throughs for this to click.
Update after second play-through: The core combat is fantastic once you get enough practice with dodge offset. It's a massive shame it isn't properly taught to the player. The bosses, mid combat gimmicks and Alfheim stages are still boring and obnoxious, although I'm glad I never have to touch the latter again. The motorbike and Shoot 'Em Up sections are actually kinda fun, but have an awful camera angle.
"You fight gigantic demigods that make the enemies of Shadow of the Colossus look like pet hamsters" I have the supposition that Panda is the "based" kind of gamer and, from analysing this one sentence, I'm presuming that they've rated Bayonetta[ベヨネッタ] higher than Shadow of the Colossus, simply because the former is perceived to be more "based" because "bigger = better = more based-
Okay, who gives a fuck, my predictions were correct.
Okay, who gives a fuck, my predictions were correct.
acc worse than lollipop chainsaw can get sometimes