this is a very complicated story told in a unique way that remains grounded by its cast of charming characters... but i feel like the events of the story itself are just not that compelling?
if you're familiar with sci-fi / anime tropes this isn't doing that much new with them, and the out-of-order structure drains the weight from the big reveals and ending. but maybe the whole "figure out the mystery" front-heavy plot structure just isn't interesting for me.
I don't play many RTS games either so was coasting pretty well until the big difficulty spike in the third area. But grinding for metachips to max out your character attacks and upping your generator stats made a world of a difference for me. Also I realized really late in the game that leg spike attacks from the 3rd/4th gen sentinels do insanely high damage to high-armoured kaiju and I used them to more quickly wipe out the stronger enemies in those final levels (particularly useful since they can fly across the map more efficiently).
The ending made me emotional but overall I wish the game had focused less on its endless mysteries. It's undoubtedly satisfying to put two and two together, but I think the cast could have used a bit more emotional weight to make their endings individually pay off
Practically every review of this game dunks on the RTS segments and I'm actually finding them super addictive and fun? Like to the point where I am bummed I have beaten every available mission and have to go back to the adventure mode. Wasn't expecting this at all ha
if you're familiar with sci-fi / anime tropes this isn't doing that much new with them, and the out-of-order structure drains the weight from the big reveals and ending. but maybe the whole "figure out the mystery" front-heavy plot structure just isn't interesting for me.