Although this game does update the formula for the franchise, I have to say that the only thing truly innovative about it us the story which retains the high-quality writhing of the Ezio trilogy, giving it a satisfying conclusion which if course I won't spoil here.
I guess the mechanics it does add is solid enough, from a better crafting system to the individual guilds that your recruits can defend to even a side quest involving discovering Desmond's past that takes inspiration from portal of all things, however it's mostly the same as brotherhood overall but set in Israel instead of Italy to tie the game to the first in the franchise. We also get a satisfying conclusion to Altair’s story from that game as there's sections where we play as him in his twilight years (which can be a but depressing depending on how invested you are in the story) making it the perfect finale to the franchise had it not carried on after this.
It's more of the same which prevents me from giving it a perfect score, however it's still an experience worth checking out.
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+ Decent continuation on the story arch. - Somewhat tedious capture and base-defense mechanics.
Completed.
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It is pretty much more of the same from AC II and Brotherhood, so I'm going to focus on what's new with this game. Constantinople is a really cool area to explore. I love how dusty it feels, which I know is odd to say but like you rarely get a dusty city to explore in video games, it's fun. The new climbing hook makes traversal more enjoyable than the previous game, just launching yourself up walls is always a blast. The plot here though, is a mixed bag. While the part relating to Ezio and his quest to find the keys to Altaiir's temple was great, everything relating to Constantinople itself was completely forgettable, as in, I cannot remember a single beat with that story. The Switch versions has a couple issues with resolution and the framerate does drop from time to time, but other than that, it works just fine.
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The best Ezio game, no contest. Tripping people with the hookblade and gassing people with ceramic bombs is some of the most fun I've had with videogames ever. (note to self, describing things in videogames makes you sound like a psychopath sometimes).
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AC2 but with the improvements that I wish Brotherhood had
The last of the Ezio trilogy, the one that's considered the worst one, I had doubts going into it, and all my worst fears were confirmed, for the first sequence of the game.
That first part is seriously abysmal, right from the first enemy in the game, instead of punching him the game decided that I was going through him and things only got worse as the game just looked like fucking ass, it looked like a PS2 game in that first mission down to the little cutscenes. The fact they also set up a decent enough villain and then killed him off in the first mission also upset me a bit, that carriage chase was lame too, seemed a bit out of place and the way Ezio just shrug it off like there weren't 50 ways he should have died there took me out. Well I was not enjoying it to say the least.
But then after that, when you get to Constantinople things really get going as you get introduced to Yusuf and the other characters, then die down when you have to do the infamous tower defense minigame, but then it picks up again as that minigame has not been seen after, seriously I never had to play it again.
The game sees Ezio on his last journey and come into his own more so since for the first time, his motivation is not to avenge the death of a family member but rather to find the knowledge left behind by Altair. In the game you get to play as Altair in certain sections and let me tell you, these are easily the best parts of the game, it's not even close for me. Sure I didn't enjoy AC1 overall but seeing Altair back and playing as him again was a real throwback...to a few days ago, still. You get to play with him from before the first game, right after, and then throughout his life right till the end. I won't spoil what happens since I think the game is worth playing, or at least watching on youtube.
The gameplay is basically identical to the one of the 2 previous games but a bit more polished in certain areas, the parkour is better and faster/more convenient with the addition of the hookblade and the brotherhood mechanic alongside the whole property stuff has been expended on a bit. Now your Assassin's have ranks and it is nice to see one of your own level up, and it is a bit sadder when you see one of em die, or 3 if you got ambushed by a lot of enemies and panic spammed T to summon them as you tried to escape just for that to fail and lose half of them...
Anyways, I enjoyed the story quite a bit and the side content wasn't too bad either, the little I've played of it, I try to stay away from the side stuff like the plague when it comes to Ubisoft games not called Far Cry 3 y'know.
I'd say this game is a bit underrated, not the best nor the worst the series has to offer and I think it's often overlooked as it is imo an improvement upon Brotherhood.
Right also the modern day stuff... happens, cool to actually see Subject 16 (not a spoiler, you see him like right at the start of the game) after having them talk about the guy so much in the last 2 games, Desmond still sucks though.
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Surprisingly enjoyed this more than I expected (or, rather, more than I enjoyed Brotherhood). Main story has plenty of cinematic moments (a bit generic, but enjoyable), and the story was engaging, especially towards the end when the two storylines collide. A mature and epic ending that I didn't see coming.
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i really enjoyed the setting, though i thought visually it was a bit gloomy. a cool vibe but wish there was a bit more colour and variation in that area. really liked clearing the strongholds too. a great end to the trilogy